/* This file is part of the TDE games library Copyright (C) 2003 Nicolas Hadacek This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KFILELOCK_H #define KFILELOCK_H class KFileLock { public: KFileLock(int fd); /** Call unlock(). */ ~KFileLock(); /** @return the file descriptor. */ int fd() const { return _fd; } /* * Lock the file. * @return 0 on success, -1 on failure (no permission) and -2 if another * process is currently locking the file. */ int lock(); /** Unlock the file. */ void unlock(); /** @return true if we currently lock the file. */ bool isLocked() const { return _locked; } private: int _fd; bool _locked; }; #endif