/*************************************************************************** TWin4Player ------------------- begin : August 2001 copyright : (C) |1995-2001 by Martin Heni email : martin@heni-online.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ // include files for TDE #include #include #include #include "twin4player.h" #include "statuswidget.h" Kwin4Player::Kwin4Player() : KPlayer(), sWidget(0) { int id; id=mWin.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mWin")); id=mRemis.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mRemis")); id=mLost.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mLost")); id=mBrk.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mBrk")); id=mAllWin.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mAllWin")); id=mAllRemis.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mAllRemis")); id=mAllLost.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mAllLost")); id=mAllBrk.registerData(dataHandler(),KGamePropertyBase::PolicyDirty,TQString("mAllBrk")); dataHandler()->setPolicy(KGamePropertyBase::PolicyDirty,false); resetStats(); connect(this,TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *,KPlayer *)), this,TQT_SLOT(slotPlayerPropertyChanged(KGamePropertyBase *,KPlayer *))); } #include #include void Kwin4Player::slotPlayerPropertyChanged(KGamePropertyBase *prop, KPlayer * /*player*/) { if (!sWidget) return ; if (!isActive()) return ; if (prop->id()==KGamePropertyBase::IdName) { if(userId()) sWidget->p1_name->setText(name()); else sWidget->p2_name->setText(name()); } else if (prop->id()==mWin.id()) { if(userId()){ sWidget->p1_w->display(mWin); sWidget->p1_n->display(mWin+mRemis+mLost); } else{ sWidget->p2_w->display(mWin); sWidget->p2_n->display(mWin+mRemis+mLost); } } else if (prop->id()==mRemis.id()) { if(userId()){ sWidget->p1_d->display(mRemis); sWidget->p1_n->display(mWin+mRemis+mLost); } else{ sWidget->p2_d->display(mRemis); sWidget->p2_n->display(mWin+mRemis+mLost); } } else if (prop->id()==mLost.id()) { if(userId()){ sWidget->p1_l->display(mLost); sWidget->p1_n->display(mWin+mRemis+mLost); } else{ sWidget->p2_l->display(mLost); sWidget->p2_n->display(mWin+mRemis+mLost); } } else if (prop->id()==mBrk.id()) { if(userId()) sWidget->p1_b->display(mBrk); else sWidget->p2_b->display(mBrk); } } void Kwin4Player::readConfig(TDEConfig *config) { mAllWin.setValue(config->readNumEntry("win",0)); mAllRemis.setValue(config->readNumEntry("remis",0)); mAllLost.setValue(config->readNumEntry("lost",0)); mAllBrk.setValue(config->readNumEntry("brk",0)); } void Kwin4Player::writeConfig(TDEConfig *config) { config->writeEntry("win",mAllWin.value()); config->writeEntry("remis",mAllRemis.value()); config->writeEntry("lost",mAllLost.value()); config->writeEntry("brk",mAllBrk.value()); } void Kwin4Player::incWin() { mWin.setValue(mWin.value()+1); mAllWin.setValue(mAllWin.value()+1); } void Kwin4Player::incLost() { mLost.setValue(mLost.value()+1); mAllLost.setValue(mAllLost.value()+1); } void Kwin4Player::incRemis() { mRemis.setValue(mRemis.value()+1); mAllRemis.setValue(mAllRemis.value()+1); } void Kwin4Player::incBrk() { mBrk.setValue(mBrk.value()+1); mAllBrk.setValue(mAllBrk.value()+1); } void Kwin4Player::resetStats(bool all) { mWin=0; mLost=0; mBrk=0; mRemis=0; if (all) { mAllWin=0; mAllLost=0; mAllBrk=0; mAllRemis=0; } } #include "twin4player.moc"