// Author: Denis Kozadaev - (c) 2017-2020 #ifndef __MAIN_WINDOW_H__ #define __MAIN_WINDOW_H__ #include #include #include "gameboard.h" class MainWindow : public TDEMainWindow { TQ_OBJECT public: MainWindow(TQWidget* parent = 0, const char* name = 0); ~MainWindow(); private: TDEPopupMenu* mMenu; GameBoard* mBoard; private slots: void newGame(); void loadImage(); }; #endif /* __MAIN_WINDOW_H__ */