#include "factory.h" #include #include #include #include #include #include "settings.h" BaseFactory *BaseFactory::_self = 0; BaseFactory::BaseFactory(const MainData &md, const BaseBoardInfo &bi) : mainData(md), bbi(bi) { Q_ASSERT( _self==0 ); _self = this; _aboutData = new TDEAboutData(md.appName, md.trName, md.longVersion, md.description, TDEAboutData::License_GPL, "(c) 1995, Eirik Eng\n(c) 1996-2004, Nicolas Hadacek", 0, md.homepage); _aboutData->addAuthor("Nicolas Hadacek", 0, "hadacek@kde.org"); _aboutData->addCredit("Eirik Eng", I18N_NOOP("Core engine")); } void BaseFactory::init(int argc, char **argv) { TDECmdLineArgs::init(argc, argv, _aboutData); (void)new TDEApplication; TDEGlobal::locale()->insertCatalogue("libtdegames"); TDEGlobal::locale()->insertCatalogue("libksirtet"); } BaseFactory::~BaseFactory() { delete kapp; delete _aboutData; Q_ASSERT(_self); _self = 0; } TQWidget *BaseFactory::createAppearanceConfig() { return new BaseAppearanceConfig; } TQWidget *BaseFactory::createColorConfig() { return new ColorConfig; }