#include #include #include #include #ifdef USE_LIBZ #include #endif #include "InternalCollections.h" #ifndef LEVELS_INCLUDED #define LEVELS_INCLUDED 1 #include "levels/data.c" #endif #define BUFSIZE (128*1024) // static const int collection_save_id[] = { // 0, 1, 3, 5, 9, 6, 7, 8, 2, 4 // }; static const int collection_save_id[] = { 10, 11, 12, 13, 14 }; int InternalCollections::configCollection2Real (int collection) { for (int i=0; i < (int) (sizeof (collection_save_id) / sizeof (int)); i++) { if (collection_save_id[i] == collection) return i; } return 0; } int InternalCollections::realCollection2Config(int collection) { assert(collection < (int) (sizeof (collection_save_id) / sizeof (int))); return collection_save_id[collection]; } TQString InternalCollections::collectionName(int _level) { switch (_level) { case 0: return i18n("Sasquatch"); break; case 1: return i18n("Mas Sasquatch"); break; case 2: return i18n("Sasquatch III"); break; case 3: return i18n("Microban (easy)"); break; case 4: return i18n("Sasquatch IV"); break; } assert(false); return TQString(); } InternalCollections::InternalCollections() { int datasize, levelnum=0; #ifdef USE_LIBZ data_ = (char *) malloc(BUFSIZE); if (data_ == NULL) abort(); datasize = BUFSIZE; uncompress ((unsigned char *) data_, (long unsigned int *) &datasize, level_data_, sizeof (level_data_)); data_ = (char *) realloc(data_, datasize); if (data_ == NULL) abort (); #else datasize = sizeof (level_data_); data_ = (char *) malloc(datasize); if (data_ == NULL) abort(); memcpy(data_, level_data_, datasize); #endif int start=0, end=0, name=0; enum {NAME, DATA} state=NAME; while (end < datasize) { switch (state) { case NAME: if (data_[end] == '\n') { data_[end] = '\0'; state = DATA; } end++; start = end; break; case DATA: if (isalpha(data_[end])) { // collections_.add(new LevelCollection(data_+start, end-start, data_+name, collection_save_id[levelnum])); add(new LevelCollection(data_+start, end-start, collectionName(levelnum), collection_save_id[levelnum])); //printf("Level found: '%s'\n", data_+name); levelnum++; name = end; state = NAME; } end++; break; default: assert(0); } } if (state == DATA) { // collections_.add(new LevelCollection(data_+start, end-start, data_+name, collection_save_id[levelnum])); add(new LevelCollection(data_+start, end-start, collectionName(levelnum), collection_save_id[levelnum])); //printf("***Level found: '%s'\n", data_+name); } //printf("numlevels: %d/%d\n", levelnum+1, collections_.size()); } InternalCollections::~InternalCollections() { for (unsigned i=0; i