You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdegames/kreversi/highscores.cpp

105 lines
2.7 KiB

/*
* Copyright (c) 2004 Nicolas HADACEK (hadacek@kde.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "highscores.h"
#include <tdelocale.h>
#include <tdeconfig.h>
#include <tdeapplication.h>
namespace KExtHighscore
{
const ExtManager::Data ExtManager::DATA[SuperEngine::NbStrengths] = {
{ I18N_NOOP("1 (Beginner)"), "beginner" },
{ I18N_NOOP("2"), 0 },
{ I18N_NOOP("3"), 0 },
{ I18N_NOOP("4 (Average)"), "average" },
{ I18N_NOOP("5"), 0 },
{ I18N_NOOP("6"), 0 },
{ I18N_NOOP("7 (Expert)"), "expert" }
};
ExtManager::ExtManager()
: Manager(SuperEngine::NbStrengths)
{
setShowStatistics(true);
setShowDrawGamesStatistic(true);
const uint RANGE[6] = { 0, 32, 40, 48, 56, 64 };
TQMemArray<uint> s;
s.duplicate(RANGE, 6);
setScoreHistogram(s, ScoreBound);
}
TQString ExtManager::gameTypeLabel(uint gameType, LabelType type) const
{
const Data &data = DATA[gameType];
switch (type) {
case Icon: return data.icon;
case Standard: return TQString::number(gameType);
case I18N: return i18n(data.label);
case WW: break;
}
return TQString();
}
void ExtManager::convertLegacy(uint gameType)
{
// Since there is no information about the skill level
// in the legacy highscore list, consider they are
// for beginner skill ...
tqDebug("convert legacy %i", gameType);
if ( gameType!=0 )
return;
TDEConfigGroupSaver cg(kapp->config(), "High Score");
for (uint i = 1; i <= 10; i++) {
TQString key = "Pos" + TQString::number(i);
TQString name = cg.config()->readEntry(key + "Name", TQString());
if ( name.isEmpty() )
name = i18n("anonymous");
uint score = cg.config()->readUnsignedNumEntry(key + "NumChips", 0);
if ( score==0 )
continue;
TQString sdate = cg.config()->readEntry(key + "Date", TQString());
TQDateTime date = TQDateTime::fromString(sdate);
Score s(Won);
s.setScore(score);
s.setData("name", name);
if ( date.isValid() )
s.setData("date", date);
submitLegacyScore(s);
}
}
} // Namespace