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tdegames/ksokoban
Michele Calgaro c20f4d8f2c
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
pirms 3 mēnešiem
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data Desktop file translations: pirms 4 gadiem
images cmake: Removed useless usage of pirms 5 gadiem
levels cmake: Removed useless usage of pirms 5 gadiem
AUTHORS Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. pirms 15 gadiem
Bookmark.cpp Rename additional header files to avoid conflicts with KDE4 pirms 11 gadiem
Bookmark.h Branding cleanup: KDE -> TDE pirms 12 gadiem
CMakeL10n.txt Desktop file translations: pirms 4 gadiem
CMakeLists.txt Initial cmake conversion pirms 8 gadiem
History.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
History.h Branding cleanup: KDE -> TDE pirms 12 gadiem
HtmlPrinter.cpp Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. pirms 15 gadiem
HtmlPrinter.h Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. pirms 15 gadiem
ImageData.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
ImageData.h Branding cleanup: KDE -> TDE pirms 12 gadiem
InternalCollections.cpp Rename additional header files to avoid conflicts with KDE4 pirms 11 gadiem
InternalCollections.h Branding cleanup: KDE -> TDE pirms 12 gadiem
LevelCollection.cpp Rename common header files for consistency with class renaming pirms 11 gadiem
LevelCollection.h Branding cleanup: KDE -> TDE pirms 12 gadiem
LevelMap.cpp Rename common header files for consistency with class renaming pirms 11 gadiem
LevelMap.h Branding cleanup: KDE -> TDE pirms 12 gadiem
MainWindow.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines pirms 3 mēnešiem
MainWindow.h Replace Q_OBJECT with TQ_OBJECT pirms 9 mēnešiem
Makefile.am LIB_QT -> LIB_TQT conversion to align to updated admin module pirms 6 gadiem
Map.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
Map.h Branding cleanup: KDE -> TDE pirms 12 gadiem
MapDelta.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
MapDelta.h Branding cleanup: KDE -> TDE pirms 12 gadiem
ModalLabel.cpp Rename additional header files to avoid conflicts with KDE4 pirms 11 gadiem
ModalLabel.h Replace Q_OBJECT with TQ_OBJECT pirms 9 mēnešiem
Move.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
Move.h Branding cleanup: KDE -> TDE pirms 12 gadiem
MoveSequence.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
MoveSequence.h Branding cleanup: KDE -> TDE pirms 12 gadiem
NEWS Rename KStandard for enhanced compatibility with KDE4 pirms 11 gadiem
PathFinder.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
PathFinder.h Branding cleanup: KDE -> TDE pirms 12 gadiem
PlayField.cpp Replace various '#define' strings - part 6 pirms 4 mēnešiem
PlayField.h Replace Q_OBJECT with TQ_OBJECT pirms 9 mēnešiem
Queue.h Branding cleanup: KDE -> TDE pirms 12 gadiem
README Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. pirms 15 gadiem
StaticImage.cpp Branding cleanup: KDE -> TDE pirms 12 gadiem
StaticImage.h Branding cleanup: KDE -> TDE pirms 12 gadiem
TODO Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. pirms 15 gadiem
main.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines pirms 3 mēnešiem

README

ksokoban 0.2.2 - a Sokoban game for KDE

copyright 1998 Anders Widell  <d95-awi@nada.kth.se>

ksokoban is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License. See the file
COPYING for details.

See http://hem.passagen.se/awl/ksokoban/ for later versions of ksokoban.
See the file AUTHORS for details about where the levels come from.

------------------------------------------------------------------------

PLAYING
=======

The objective of the game is to push all the red gems (these should
actually have been crates, but gems looked nicer) to the goal squares,
which are marked with green glassy things on the floor.

Use the cursor keys to move about. If you move onto a gem and there is
noting blocking it on the opposite side, then you will push the gem.

Use the CONTROL key together with the cursor keys to move as far as
possible in a direction without pushing any gems. With the SHIFT key
you will move as far as possible in a direction, possibly pushing a
gem if it is in the way.

Use the left mouse button to move to any place you can reach without
pushing any gems. The middle mouse moves in a straight line, possibly
pushing a gem if it is in the way.

The U key or the right mouse button undoes the last move.