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tdegames/kmines/main.h

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2.0 KiB

/*
* Copyright (c) 1996-2002 Nicolas HADACEK (hadacek@kde.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef MAIN_H
#define MAIN_H
#include "kzoommainwindow.h"
#include "defines.h"
class TDEAction;
class TDEToggleAction;
class TDESelectAction;
class Status;
class MainWidget : public KZoomMainWindow, public KMines
{
Q_OBJECT
public:
MainWidget();
private slots:
void configureKeys();
void configureSettings();
void configureNotifications();
void configureHighscores();
void gameStateChanged(KMines::GameState);
void showHighscores();
void settingsChanged();
void pause();
protected:
virtual void focusOutEvent(TQFocusEvent *);
virtual bool queryExit();
private:
Status *_status;
TDEToggleAction *_pause;
TDESelectAction *_levels;
TDEAction *_advise, *_solve;
TDEActionCollection *_keybCollection;
struct KeyData {
const char *label, *name;
TQt::Key keycode;
const char *slot;
};
enum Key { NB_KEYS = 11 };
static const KeyData KEY_DATA[NB_KEYS];
void readSettings();
virtual void writeZoomSetting(uint zoom);
virtual uint readZoomSetting() const;
virtual void writeMenubarVisibleSetting(bool visible);
virtual bool menubarVisibleSetting() const;
};
#endif