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tdegames/kbattleship/kbattleship/kserverdialog.h

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1.5 KiB

/***************************************************************************
kserverdialog.h
-----------------
Developers: (c) 2000-2001 Nikolas Zimmermann <wildfox@kde.org>
(c) 2000-2001 Daniel Molkentin <molkentin@kde.org>
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef KSERVERDIALOG_H
#define KSERVERDIALOG_H
#include <tqstring.h>
#include <tqpushbutton.h>
#include <tqlineedit.h>
#include <tqspinbox.h>
#include <kdialogbase.h>
#include "dialogs/serverDlg.h"
class TDEServerDialog : public KDialogBase
{
Q_OBJECT
public:
TDEServerDialog(TQWidget *parent = 0, const char *name = 0);
TQString port() const;
TQString nickname() const;
TQString gamename() const;
public slots:
virtual void slotOk();
virtual void slotCancel();
private:
serverStartDlg *m_mainWidget;
};
#endif