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tdegames/kpat/freecell-solver/lookup2.c

120 lines
4.1 KiB

/*
--------------------------------------------------------------------
lookup2.c, by Bob Jenkins, December 1996, Public Domain.
hash(), hash2(), hash3, and mix() are externally useful functions.
Routines to test the hash are included if SELF_TEST is defined.
You can use this free for any purpose. It has no warranty.
--------------------------------------------------------------------
Note:
This code was ripped and modified by Shlomi Fish. The original can
be found at http://burtleburtle.net/bob/c/lookup2.c.
*/
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include "lookup2.h"
#define hashsize(n) ((ub4)1<<(n))
#define hashmask(n) (hashsize(n)-1)
/*
--------------------------------------------------------------------
mix -- mix 3 32-bit values reversibly.
For every delta with one or two bit set, and the deltas of all three
high bits or all three low bits, whether the original value of a,b,c
is almost all zero or is uniformly distributed,
* If mix() is run forward or backward, at least 32 bits in a,b,c
have at least 1/4 probability of changing.
* If mix() is run forward, every bit of c will change between 1/3 and
2/3 of the time. (Well, 22/100 and 78/100 for some 2-bit deltas.)
mix() was built out of 36 single-cycle latency instructions in a
structure that could supported 2x parallelism, like so:
a -= b;
a -= c; x = (c>>13);
b -= c; a ^= x;
b -= a; x = (a<<8);
c -= a; b ^= x;
c -= b; x = (b>>13);
...
Unfortunately, superscalar Pentiums and Sparcs can't take advantage
of that parallelism. They've also turned some of those single-cycle
latency instructions into multi-cycle latency instructions. Still,
this is the fastest good hash I could find. There were about 2^^68
to choose from. I only looked at a billion or so.
--------------------------------------------------------------------
*/
#define mix(a,b,c) \
{ \
a -= b; a -= c; a ^= (c>>13); \
b -= c; b -= a; b ^= (a<<8); \
c -= a; c -= b; c ^= (b>>13); \
a -= b; a -= c; a ^= (c>>12); \
b -= c; b -= a; b ^= (a<<16); \
c -= a; c -= b; c ^= (b>>5); \
a -= b; a -= c; a ^= (c>>3); \
b -= c; b -= a; b ^= (a<<10); \
c -= a; c -= b; c ^= (b>>15); \
}
/*
--------------------------------------------------------------------
This works on all machines. hash2() is identical to hash() on
little-endian machines, except that the length has to be measured
in ub4s instead of bytes. It is much faster than hash(). It
requires
-- that the key be an array of ub4's, and
-- that all your machines have the same endianness, and
-- that the length be the number of ub4's in the key
--------------------------------------------------------------------
*/
ub4 freecell_solver_lookup2_hash_function(
ub1 *k, /* the key */
ub4 length, /* the length of the key */
ub4 initval /* the previous hash, or an arbitrary value */
)
{
ub4 a,b,c,len;
/* Set up the internal state */
len = length;
a = b = 0x9e3779b9; /* the golden ratio; an arbitrary value */
c = initval; /* the previous hash value */
/*---------------------------------------- handle most of the key */
while (len >= 12)
{
a += (k[0] +((ub4)k[1]<<8) +((ub4)k[2]<<16) +((ub4)k[3]<<24));
b += (k[4] +((ub4)k[5]<<8) +((ub4)k[6]<<16) +((ub4)k[7]<<24));
c += (k[8] +((ub4)k[9]<<8) +((ub4)k[10]<<16)+((ub4)k[11]<<24));
mix(a,b,c);
k += 12; len -= 12;
}
/*------------------------------------- handle the last 11 bytes */
c += length;
switch(len) /* all the case statements fall through */
{
case 11: c+=((ub4)k[10]<<24);
case 10: c+=((ub4)k[9]<<16);
case 9 : c+=((ub4)k[8]<<8);
/* the first byte of c is reserved for the length */
case 8 : b+=((ub4)k[7]<<24);
case 7 : b+=((ub4)k[6]<<16);
case 6 : b+=((ub4)k[5]<<8);
case 5 : b+=k[4];
case 4 : a+=((ub4)k[3]<<24);
case 3 : a+=((ub4)k[2]<<16);
case 2 : a+=((ub4)k[1]<<8);
case 1 : a+=k[0];
/* case 0: nothing left to add */
}
mix(a,b,c);
/*-------------------------------------------- report the result */
return c;
}