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tdegames/kbattleship/kbattleship/kshiplist.h

60 lines
1.7 KiB

/***************************************************************************
kshiplist.h
-----------------
Developers: (c) 2000-2001 Nikolas Zimmermann <wildfox@kde.org>
(c) 2000-2001 Daniel Molkentin <molkentin@kde.org>
(c) 2001 Kevin Krammer <kevin.krammer@gmx.at>
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef KSHIPLIST_H
#define KSHIPLIST_H
#include <tdemessagebox.h>
#include <tdelocale.h>
#include <tqptrlist.h>
#include "kbattlefield.h"
#include "kship.h"
class KShipList : public TQObject
{
Q_OBJECT
public:
KShipList();
KShip *shipAt(int x, int y);
int shipTypeAt(int x, int y);
void clear();
void addNewShip(int button, int fieldx, int fieldy);
bool addNewShip(bool vertical, int fieldx, int fieldy);
bool canAddShips();
int shipCount() { return m_shipsadded; }
int m_fieldx;
int m_fieldy;
signals:
void sigLastShipAdded();
void sigOwnFieldDataChanged(int, int, int);
private:
TQPtrList<KShip> m_shiplist;
int m_shipsadded;
};
#endif