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tdegames/kasteroids/main.cpp

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1.3 KiB

/*
* KAsteroids - Copyright (c) Martin R. Jones 1997
*
* Part of the KDE project
*/
#include <config.h>
#include <kstandarddirs.h>
#include <tdecmdlineargs.h>
#include <tdeapplication.h>
#include <tdeaboutdata.h>
#include "version.h"
#include "toplevel.h"
#ifdef KA_ENABLE_SOUND
#include <arts/dispatcher.h>
#endif
static const char description[] =
I18N_NOOP("TDE Space Game");
int main( int argc, char *argv[] )
{
TDEAboutData aboutData( "kasteroids", I18N_NOOP("KAsteroids"),
KASTEROIDS_VERSION, description, TDEAboutData::License_GPL,
"(c) 1997, Martin R. Jones");
aboutData.addAuthor("Martin R. Jones",0, "mjones@kde.org");
TDECmdLineArgs::init( argc, argv, &aboutData );
TDEApplication app;
TDEGlobal::locale()->insertCatalogue("libtdegames");
TDEGlobal::dirs()->addResourceType("sprite", TDEStandardDirs::kde_default("data") + "kasteroids/sprites/");
TDEGlobal::dirs()->addResourceType("sounds", TDEStandardDirs::kde_default("data") + "kasteroids/sounds/");
#ifdef KA_ENABLE_SOUND
// setup mcop communication
Arts::Dispatcher dispatcher;
#endif
if( app.isRestored() )
RESTORE(KAstTopLevel)
else {
KAstTopLevel *w = new KAstTopLevel;
app.setMainWidget(w);
w->show();
}
return app.exec();
}