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tdegames/kmahjongg/Editor.h

70 lines
1.2 KiB

#ifndef _EditorLoadBase_H
#define _EditorLoadBase_H
#include <tqdialog.h>
#include <tqframe.h>
#include <tdetoolbar.h>
#include <kstatusbar.h>
#include <tdefiledialog.h>
#include "Tileset.h"
#include "BoardLayout.h"
#include "Background.h"
#include "Preview.h"
class Editor: public TQDialog
{
Q_OBJECT
public:
Editor
(
TQWidget* parent = NULL,
const char* name = NULL
);
virtual ~Editor();
protected slots:
void topToolbarOption(int w);
void drawFrameMousePressEvent ( TQMouseEvent* );
void drawFrameMouseMovedEvent ( TQMouseEvent *);
protected:
enum {remove=98, insert=99, move=100};
void paintEvent( TQPaintEvent* pa );
void setupToolbar();
void loadBoard();
bool saveBoard();
void newBoard();
void drawBackground(TQPixmap *to);
void drawTiles(TQPixmap *to);
bool testSave();
void transformPointToPosition(const TQPoint &, POSITION &, bool align);
void drawCursor(POSITION &p, bool visible);
bool canInsert(POSITION &p);
void statusChanged();
TQString statusText();
private:
int mode;
int numTiles;
TDEToolBar *topToolbar;
FrameImage * drawFrame;
Tileset tiles;
BoardLayout theBoard;
bool clean;
POSITION currPos;
TQLabel *theLabel;
private:
};
#endif