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tdegames/kolf/pool.kolf

304 lines
3.7 KiB

[0-course@-50,-50]
author=Jason Katz-Brown
name=Pool
[1-ball@205,302]
dummykey=true
[1-blackhole@103,191|25]
exit=67,195
exitDeg=90
maxspeed=3
minspeed=3
[1-blackhole@110,336|22]
exit=66,395
exitDeg=90
maxspeed=4
minspeed=4
[1-blackhole@115,54|21]
exit=129,25
exitDeg=0
maxspeed=2
minspeed=2
[1-blackhole@223,26|55]
exit=121,97
exitDeg=0
maxspeed=2
minspeed=2
[1-blackhole@332,335|23]
exit=382,393
exitDeg=90
maxspeed=4
minspeed=4
[1-blackhole@335,53|20]
exit=329,19
exitDeg=180
maxspeed=2
minspeed=2
[1-blackhole@348,189|24]
exit=381,170
exitDeg=90
maxspeed=3
minspeed=3
[1-hole@-50,-50|0]
borderWalls=false
hasFinalLoad=false
maxstrokes=4
par=3
[1-poolball@-215,24|33]
number=1
[1-poolball@225,138|31]
number=1
[1-poolball@229,133|65]
number=1
[1-poolball@230,143|28]
number=1
[1-poolball@233,149|35]
number=1
[1-poolball@234,128|64]
number=1
[1-poolball@235,138|3]
number=1
[1-poolball@238,144|30]
number=1
[1-poolball@239,133|34]
number=1
[1-poolball@243,139|29]
number=1
[1-poolball@851,-273|32]
number=1
[1-slope@-2,0|57]
grade=5
gradient=Diagonal
height=120
reversed=true
stuckOnGround=false
width=127
[1-slope@194,2|54]
grade=4
gradient=Elliptic
height=50
reversed=true
stuckOnGround=false
width=50
[1-slope@314,315|61]
grade=4
gradient=Elliptic
height=40
reversed=true
stuckOnGround=false
width=40
[1-slope@318,32|60]
grade=4
gradient=Elliptic
height=40
reversed=true
stuckOnGround=false
width=40
[1-slope@329,170|59]
grade=4
gradient=Elliptic
height=40
reversed=true
stuckOnGround=false
width=40
[1-slope@332,0|56]
grade=8
gradient=Opposite Diagonal
height=66
reversed=true
stuckOnGround=false
width=68
[1-slope@78,168|58]
grade=4
gradient=Elliptic
height=44
reversed=true
stuckOnGround=false
width=44
[1-slope@88,315|63]
grade=4
gradient=Elliptic
height=40
reversed=true
stuckOnGround=false
width=40
[1-slope@94,32|62]
grade=4
gradient=Elliptic
height=40
reversed=true
stuckOnGround=false
width=40
[1-wall@0,0|10]
endPoint=352,56
startPoint=337,70
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[1-wall@0,0|6]
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[1-wall@0,0|8]
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