You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdegames/kreversi/TODO

88 lines
2.6 KiB

TODO-list for KREVERSI
======================
Next
----
*
================================================================
* Implement the plans in DESIGN
+ Implement the QReversiGameView class DONE
- Move board view to it done
- Move movelist to it done
- Move status widgets to it done
+ Move all showing of legal moves into the BoardView class DONE
+ Implement the QEngineView class ----
* More cleaning / refactoring
+ class KReversi is still a bit of a mess. Separate it more DONE
* Enhancements to the view
+ Letters A-H and figures 1-8 on the board view. DONE
+ Show possible moves in the current position DONE
- Actually show them on the board done
- Create a toggle action to toggle it on/off done
- Make an icon for the toggle action --
- Bug: legal moves don't get updated if one side has to pass done
- Bug: legal moves don't work together with hint. done
+ Show moves made during the game DONE
+ Navigate in the list of moves ----
+ Wish 102813: Should be able to show last move DONE
- Make an icon for the toggle action --
- Bug: When turned on, should show last move immediately done
- Bug: When turned off, should unshow last move immediately done
+ Save settings of toggleactions in config file. ----
* Convert KReversi to use KGame / KPlayer
I. Convert KReversi to a proper Model/View program.
1. Fix a ReversiGame (formerly known as Game) DONE
- Clean it up. (Only store the moves).
- Add a few necessary methods.
2. Move all the slots for TDEActions to kreversi.cpp DONE
3. Move the ownership of the engine and the game to kreversi. DONE
4. Create a new class QReversiGame, that inherits ReversiGame DONE
and sends a lot of signals.
- Split out a lot of methods from the current class Board. done
5. Create QReversiBoardView from the rest of the current Board DONE
- Clean it done
II. Introduce a class ReversiPlayer
III. Convert everything to KGame
1. Let KReversiGame inherit from KGame
2. Let ReversiPlayer inherit from KPlayer.
IV. ...
V. Profit!
Old TODO items, partially done/not done
=======================================
* undo/redo
undo works, but I'll probably do not make a redo function
* Sound support:
I'm not happy with
the sound files I have so if
you have better sounds, mail them to me
(uuencoded). I need sounds for the following actions:
- game won
- game lost
- game drawn
- turning a piece
- putting a piece
- something for the hall of fame (trumpets???)