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tdegames/ksokoban/History.cpp

132 lines
2.7 KiB

/*
* ksokoban - a Sokoban game for TDE
* Copyright (C) 1998 Anders Widell <awl@hem.passagen.se>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <tqptrlist.h>
#include "History.h"
#include "Move.h"
#include "MoveSequence.h"
#include "LevelMap.h"
History::History() {
past_.setAutoDelete(true);
future_.setAutoDelete(true);
}
void
History::add(Move *_m) {
future_.clear();
past_.append(_m);
}
void
History::clear() {
past_.clear();
future_.clear();
}
void
History::save(TQString &_str) {
Move *m = past_.first();
while (m != 0) {
m->save(_str);
m = past_.next();
}
_str += '-';
m = future_.first();
while (m != 0) {
m->save(_str);
m = future_.next();
}
}
const char *
History::load(LevelMap *map, const char *_str) {
Move *m;
int x = map->xpos();
int y = map->ypos();
clear();
while (*_str != '\0' && *_str != '-') {
m = new Move(x, y);
_str = m->load(_str);
if (_str == 0) return 0;
x = m->finalX();
y = m->finalY();
past_.append(m);
if (!m->redo(map)) {
//printf("redo failed: %s\n", _str);
//abort();
return 0;
}
}
if (*_str != '-') return 0;
_str++;
while (*_str != '\0') {
m = new Move(x, y);
_str = m->load(_str);
if (_str == 0) return 0;
x = m->finalX();
y = m->finalY();
future_.append(m);
}
return _str;
}
bool
History::redo(LevelMap *map) {
if (future_.isEmpty()) return false;
Move *m=future_.take(0);
past_.append(m);
return m->redo(map);
}
MoveSequence *
History::deferRedo(LevelMap *map) {
if (future_.isEmpty()) return 0;
Move *m=future_.take(0);
past_.append(m);
return new MoveSequence(m, map);
}
bool
History::undo(LevelMap *map) {
if (past_.isEmpty()) return false;
Move *m = past_.take(past_.count ()-1);
future_.insert(0, m);
return m->undo(map);
}
MoveSequence *
History::deferUndo(LevelMap *map) {
if (past_.isEmpty()) return 0;
Move *m = past_.take(past_.count()-1);
future_.insert(0, m);
return new MoveSequence(m, map, true);
}