TDE games
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

87 lines
2.5 KiB

/*
* ksokoban - a Sokoban game for TDE
* Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef IMAGEDATA_H
#define IMAGEDATA_H
#include <tqimage.h>
#include <tqpixmap.h>
#include <tqcstring.h>
#include <krandomsequence.h>
class TQPainter;
#define SMALL_STONES 4
#define LARGE_STONES 6
#define OTHER_IMAGES 5
#define NO_OF_IMAGES (SMALL_STONES + LARGE_STONES + OTHER_IMAGES)
class
ImageData {
public:
virtual ~ImageData();
int resize(int size);
int size() { return size_; }
void wall(TQPainter &p, int x, int y, int index, bool left, bool right);
void floor(TQPainter &p, int x, int y);
void goal(TQPainter &p, int x, int y);
void man(TQPainter &p, int x, int y);
void object(TQPainter &p, int x, int y);
void saveman(TQPainter &p, int x, int y);
void treasure(TQPainter &p, int x, int y);
void brightObject(TQPainter &p, int x, int y);
void brightTreasure(TQPainter &p, int x, int y);
const TQPixmap &background() { return background_; }
const TQImage& objectImg() const { return objectImg_; }
protected:
ImageData();
void expandIndex(int size);
void image2pixmap(TQImage img, TQPixmap& xpm, bool diffuse=true);
void brighten(TQImage& img);
const TQPixmap &upperLarge(int index);
const TQPixmap &lowerLarge(int index);
const TQPixmap &leftSmall(int index);
const TQPixmap &rightSmall(int index);
TQImage images_[NO_OF_IMAGES];
TQPixmap smallStone_xpm_[SMALL_STONES];
TQPixmap largeStone_xpm_[LARGE_STONES];
TQPixmap otherPixmaps_[OTHER_IMAGES];
TQPixmap background_, brightObject_, brightTreasure_;
TQImage objectImg_;
int indexSize_;
TQByteArray upperLargeIndex_;
TQByteArray lowerLargeIndex_;
TQByteArray leftSmallIndex_;
TQByteArray rightSmallIndex_;
int size_, halfSize_;
KRandomSequence random;
};
#endif /* IMAGEDATA_H */