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122 lines
3.3 KiB
122 lines
3.3 KiB
/* |
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* ksokoban - a Sokoban game for TDE |
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* Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef MAP_H |
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#define MAP_H |
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#include <assert.h> |
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#define MAX_X 49 |
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#define MAX_Y 49 |
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#define WALL 1 |
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#define GOAL 2 |
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#define OBJECT 4 |
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#define FLOOR 8 |
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class Map { |
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friend class MapDelta; |
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friend class LevelCollection; |
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public: |
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Map(); |
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bool completed () const { return objectsLeft_ <= 0; } |
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bool step (int _x, int _y); |
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bool push (int _x, int _y); |
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bool unstep (int _x, int _y); |
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bool unpush (int _x, int _y); |
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static bool badCoords (int _x, int _y) { |
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return _x<0 || _y<0 || _x>MAX_X || _y>MAX_Y; |
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} |
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static bool badDelta (int _xd, int _yd) { |
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return (_xd!=0 && _yd!=0) || (_xd==0 && _yd==0); |
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} |
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int xpos () const { return xpos_; } |
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int ypos () const { return ypos_; } |
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bool empty (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x+1] & (WALL|OBJECT)) == 0; |
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} |
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bool wall (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x+1] & WALL) != 0; |
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} |
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bool goal (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x+1] & GOAL) != 0; |
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} |
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bool object (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x+1] & OBJECT) != 0; |
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} |
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bool floor (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x+1] & FLOOR) != 0; |
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} |
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bool wallUp (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y ][x+1] & WALL) != 0; |
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} |
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bool wallDown (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+2][x+1] & WALL) != 0; |
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} |
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bool wallLeft (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x ] & WALL) != 0; |
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} |
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bool wallRight (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return (currentMap_[y+1][x+2] & WALL) != 0; |
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} |
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void printMap (); |
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int width() const { return width_; } |
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int height() const { return height_; } |
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protected: |
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int map (int x, int y) { |
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assert (x>=0 && x<=MAX_X && y>=0 && y<=MAX_Y); |
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return currentMap_[y+1][x+1]; |
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} |
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void map (int x, int y, int val); |
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void setMap (int x, int y, int bits); |
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void clearMap (int x, int y, int bits); |
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void clearMap (); |
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bool fillFloor (int x, int y); |
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int objectsLeft () const { return objectsLeft_; } |
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int xpos_, ypos_; |
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private: |
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char currentMap_[MAX_Y+3][MAX_X+3]; |
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int width_, height_; |
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int objectsLeft_; |
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}; |
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#endif /* MAP_H */
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