TDE games
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

86 lines
2.0 KiB

/*
* ksokoban - a Sokoban game for TDE
* Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include <assert.h>
#include "StaticImage.h"
#include "images/data.c"
const unsigned char *const
imageData[NO_OF_IMAGES] = {
halfstone_1_data_,
halfstone_2_data_,
halfstone_3_data_,
halfstone_4_data_,
stone_1_data_,
stone_2_data_,
stone_3_data_,
stone_4_data_,
stone_5_data_,
stone_6_data_,
object_data_,
treasure_data_,
goal_data_,
man_data_,
saveman_data_,
};
const unsigned
imageSize[NO_OF_IMAGES] = {
sizeof halfstone_1_data_,
sizeof halfstone_2_data_,
sizeof halfstone_3_data_,
sizeof halfstone_4_data_,
sizeof stone_1_data_,
sizeof stone_2_data_,
sizeof stone_3_data_,
sizeof stone_4_data_,
sizeof stone_5_data_,
sizeof stone_6_data_,
sizeof object_data_,
sizeof treasure_data_,
sizeof goal_data_,
sizeof man_data_,
sizeof saveman_data_,
};
StaticImage::StaticImage () {
bool valid = background_.loadFromData((const uchar *) starfield_data_,
(uint) sizeof (starfield_data_));
if (!valid) {
background_.resize(128, 128);
background_.fill(TQt::black);
}
for (int i=0; i<NO_OF_IMAGES; i++) {
images_[i].loadFromData((const uchar *) imageData[i], (uint) imageSize[i]);
}
//resize(32,32);
}
StaticImage::~StaticImage () {
}