TDE games
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#include <tdeapplication.h>
#include <tdecmdlineargs.h>
#include <tdeaboutdata.h>
#include "version.h"
#include "topwidget.h"
static const char description[] = I18N_NOOP("TDE Space Game");
int main(int argc,char **argv)
{
TDEAboutData aboutData( "kspaceduel", I18N_NOOP("KSpaceDuel"),
KSPACEDUEL_VERSION, description, TDEAboutData::License_GPL,
"(c) 1998-2000, Andreas Zehender");
aboutData.addAuthor("Andreas Zehender",0, "az@azweb.de");
TDECmdLineArgs::init( argc, argv, &aboutData );
TDEApplication myapplication;
MyTopLevelWidget* top = new MyTopLevelWidget( );
myapplication.setMainWidget(top);
top->show();
top->start();
return myapplication.exec();
}
#ifdef kspaceduel_only_for_xgettext
i18n( "Default" ), i18n( "Bullet" ), i18n( "Chaos" ), i18n( "Lack of energy" )
#endif