/**************************************************************************** ** ui.h extension file, included from the uic-generated form implementation. ** ** If you wish to add, delete or rename functions or slots use ** TQt Designer which will update this file, preserving your code. Create an ** init() function in place of a constructor, and a destroy() function in ** place of a destructor. *****************************************************************************/ void KSnapshotWidget::slotModeChanged( int mode ) { switch ( mode ) { case 0: cbIncludeDecorations->setEnabled(false); break; case 1: cbIncludeDecorations->setEnabled(true); break; case 2: cbIncludeDecorations->setEnabled(false); break; case 3: cbIncludeDecorations->setEnabled(false); break; default: break; } spinDelay->setEnabled(mode != 2); } void KSnapshotWidget::setPreview( const TQPixmap &pm ) { TQImage img = pm.convertToImage(); double r1 = ( ( double ) pm.height() ) / pm.width(); if ( r1 * previewWidth() < previewHeight() ) img = img.smoothScale( previewWidth(), int( previewWidth() * r1 ), TQImage::ScaleMin ); else img = img.smoothScale( ( int ) ( ( ( double )previewHeight() ) / r1 ), previewHeight(), TQImage::ScaleMin ); TQToolTip::remove( lblImage ); TQToolTip::add( lblImage, TQString( "Preview of the snapshot image (%1 x %2)" ) .arg( pm.width() ).arg( pm.height() ) ); lblImage->setPixmap( img ); lblImage->adjustSize(); } void KSnapshotWidget::setDelay( int i ) { spinDelay->setValue(i); } void KSnapshotWidget::setIncludeDecorations( bool b ) { cbIncludeDecorations->setChecked(b); } void KSnapshotWidget::setMode( int mode ) { comboMode->setCurrentItem(mode); slotModeChanged(mode); } int KSnapshotWidget::delay() { return spinDelay->value(); } bool KSnapshotWidget::includeDecorations() { return cbIncludeDecorations->isChecked(); } int KSnapshotWidget::mode() { return comboMode->currentItem(); } void KSnapshotWidget::slotNewClicked() { emit newClicked(); } void KSnapshotWidget::slotSaveClicked() { emit saveClicked(); } void KSnapshotWidget::slotPrintClicked() { emit printClicked(); } void KSnapshotWidget::slotStartDrag() { emit startImageDrag(); } TQPixmap KSnapshotWidget::preview() { return *lblImage->pixmap(); } int KSnapshotWidget::previewWidth() { return lblImage->width(); } int KSnapshotWidget::previewHeight() { return lblImage->height(); } void KSnapshotWidget::slotCopyClicked() { emit copyClicked(); } void KSnapshotWidget::slotOpenWithKPClicked() { emit openWithKPClicked(); }