#ifndef _INFRARED_H_ #define _INFRARED_H_ #include #include class NoatunPreferences; class Lirc; class InfraRed : public TQObject, public Plugin { TQ_OBJECT NOATUNPLUGIND public: InfraRed(); ~InfraRed(); private slots: void slotCommand(const TQString &, const TQString &, int); void start(); private: Lirc *m_lirc; int volume; }; #endif