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tdenetwork/kopete/protocols/msn/msncontact.h

201 lines
4.9 KiB

/*
msncontact.h - MSN Contact
Copyright (c) 2002 by Duncan Mac-Vicar Prett <duncan@kde.org>
Copyright (c) 2002 by Ryan Cumming <bodnar42@phalynx.dhs.org>
Copyright (c) 2002 by Martijn Klingens <klingens@kde.org>
Copyright (c) 2002-2005 by Olivier Goffart <ogoffart at kde.org>
Copyright (c) 2005 by Michaël Larouche <michael.larouche@kdemail.net>
Kopete (c) 2002-2005 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef MSNCONTACT_H
#define MSNCONTACT_H
#include "kopetecontact.h"
#include "kopeteonlinestatus.h"
#include <kurl.h>
class TQListView;
class TQListViewItem;
class TQPixmap;
class TQTimer;
class MSNChatSession;
class TDEAction;
class TDEActionCollection;
class KTempFile;
namespace Kopete { class Protocol; }
namespace Kopete { class OnlineStatus; }
class MSNContact : public Kopete::Contact
{
Q_OBJECT
public:
MSNContact( Kopete::Account *account, const TQString &id, Kopete::MetaContact *parent );
~MSNContact();
/**
* Indicate whether this contact is blocked
*/
bool isBlocked() const;
void setBlocked( bool b );
/**
* Indicate whether this contact is deleted
* (not on the serverside list)
*/
bool isDeleted() const;
void setDeleted( bool d );
/**
* Indicate whether this contact is allowed
*/
bool isAllowed() const;
void setAllowed( bool d );
/**
* Indicate whether this contact is on the reversed list
*/
bool isReversed() const;
void setReversed( bool d );
/**
* set one phone number
*/
void setInfo(const TQString &type, const TQString &data);
/**
* The groups in which the user is located on the server.
*/
const TQMap<TQString, Kopete::Group *> serverGroups() const;
/**
* clear that map
*/
void clearServerGroups();
/**
* client flags (say what version of msn messenger the contact is using)
*/
uint clientFlags() const;
void setClientFlags( uint );
virtual bool isReachable();
virtual TQPtrList<TDEAction> *customContextMenuActions();
/**
* update the server group map
*/
void contactRemovedFromGroup( const TQString& groupId );
void contactAddedToGroup(const TQString& groupId, Kopete::Group *group );
virtual void serialize( TQMap<TQString, TQString> &serializedData, TQMap<TQString, TQString> &addressBookData );
/**
* Rename contact on server
*/
virtual void rename( const TQString &newName ) KDE_DEPRECATED;
/**
* Returns the MSN Message Manager associated with this contact
*/
virtual Kopete::ChatSession *manager( Kopete::Contact::CanCreateFlags = Kopete::Contact::CannotCreate );
/**
* Because blocked contact have a small auto-modified status
*/
void setOnlineStatus(const Kopete::OnlineStatus&);
TQString guid();
TQString phoneHome();
TQString phoneWork();
TQString phoneMobile();
void setObject(const TQString &obj);
TQString object() const { return m_obj; }
public slots:
virtual void slotUserInfo();
virtual void deleteContact();
virtual void sendFile( const KURL &sourceURL = KURL(),
const TQString &fileName = TQString(), uint fileSize = 0L );
/**
* Every time the kopete's contactlist is modified, we sync the serverlist with it
*/
virtual void sync( unsigned int cvhanged= 0xff);
void setDisplayPicture(KTempFile *f) ;
signals:
void displayPictureChanged();
private slots:
void slotBlockUser();
void slotShowProfile();
void slotSendMail();
void slotEmitDisplayPictureChanged();
/**
* Workaround to make this checkboxe readonly
*/
void slotUserInfoDialogReversedToggled();
private:
TQMap<TQString, Kopete::Group *> m_serverGroups;
bool m_blocked;
bool m_allowed;
bool m_deleted;
bool m_reversed;
bool m_moving;
bool m_phone_mob;
uint m_clientFlags;
TQString m_phoneHome;
TQString m_phoneWork;
TQString m_phoneMobile;
TDEAction *actionBlock;
TDEAction *actionShowProfile;
TDEAction *actionSendMail;
TDEAction *actionWebcamReceive;
TDEAction *actionWebcamSend;
TQString m_obj; //the MSNObject
/**
* keep the current status here. (it's normally already in Kopete::Contact::d->onlineStatus)
* This is a workaround to prevent problems with the account offline status.
*/
Kopete::OnlineStatus m_currentStatus;
//MSNProtocol::deserializeContact need to acess some contact insternals
friend class MSNProtocol;
};
#endif
// vim: set noet ts=4 sts=4 sw=4: