Replace TRUE/FALSE with boolean values true/false

Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
pull/13/head
Michele Calgaro 1 month ago
parent 7c8bb25a7a
commit 9d23a33867
Signed by: MicheleC
GPG Key ID: 2A75B7CA8ADED5CF

@ -24,7 +24,7 @@ TQRect Bitfont::rect(TQString str)
TQPixmap Bitfont::text(TQString str, TQColor fg, TQColor bg)
{
TQPixmap FG(str.length()*fontWidth, fontHeight);
TQBitmap MASK(str.length()*fontWidth, fontHeight, TRUE);
TQBitmap MASK(str.length()*fontWidth, fontHeight, true);
const uchar *s = reinterpret_cast<const unsigned char *>(str.latin1());
for (uint i = 0; i < str.length(); i++) {

@ -123,7 +123,7 @@ void Board::setup(const uchar *buf)
bool Board::inBounds(int pos)
{
return ( pos < 0 || pos > sz-1 ? FALSE : TRUE);
return (pos >= 0 && pos <= sz-1);
}
void Board::set(int pos, Square sq, int m)
@ -173,7 +173,7 @@ void Board::set(int pos, Square sq, int m)
void Board::reset(int pos, Square sq, int m)
{
bool found = FALSE;
bool found = false;
if (inBounds(pos))
switch (sq) {
case out : at(pos) = empty; break;
@ -183,7 +183,7 @@ void Board::reset(int pos, Square sq, int m)
if (found) // energizer in the position array
energizerPosition[e-1] = energizerPosition[e];
if (energizerPosition[e] == pos)
found = TRUE;
found = true;
}
energizerPosition[numEnergizers--] = OUT;
break;
@ -215,84 +215,84 @@ int Board::position(Square sq, int m)
bool Board::isOut(int pos)
{
if (inBounds(pos))
return (at(pos) == OUT ? TRUE : FALSE);
return TRUE;
return (at(pos) == OUT);
return true;
}
bool Board::isEmpty(int pos)
{
if (inBounds(pos))
return ((at(pos) & fixBits) == empty ? TRUE : FALSE);
return TRUE;
return ((at(pos) & fixBits) == empty);
return true;
}
bool Board::isBrick(int pos)
{
if (inBounds(pos))
return ((at(pos) & fixBits) == brick ? TRUE : FALSE);
return FALSE;
return ((at(pos) & fixBits) == brick);
return false;
}
bool Board::isPrison(int pos)
{
if (inBounds(pos))
return ((at(pos) & fixBits) == prison ? TRUE : FALSE);
return FALSE;
return ((at(pos) & fixBits) == prison);
return false;
}
bool Board::isGate(int pos)
{
if (inBounds(pos))
return ((at(pos) & fixBits) == gate ? TRUE : FALSE);
return FALSE;
return ((at(pos) & fixBits) == gate);
return false;
}
bool Board::isTunnel(int pos)
{
if (inBounds(pos))
return ((at(pos) & fixBits) == tunnel ? TRUE : FALSE);
return FALSE;
return ((at(pos) & fixBits) == tunnel);
return false;
}
bool Board::isPoint(int pos)
{
if (inBounds(pos) && at(pos) != OUT)
return ((at(pos) & pointBit) != 0 ? TRUE : FALSE);
return FALSE;
return ((at(pos) & pointBit) != 0);
return false;
}
bool Board::isEnergizer(int pos)
{
if (inBounds(pos) && at(pos) != OUT)
return ((at(pos) & energizerBit) != 0 ? TRUE : FALSE);
return FALSE;
return ((at(pos) & energizerBit) != 0);
return false;
}
bool Board::isFruit(int pos)
{
if (inBounds(pos) && at(pos) != OUT)
return ((at(pos) & fruitBit) != 0 ? TRUE : FALSE);
return FALSE;
return ((at(pos) & fruitBit) != 0);
return false;
}
bool Board::isPacman(int pos)
{
if (inBounds(pos) && at(pos) != OUT)
return ((at(pos) & pacmanBit) != 0 ? TRUE : FALSE);
return FALSE;
return ((at(pos) & pacmanBit) != 0);
return false;
}
bool Board::isMonster(int pos)
{
if (inBounds(pos) && at(pos) != OUT)
return ((at(pos) & monsterBits) != 0 ? TRUE : FALSE);
return FALSE;
return ((at(pos) & monsterBits) != 0);
return false;
}
bool Board::isWay(int pos, int dir, Square sq) {
int p1 = move(pos, dir, 2);
if (p1 == OUT)
return (sq == out ? TRUE : FALSE);
return (sq == out);
int p2, p3;
if (dir == N || dir == S) {
p2 = move(p1, E);
@ -310,7 +310,7 @@ bool Board::isWay(int pos, int dir, Square sq) {
case tunnel : return isTunnel(p1) &
(isTunnel(p2) || isEmpty(p2)) &
(isTunnel(p3) || isEmpty(p3));
default : return FALSE;
default : return false;
}
}
@ -325,7 +325,7 @@ bool Board::isJump(int pos, int dir) {
case S: return pos >= sz-BoardWidth;
case SE: return pos >= sz-BoardWidth || x(pos) == BoardWidth-1;
}
return FALSE;
return false;
}
int Board::move(int pos, int dir, int steps)

@ -44,12 +44,12 @@ int Energizer::position()
bool Energizer::move()
{
if (actualPosition == OUT)
return FALSE;
return false;
if (++actualPix >= maxPixmaps)
actualPix = 0;
return TRUE;
return true;
}
int Energizer::pix()

@ -105,21 +105,21 @@ bool Fruit::move(bool activate)
timeLeft = waitDuration;
actualDirection = X;
}
return TRUE;
return true;
}
return FALSE;
return false;
}
if (pause-- > 0)
return FALSE;
return false;
else
pause = pauseDuration;
if (actualPosition == OUT)
return FALSE;
return false;
if (actualDirection == X)
return TRUE;
return true;
int d = actualDirection;
@ -164,7 +164,7 @@ bool Fruit::move(bool activate)
setPosition(actualPosition);
}
return TRUE;
return true;
}
int Fruit::pix()

@ -19,7 +19,7 @@ public:
fruitState state();
int position();
int direction();
bool move(bool activate=FALSE);
bool move(bool activate=false);
int pix();
private:

@ -14,7 +14,7 @@
#include "keys.h"
PKeys::PKeys( TQWidget *parent, const char *name)
: TQDialog( parent, name, TRUE, 0 )
: TQDialog( parent, name, true, 0 )
{
TDEStandardDirs *dirs = TDEGlobal::dirs();

@ -125,17 +125,17 @@ bool Monster::move()
}
if (pause-- > 0)
return FALSE;
return false;
else
pause = pauseDuration;
if (actualPosition == OUT)
return FALSE;
return false;
if (actualDirection == X) {
if (++feetPosition >= (maxBodyPixmaps/10))
feetPosition = 0;
return TRUE;
return true;
}
lastPosition = actualPosition;
@ -222,7 +222,7 @@ bool Monster::move()
if (++feetPosition >= (maxBodyPixmaps/10))
feetPosition = 0;
return TRUE;
return true;
}
int Monster::body()

@ -4,7 +4,7 @@
Pacman::Pacman(Board *b)
{
board = b;
setDemo(FALSE);
setDemo(false);
setAlive(0);
actualPosition = lastPosition = OUT;
mouthPosition = 0;
@ -80,12 +80,12 @@ int Pacman::direction()
bool Pacman::move()
{
if (pause-- > 0)
return FALSE;
return false;
else
pause = pauseDuration;
if (actualDirection == X || actualPosition == OUT)
return FALSE;
return false;
lastPosition = actualPosition;
@ -128,7 +128,7 @@ bool Pacman::move()
if (++mouthPosition >= (maxPixmaps/4))
mouthPosition = 0;
}
return TRUE;
return true;
}
int Pacman::pix()

@ -12,11 +12,11 @@ enum pacmanState { alive };
class Pacman {
public:
Pacman(Board *b);
void init(bool Demo = FALSE);
void init(bool Demo = false);
void setMaxPixmaps(int max);
void setAlive(int ticks);
void setPosition(int pos);
void setDirection(int dir, bool forced = FALSE);
void setDirection(int dir, bool forced = false);
void setDemo(bool yes);
pacmanState state();
int position();

@ -57,7 +57,7 @@ TQPtrList<TQPixmap> *Painter::loadPixmap(TQWidget *parent, TQString pixmapName,
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
pixmaps->setAutoDelete(true);
}
if (!pixmaps->isEmpty())
@ -86,8 +86,8 @@ TQPtrList<TQPixmap> *Painter::loadPixmap(TQWidget *parent, TQString pixmapName,
for (int x = 0; x < PIXMAP.width()/width; x++) {
TQPixmap *pixmap = new TQPixmap(width, height);
pixmaps->append(pixmap);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, TQPixmap::CopyROP, TRUE);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, TQPixmap::CopyROP, TRUE);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, TQPixmap::CopyROP, true);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, TQPixmap::CopyROP, true);
pixmap->setMask(MASK);
}
@ -99,7 +99,7 @@ TQPtrList<TQPixmap> *Painter::textPixmap(TQStrList &str, TQPtrList<TQPixmap> *pi
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
pixmaps->setAutoDelete(true);
}
if (!pixmaps->isEmpty())
@ -118,7 +118,7 @@ TQPtrList<TQPixmap> *Painter::textPixmap(TQString str, TQPtrList<TQPixmap> *pixm
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
pixmaps->setAutoDelete(true);
}
if (!pixmaps->isEmpty())
@ -656,7 +656,7 @@ TQString Painter::decodeHexOctString(TQString s)
value = s.mid(pos+leadin, 3);
ptr = value.latin1();
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) {
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, false)) != -1) {
c = (c * valids.length()) + v;
len++;
}
@ -866,14 +866,14 @@ void Painter::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confLevels(FALSE);
confLevels(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confLevels(FALSE);
confLevels(false);
}
tdeApp->config()->setGroup(oldgroup);
@ -885,16 +885,16 @@ void Painter::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confScoring(FALSE);
confMisc(false);
confScoring(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confScoring(FALSE);
confMisc(false);
confScoring(false);
}
if (*fruitScoreString.at(0) == '\0')

@ -59,9 +59,9 @@ protected:
void fillPixmapName(TQStrList &);
void confScheme();
void confLevels(bool defGroup=TRUE);
void confMisc(bool defGroup=TRUE);
void confScoring(bool defGroup=TRUE);
void confLevels(bool defGroup=true);
void confMisc(bool defGroup=true);
void confScoring(bool defGroup=true);
void initPixmaps();
void initRoomPixmap();

@ -45,16 +45,16 @@ Referee::Referee( TQWidget *parent, const char *name, int Scheme, int Mode, Bitf
fruit = new Fruit(board);
monsters = new TQPtrList<Monster>;
monsters->setAutoDelete(TRUE);
monsters->setAutoDelete(true);
monsterRect = new TQPtrList<TQRect>;
monsterRect->setAutoDelete(TRUE);
monsterRect->setAutoDelete(true);
energizers = new TQPtrList<Energizer>;
energizers->setAutoDelete(TRUE);
energizers->setAutoDelete(true);
energizerRect = new TQPtrList<TQRect>;
energizerRect->setAutoDelete(TRUE);
energizerRect->setAutoDelete(true);
pacmanRect.setRect(0, 0, 0, 0);
fruitRect.setRect(0, 0, 0, 0);
@ -166,7 +166,7 @@ void Referee::timerEvent( TQTimerEvent *e )
TQRect lastRect;
int lastPix;
bool moved = FALSE;
bool moved = false;
int eated = 0;
if (e->timerId() == energizerTimer) {
@ -174,7 +174,7 @@ void Referee::timerEvent( TQTimerEvent *e )
lastRect = pix->rect(energizers->at(e)->position(), EnergizerPix);
lastPix = energizers->at(e)->pix();
if (energizers->at(e)->move()) {
moved = TRUE;
moved = true;
*energizerRect->at(e) = pix->rect(energizers->at(e)->position(), EnergizerPix);
if (lastPix == energizers->at(e)->pix() &&
lastRect == pix->rect(energizers->at(e)->position(), EnergizerPix))
@ -186,7 +186,7 @@ void Referee::timerEvent( TQTimerEvent *e )
for (int e = 0; e < board->energizers(); e++)
if (!energizerRect->at(e)->isNull())
repaint(*energizerRect->at(e), FALSE);
repaint(*energizerRect->at(e), false);
return;
}
@ -251,7 +251,7 @@ void Referee::timerEvent( TQTimerEvent *e )
}
if (pos == fruit->position() && fruit->state() == active) {
fruit->setEaten(fruitScoreDurTicks[level]);
initFruit(FALSE);
initFruit(false);
score(fruitScore[fruit->pix()]);
}
}
@ -266,7 +266,7 @@ void Referee::timerEvent( TQTimerEvent *e )
if (fruit->move()) {
if (pos == fruit->position() && fruit->state() == active) {
fruit->setEaten(fruitScoreDurTicks[level]);
initFruit(FALSE);
initFruit(false);
score(fruitScore[fruit->pix()]);
}
if (fruit->state() != active && fruit->pix() >= 0)
@ -291,7 +291,7 @@ void Referee::timerEvent( TQTimerEvent *e )
lastBodyPix = m->body();
lastEyesPix = m->eyes();
if (m->move()) {
moved = TRUE;
moved = true;
*monsterRect->at(m->id()) = pix->rect(m->position(), MonsterPix);
if (lastBodyPix == m->body() && lastEyesPix == m->eyes() &&
lastRect == pix->rect(m->position(), MonsterPix))
@ -326,14 +326,14 @@ void Referee::timerEvent( TQTimerEvent *e )
}
if (!pacmanRect.isNull())
repaint(pacmanRect, FALSE);
repaint(pacmanRect, false);
if (!fruitRect.isNull())
repaint(fruitRect, FALSE);
repaint(fruitRect, false);
for (int m = 0; m < board->monsters(); m++)
if (!monsterRect->at(m)->isNull())
repaint(*monsterRect->at(m), FALSE);
repaint(*monsterRect->at(m), false);
if (board->points() == 0 && !gameState.testBit(Dying))
levelUp();
@ -390,18 +390,18 @@ void Referee::repaintFigures()
}
if (!pacmanRect.isNull())
repaint(pacmanRect, FALSE);
repaint(pacmanRect, false);
if (!fruitRect.isNull())
repaint(fruitRect, FALSE);
repaint(fruitRect, false);
for (int m = 0; m < board->monsters(); m++)
if (!monsterRect->at(m)->isNull())
repaint(*monsterRect->at(m), FALSE);
repaint(*monsterRect->at(m), false);
for (int e = 0; e < board->energizers(); e++)
if (!energizerRect->at(e)->isNull())
repaint(*energizerRect->at(e), FALSE);
repaint(*energizerRect->at(e), false);
}
@ -634,14 +634,14 @@ void Referee::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confLevels(FALSE);
confLevels(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confLevels(FALSE);
confLevels(false);
}
tdeApp->config()->setGroup(oldgroup);
@ -654,18 +654,18 @@ void Referee::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confTiming(FALSE);
confScoring(FALSE);
confMisc(false);
confTiming(false);
confScoring(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confTiming(FALSE);
confScoring(FALSE);
confMisc(false);
confTiming(false);
confScoring(false);
}
fillMapName();
@ -721,7 +721,7 @@ void Referee::keyPressEvent( TQKeyEvent *k )
#ifdef CHEATS
else if (key == Key_L) { printf("levelUp()\n"); levelUp(); }
else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); }
else if (key == Key_F) { printf("fruit->move(true)\n"); fruit->move(true); repaint(false); }
else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); }
#endif
@ -804,10 +804,10 @@ void Referee::pause()
stop();
stopEnergizer();
gameState.setBit(Paused);
repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE);
repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), false);
} else {
gameState.clearBit(Paused);
repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE);
repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), false);
if (pausedTimer) {
pausedTimer = 0;
start();
@ -824,7 +824,7 @@ void Referee::intro()
stopEnergizer();
bool paused = gameState.testBit(Paused);
gameState.fill(FALSE);
gameState.fill(false);
gameState.setBit(Introducing);
gameState.setBit(Init);
@ -863,7 +863,7 @@ void Referee::introMonster(int id)
if (m->eyes() != -1)
pix->draw(m->position(), RoomPix, EyesPix, m->eyes());
repaint(pix->rect(m->position(), MonsterPix), FALSE);
repaint(pix->rect(m->position(), MonsterPix), false);
m->setPosition(OUT);
}
@ -872,43 +872,43 @@ void Referee::introPaint(int t)
TQString pts;
switch (t) {
case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, TQColor(), AlignLeft), FALSE);
repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, TQColor(), AlignLeft), FALSE);
repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, TQColor(), AlignLeft), FALSE);
case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, TQColor(), AlignLeft), false);
repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, TQColor(), AlignLeft), false);
repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, TQColor(), AlignLeft), false);
break;
case 1 : introMonster(0);
break;
case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, TQColor(), AlignLeft), FALSE);
case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, TQColor(), AlignLeft), false);
break;
case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, TQColor(), AlignLeft), FALSE);
case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, TQColor(), AlignLeft), false);
break;
case 4 : introMonster(1);
break;
case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, TQColor(), AlignLeft), FALSE);
case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, TQColor(), AlignLeft), false);
break;
case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, TQColor(), AlignLeft), FALSE);
case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, TQColor(), AlignLeft), false);
break;
case 7 : introMonster(2);
break;
case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, TQColor(), AlignLeft), FALSE);
case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, TQColor(), AlignLeft), false);
break;
case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, TQColor(), AlignLeft), FALSE);
case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, TQColor(), AlignLeft), false);
break;
case 10 : introMonster(3);
break;
case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, TQColor(), AlignLeft), FALSE);
case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, TQColor(), AlignLeft), false);
break;
case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, TQColor(), AlignLeft), FALSE);
case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, TQColor(), AlignLeft), false);
break;
case 13 : pts.sprintf("%d", pointScore);
repaint(pix->draw(28, 44, RoomPix, pts, WHITE, TQColor(), AlignRight), FALSE);
repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), FALSE);
repaint(pix->draw(28, 44, RoomPix, pts, WHITE, TQColor(), AlignRight), false);
repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), false);
pts.sprintf("%d", energizerScore);
repaint(pix->draw(28, 48, RoomPix, pts, WHITE, TQColor(), AlignRight), FALSE);
repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), FALSE);
repaint(pix->draw(28, 48, RoomPix, pts, WHITE, TQColor(), AlignRight), false);
repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), false);
break;
case 14 : // "@ 1980 MIDWAY MFG.CO."
repaint(pix->draw(30, 58, RoomPix, "© 1998-2003 J.THÖNNISSEN", PINK), FALSE);
repaint(pix->draw(30, 58, RoomPix, "© 1998-2003 J.THÖNNISSEN", PINK), false);
break;
}
}
@ -960,14 +960,14 @@ void Referee::introPlay()
switch (timerCount) {
case 13 : board->set(44*BoardWidth+22, Point);
pix->drawPoint(44*BoardWidth+22);
repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE);
repaint(pix->rect(44*BoardWidth+22, PointPix), false);
energizers->at(0)->setPosition(48*BoardWidth+22);
energizers->at(0)->setOn();
repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE);
repaint(pix->rect(48*BoardWidth+22, EnergizerPix), false);
break;
case 14 : energizers->at(1)->setPosition(36*BoardWidth+10);
energizers->at(1)->setOn();
repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE);
repaint(pix->rect(36*BoardWidth+10, EnergizerPix), false);
for (int pos = 8; pos < BoardWidth; pos++) {
board->set(34*BoardWidth+pos, out);
board->set(38*BoardWidth+pos, out);
@ -976,7 +976,7 @@ void Referee::introPlay()
break;
case 15 : gameState.clearBit(Init);
initPacman();
pacman->setDemo(TRUE);
pacman->setDemo(true);
pacman->setPosition(37*BoardWidth-1);
repaintFigures();
start();
@ -1000,7 +1000,7 @@ void Referee::demo()
stop();
stopEnergizer();
gameState.fill(FALSE);
gameState.fill(false);
gameState.setBit(Init);
gameState.setBit(Demonstration);
@ -1028,7 +1028,7 @@ void Referee::play()
stop();
stopEnergizer();
gameState.fill(FALSE);
gameState.fill(false);
gameState.setBit(Init);
gameState.setBit(Playing);
gameState.setBit(Player);
@ -1057,8 +1057,8 @@ void Referee::play()
emit setLevel(level);
emit setPoints(points);
repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), false);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), false);
timerCount = 0;
TQTimer::singleShot(playerDurMS, this, TQ_SLOT(ready()));
@ -1075,7 +1075,7 @@ void Referee::ready()
emit setLifes(--lifes);
gameState.clearBit(Player);
gameState.clearBit(Init);
repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE);
repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), false);
repaintFigures();
TQTimer::singleShot(playerDurMS, this, TQ_SLOT(ready()));
return;
@ -1083,12 +1083,12 @@ void Referee::ready()
if (gameState.testBit(Ready)) {
gameState.clearBit(Ready);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), false);
start();
} else {
gameState.setBit(Ready);
gameState.clearBit(Init);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), false);
TQTimer::singleShot(readyDurMS, this, TQ_SLOT(ready()));
}
}
@ -1208,7 +1208,7 @@ void Referee::killed()
if (!gameState.testBit(Dying)) {
gameState.setBit(Dying);
pacman->setDirection(X, TRUE);
pacman->setDirection(X, true);
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m)
m->setDirection(X);
@ -1239,7 +1239,7 @@ void Referee::killedPlay()
}
if (timerCount <= pix->maxPixmaps(DyingPix)) {
repaint(pix->rect(pacman->position(), PacmanPix), FALSE);
repaint(pix->rect(pacman->position(), PacmanPix), false);
if (timerCount >= pix->maxPixmaps(DyingPix)-1 || timerCount == 0)
TQTimer::singleShot(dyingPostAnimationMS, this, TQ_SLOT(killedPlay()));
else
@ -1253,9 +1253,9 @@ void Referee::killedPlay()
gameState.clearBit(Playing);
for (int e = 0; e < board->energizers(); e++) {
energizers->at(e)->setOff();
repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE);
repaint(pix->rect(board->position(energizer, e), EnergizerPix), false);
}
repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE);
repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), false);
TQTimer::singleShot(gameOverDurMS, this, TQ_SLOT(hallOfFame()));
} else {
gameState.clearBit(Init);
@ -1275,7 +1275,7 @@ void Referee::initPacman()
pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix));
pacman->setDemo(gameState.testBit(Demonstration));
pacman->setPosition(board->position(pacmanhome));
pacman->setDirection(W, TRUE);
pacman->setDirection(W, true);
pacman->setAlive(pacmanTicks[level]);
}

@ -85,10 +85,10 @@ protected:
void fillMapName();
void confScheme();
void confLevels(bool defGroup=TRUE);
void confMisc(bool defGroup=TRUE);
void confTiming(bool defGroup=TRUE);
void confScoring(bool defGroup=TRUE);
void confLevels(bool defGroup=true);
void confMisc(bool defGroup=true);
void confTiming(bool defGroup=true);
void confScoring(bool defGroup=true);
private:
TQBitArray gameState;
@ -170,7 +170,7 @@ private:
void initMonsters();
void initPacman();
void initFruit(bool fullInitialization=TRUE);
void initFruit(bool fullInitialization=true);
void initEnergizers();
void setOnEnergizers();

@ -21,7 +21,7 @@ Score::Score(TQWidget *parent, const char *name, int Scheme, int Mode, Bitfont *
{
setFocusPolicy(TQWidget::StrongFocus);
paused = FALSE;
paused = false;
lastScore = -1;
lastPlayer = -1;
@ -30,7 +30,7 @@ Score::Score(TQWidget *parent, const char *name, int Scheme, int Mode, Bitfont *
cursorBlinkMS = -1;
cursor.x = -1;
cursor.y = -1;
cursor.on = FALSE;
cursor.on = false;
cursor.chr = TQChar('?');
initKeys();
@ -160,14 +160,14 @@ void Score::timerEvent(TQTimerEvent *e)
return;
if (cursor.x != -1 && cursor.y != -1)
repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE);
scrollRepeat = FALSE;
repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), false);
scrollRepeat = false;
if (lastPlayer == 0)
repaint(rect(1, 0, i18n(" 1UP ")), FALSE);
repaint(rect(1, 0, i18n(" 1UP ")), false);
if (lastPlayer == 1)
repaint(rect(21, 0, i18n(" 2UP ")), FALSE);
repaint(rect(21, 0, i18n(" 2UP ")), false);
}
void Score::keyPressEvent(TQKeyEvent *k)
@ -236,15 +236,15 @@ void Score::keyPressEvent(TQKeyEvent *k)
if (x != cursor.x || y != cursor.y) {
if (cursor.x != -1)
cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14);
scrollRepeat = FALSE;
repaint(rect(x, y*1.25, cursor.chr), FALSE);
scrollRepeat = false;
repaint(rect(x, y*1.25, cursor.chr), false);
} else
hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr;
if (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)
scrollRepeat = TRUE;
scrollRepeat = true;
else
repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE);
repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), false);
}
void Score::initKeys()
@ -304,14 +304,14 @@ void Score::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confTiming(FALSE);
confTiming(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confTiming(FALSE);
confTiming(false);
}
if (cursorBlinkMS != oldCursorBlinkMS) {
@ -365,12 +365,12 @@ void Score::set(int score, int player)
TQString s;
s.sprintf("%6d0", playerScore[lastPlayer]/10);
repaint(rect(0, 1, s), FALSE);
repaint(rect(0, 1, s), false);
if (score > HighScore) {
HighScore = score;
s.sprintf("%8d0", HighScore/10);
repaint(rect(8, 1, s), FALSE);
repaint(rect(8, 1, s), false);
}
}
@ -505,10 +505,10 @@ void Score::setPause(bool Paused)
TQRect r = bitfont->rect(i18n("PAUSED"));
r.moveCenter(TQPoint(this->width()/2, this->height()/2));
repaint(r, TRUE);
repaint(r, true);
// repaint 1UP or 2UP
repaint(FALSE);
repaint(false);
}
void Score::end()
@ -519,7 +519,7 @@ void Score::end()
}
// repaint 1UP or 2UP
repaint(FALSE);
repaint(false);
// if lastPlayer != -1 we're already in playing mode
if (lastPlayer == -1)

@ -57,7 +57,7 @@ protected:
void focusOutEvent(TQFocusEvent *) { ; }
void confScheme();
void confTiming(bool defGroup=TRUE);
void confTiming(bool defGroup=true);
private:
Bitfont *bitfont;

@ -30,7 +30,7 @@ TQPtrList<TQPixmap> *Status::loadPixmap(TQWidget *parent, TQString pixmapName,
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
pixmaps->setAutoDelete(true);
}
if (!pixmaps->isEmpty())
@ -58,8 +58,8 @@ TQPtrList<TQPixmap> *Status::loadPixmap(TQWidget *parent, TQString pixmapName,
for (int x = 0; x < PIXMAP.width()/width; x++) {
TQPixmap *pixmap = new TQPixmap(width, height);
pixmaps->append(pixmap);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, CopyROP, TRUE);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, CopyROP, TRUE);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, CopyROP, true);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, CopyROP, true);
pixmap->setMask(MASK);
}
@ -123,7 +123,7 @@ TQString Status::decodeHexOctString(TQString s)
value = s.mid(pos+leadin, 3);
ptr = value.latin1();
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) {
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, false)) != -1) {
c = (c * valids.length()) + v;
len++;
}
@ -262,14 +262,14 @@ void Status::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confLevels(FALSE);
confLevels(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confLevels(FALSE);
confLevels(false);
}
tdeApp->config()->setGroup(oldgroup);
@ -280,14 +280,14 @@ void Status::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confMisc(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confMisc(false);
}
fillPixmapName(lifesPixmapName);

@ -40,8 +40,8 @@ protected:
void fillPixmapName(TQStrList &);
void confScheme();
void confLevels(bool defGroup=TRUE);
void confMisc(bool defGroup=TRUE);
void confLevels(bool defGroup=true);
void confMisc(bool defGroup=true);
void initPixmaps();

@ -98,14 +98,14 @@ void TDEpacmanView::confScheme()
newgroup.sprintf("Mode %d", mode);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confMisc(false);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
tdeApp->config()->setGroup(newgroup);
confMisc(FALSE);
confMisc(false);
}
if (lastFontName != fontName) {
@ -142,9 +142,9 @@ void TDEpacmanView::setScheme(int Scheme, int Mode)
bitfont->height()*3 + referee->height() + status->height());
updateGeometry();
score->repaint(FALSE);
referee->repaint(FALSE);
status->repaint(FALSE);
score->repaint(false);
referee->repaint(false);
status->repaint(false);
}
void TDEpacmanView::resizeEvent( TQResizeEvent * )

@ -51,7 +51,7 @@ public:
protected:
void confScheme();
void confMisc(bool defGroup=TRUE);
void confMisc(bool defGroup=true);
void resizeEvent( TQResizeEvent * );
private:

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