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#include "bugsystem.h"
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#include "packagelistjob.h"
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#include "buglistjob.h"
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#include "bugmybugsjob.h"
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#include "bugdetailsjob.h"
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#include "bugcommand.h"
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#include <kstaticdeleter.h>
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#include <kdebug.h>
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#include <tdelocale.h>
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#include <tdeemailsettings.h>
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#include <kstandarddirs.h>
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#include <ksimpleconfig.h>
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#include <tdeconfig.h>
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#include "packageimpl.h"
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#include "bugimpl.h"
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#include "bugdetailsimpl.h"
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#include "mailsender.h"
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#include "kbbprefs.h"
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#include "bugserver.h"
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#include "bugserverconfig.h"
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#include "bugcache.h"
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KStaticDeleter<BugSystem> bssd;
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BugSystem *BugSystem::s_self = 0;
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TQString BugSystem::mLastResponse;
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BugSystem *BugSystem::self()
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{
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if ( !s_self )
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s_self = bssd.setObject( s_self, new BugSystem );
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return s_self;
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}
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BugSystem::BugSystem()
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: m_disconnected( false )
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{
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mServer = 0;
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}
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BugSystem::~BugSystem()
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{
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TQValueList<BugServer *>::ConstIterator it;
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for( it = mServerList.begin(); it != mServerList.end(); ++it ) {
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delete *it;
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}
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}
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BugCache *BugSystem::cache()const
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{
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return mServer->cache();
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}
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void BugSystem::setDisconnected( bool disconnected )
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{
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m_disconnected = disconnected;
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}
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bool BugSystem::disconnected() const
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{
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return m_disconnected;
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}
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void BugSystem::retrievePackageList()
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{
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mServer->setPackages( mServer->cache()->loadPackageList() );
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if( !mServer->packages().isEmpty() ) {
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emit packageListAvailable( mServer->packages() );
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} else {
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emit packageListCacheMiss();
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if ( !m_disconnected )
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{
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emit packageListLoading();
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PackageListJob *job = new PackageListJob( mServer );
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connect( job, TQT_SIGNAL( packageListAvailable( const Package::List & ) ),
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this, TQT_SIGNAL( packageListAvailable( const Package::List & ) ) );
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connect( job, TQT_SIGNAL( packageListAvailable( const Package::List & ) ),
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this, TQT_SLOT( setPackageList( const Package::List & ) ) );
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connect( job, TQT_SIGNAL( error( const TQString & ) ),
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this, TQT_SIGNAL( loadingError( const TQString & ) ) );
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connectJob( job );
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registerJob( job );
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job->start();
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}
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}
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}
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void BugSystem::retrieveBugList( const Package &pkg, const TQString &component )
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{
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kdDebug() << "BugSystem::retrieveBugList(): " << pkg.name() << endl;
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if ( pkg.isNull() )
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return;
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mServer->setBugs( pkg, component,
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mServer->cache()->loadBugList( pkg, component,
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m_disconnected ) );
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// Since the GUI stops showing the splash widget after this signal,
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// we should not emit anything on a cache miss...
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if( !mServer->bugs( pkg, component ).isEmpty() )
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emit bugListAvailable( pkg, component, mServer->bugs( pkg, component ) );
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else
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{
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emit bugListCacheMiss( pkg );
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if ( !m_disconnected )
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{
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kdDebug() << "BugSystem::retrieveBugList() starting job" << endl;
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emit bugListLoading( pkg, component );
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BugListJob *job = new BugListJob( mServer );
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connect( job, TQT_SIGNAL( bugListAvailable( const Package &, const TQString &, const Bug::List & ) ),
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this, TQT_SIGNAL( bugListAvailable( const Package &, const TQString &, const Bug::List & ) ) );
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connect( job, TQT_SIGNAL( bugListAvailable( const Package &, const TQString &, const Bug::List & ) ),
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this, TQT_SLOT( setBugList( const Package &, const TQString &, const Bug::List & ) ) );
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connect( job, TQT_SIGNAL( error( const TQString & ) ),
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this, TQT_SIGNAL( loadingError( const TQString & ) ) );
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connectJob( job );
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registerJob( job );
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job->start( pkg, component );
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}
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}
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}
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void BugSystem::retrieveMyBugsList()
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{
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kdDebug() << k_funcinfo << endl;
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if ( m_disconnected )
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{
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// This function is not cached for now
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emit bugListCacheMiss( i18n( "My Bugs" ) );
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}
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else
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{
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kdDebug() << k_funcinfo << "Starting job" << endl;
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emit bugListLoading( i18n( "Retrieving My Bugs list..." ) );
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BugMyBugsJob *job = new BugMyBugsJob( mServer );
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connect( job, TQT_SIGNAL( bugListAvailable( const TQString &, const Bug::List & ) ),
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this, TQT_SIGNAL( bugListAvailable( const TQString &, const Bug::List & ) ) );
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connect( job, TQT_SIGNAL( error( const TQString & ) ),
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this, TQT_SIGNAL( loadingError( const TQString & ) ) );
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connectJob( job );
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registerJob( job );
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job->start();
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}
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}
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void BugSystem::retrieveBugDetails( const Bug &bug )
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{
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if ( bug.isNull() )
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return;
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kdDebug() << "BugSystem::retrieveBugDetails(): " << bug.number() << endl;
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mServer->setBugDetails( bug, mServer->cache()->loadBugDetails( bug ) );
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if ( !mServer->bugDetails( bug ).isNull() ) {
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// kdDebug() << "Found in cache." << endl;
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emit bugDetailsAvailable( bug, mServer->bugDetails( bug ) );
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} else {
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// kdDebug() << "Not found in cache." << endl;
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emit bugDetailsCacheMiss( bug );
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if ( !m_disconnected ) {
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emit bugDetailsLoading( bug );
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BugDetailsJob *job = new BugDetailsJob( mServer );
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connect( job, TQT_SIGNAL( bugDetailsAvailable( const Bug &, const BugDetails & ) ),
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this, TQT_SIGNAL( bugDetailsAvailable( const Bug &, const BugDetails & ) ) );
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connect( job, TQT_SIGNAL( bugDetailsAvailable( const Bug &, const BugDetails & ) ),
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this, TQT_SLOT( setBugDetails( const Bug &, const BugDetails & ) ) );
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connect( job, TQT_SIGNAL( error( const TQString & ) ),
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this, TQT_SIGNAL( bugDetailsLoadingError() ) );
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connectJob( job );
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registerJob( job );
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job->start( bug );
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}
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}
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}
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void BugSystem::connectJob( BugJob *job )
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{
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connect( job, TQT_SIGNAL( infoMessage( const TQString & ) ),
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this, TQT_SIGNAL( infoMessage( const TQString & ) ) );
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connect( job, TQT_SIGNAL( infoPercent( unsigned long ) ),
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this, TQT_SIGNAL( infoPercent( unsigned long ) ) );
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connect( job, TQT_SIGNAL( jobEnded( BugJob * ) ),
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TQT_SLOT( unregisterJob( BugJob * ) ) );
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}
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void BugSystem::setPackageList( const Package::List &pkgs )
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{
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mServer->setPackages( pkgs );
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mServer->cache()->savePackageList( pkgs );
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}
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void BugSystem::setBugList( const Package &pkg, const TQString &component, const Bug::List &bugs )
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{
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mServer->setBugs( pkg, component, bugs );
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mServer->cache()->saveBugList( pkg, component, bugs );
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}
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void BugSystem::setBugDetails( const Bug &bug, const BugDetails &details )
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{
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mServer->setBugDetails( bug , details );
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mServer->cache()->saveBugDetails( bug, details );
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}
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Package::List BugSystem::packageList() const
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{
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return mServer->packages();
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}
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Package BugSystem::package( const TQString &pkgname ) const
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{
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Package::List::ConstIterator it;
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for( it = mServer->packages().begin(); it != mServer->packages().end(); ++it ) {
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if( pkgname == (*it).name() ) return (*it);
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}
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return Package();
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}
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Bug BugSystem::bug( const Package &pkg, const TQString &component, const TQString &number ) const
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{
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Bug::List bugs = mServer->bugs( pkg, component );
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Bug::List::ConstIterator it;
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for( it = bugs.begin(); it != bugs.end(); ++it ) {
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if( number == (*it).number() ) return (*it);
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}
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return Bug();
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}
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void BugSystem::queueCommand( BugCommand *cmd )
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{
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if ( mServer->queueCommand( cmd ) ) emit commandQueued( cmd );
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}
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void BugSystem::clearCommands( const TQString &bug )
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{
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mServer->clearCommands( bug );
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emit commandCanceled( bug );
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}
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void BugSystem::clearCommands()
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{
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TQStringList bugs = mServer->bugsWithCommands();
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TQStringList::ConstIterator it;
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for( it = bugs.begin(); it != bugs.end(); ++it ) {
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clearCommands( *it );
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}
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}
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void BugSystem::sendCommands()
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{
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TQString recipient = KBBPrefs::instance()->mOverrideRecipient;
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bool sendBCC = KBBPrefs::instance()->mSendBCC;
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KEMailSettings emailSettings;
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TQString senderName = emailSettings.getSetting( KEMailSettings::RealName );
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TQString senderEmail = emailSettings.getSetting( KEMailSettings::EmailAddress );
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TQString smtpServer = emailSettings.getSetting( KEMailSettings::OutServer );
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MailSender::MailClient client = (MailSender::MailClient)KBBPrefs::instance()->mMailClient;
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// ### connect to signals
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MailSender *mailer = new MailSender( client, smtpServer );
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connect( mailer, TQT_SIGNAL( status( const TQString & ) ),
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TQT_SIGNAL( infoMessage( const TQString & ) ) );
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mServer->sendCommands( mailer, senderName, senderEmail, sendBCC, recipient );
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}
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void BugSystem::setServerList( const TQValueList<BugServerConfig> &servers )
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{
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if ( servers.isEmpty() ) return;
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TQString currentServer;
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if ( mServer ) currentServer = mServer->serverConfig().name();
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else currentServer = KBBPrefs::instance()->mCurrentServer;
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killAllJobs();
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TQValueList<BugServer *>::ConstIterator serverIt;
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for( serverIt = mServerList.begin(); serverIt != mServerList.end();
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++serverIt ) {
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delete *serverIt;
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}
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mServerList.clear();
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TQValueList<BugServerConfig>::ConstIterator cfgIt;
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for( cfgIt = servers.begin(); cfgIt != servers.end(); ++cfgIt ) {
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mServerList.append( new BugServer( *cfgIt ) );
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}
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setCurrentServer( currentServer );
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}
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TQValueList<BugServer *> BugSystem::serverList()
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{
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return mServerList;
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}
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void BugSystem::setCurrentServer( const TQString &name )
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{
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killAllJobs();
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BugServer *server = findServer( name );
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if ( server ) {
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mServer = server;
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} else {
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kdError() << "Server '" << name << "' not known." << endl;
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if ( mServerList.isEmpty() ) {
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kdError() << "Fatal error: server list empty." << endl;
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} else {
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mServer = mServerList.first();
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}
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}
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if ( mServer ) {
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KBBPrefs::instance()->mCurrentServer = mServer->serverConfig().name();
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}
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}
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BugServer *BugSystem::findServer( const TQString &name )
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{
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TQValueList<BugServer *>::ConstIterator serverIt;
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for( serverIt = mServerList.begin(); serverIt != mServerList.end();
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++serverIt ) {
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if ( (*serverIt)->serverConfig().name() == name ) return *serverIt;
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}
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return 0;
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}
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void BugSystem::saveQuery( const KURL &url )
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{
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mLastResponse = "Query: " + url.url();
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mLastResponse += "\n\n";
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}
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void BugSystem::saveResponse( const TQByteArray &response )
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{
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mLastResponse += response;
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}
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TQString BugSystem::lastResponse()
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{
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return mLastResponse;
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}
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void BugSystem::readConfig( TDEConfig *config )
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{
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config->setGroup("Servers");
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TQStringList servers = config->readListEntry( "Servers" );
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TQValueList<BugServerConfig> serverList;
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if ( servers.isEmpty() ) {
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serverList.append( BugServerConfig() );
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} else {
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TQStringList::ConstIterator it;
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for( it = servers.begin(); it != servers.end(); ++it ) {
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BugServerConfig cfg;
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cfg.readConfig( config, *it );
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serverList.append( cfg );
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}
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}
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setServerList( serverList );
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}
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void BugSystem::writeConfig( TDEConfig *config )
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{
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TQValueList<BugServer *>::ConstIterator itServer;
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TQStringList servers;
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TQValueList<BugServer *> serverList = BugSystem::self()->serverList();
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for( itServer = serverList.begin(); itServer != serverList.end();
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++itServer ) {
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BugServerConfig serverConfig = (*itServer)->serverConfig();
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servers.append( serverConfig.name() );
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serverConfig.writeConfig( config );
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}
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config->setGroup("Servers");
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config->writeEntry( "Servers", servers );
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}
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void BugSystem::registerJob( BugJob *job )
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{
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mJobs.append( job );
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}
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void BugSystem::unregisterJob( BugJob *job )
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{
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|
mJobs.removeRef( job );
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}
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void BugSystem::killAllJobs()
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|
{
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|
|
BugJob *job;
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for( job = mJobs.first(); job; job = mJobs.next() ) {
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job->kill();
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|
unregisterJob( job );
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}
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}
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#include "bugsystem.moc"
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