// SciTE - Scintilla based Text Editor // LexBullant.cxx - lexer for Bullant #include #include #include #include #include #include "Platform.h" #include "PropSet.h" #include "Accessor.h" #include "KeyWords.h" #include "Scintilla.h" #include "SciLexer.h" static int classifyWordBullant(unsigned int start, unsigned int end, WordList &keywords, Accessor &styler) { char s[100]; for (unsigned int i = 0; i < end - start + 1 && i < 30; i++) { s[i] = static_cast(tolower(styler[start + i])); s[i + 1] = '\0'; } int lev= 0; char chAttr = SCE_C_IDENTIFIER; if (isdigit(s[0]) || (s[0] == '.')){ chAttr = SCE_C_NUMBER; } else { if (keywords.InList(s)) { chAttr = SCE_C_WORD; if (strcmp(s, "end") == 0) lev = -1; else if (strcmp(s, "method") == 0 || strcmp(s, "case") == 0 || strcmp(s, "class") == 0 || strcmp(s, "debug") == 0 || strcmp(s, "test") == 0 || strcmp(s, "if") == 0 || strcmp(s, "lock") == 0 || strcmp(s, "transaction") == 0 || strcmp(s, "trap") == 0 || strcmp(s, "until") == 0 || strcmp(s, "while") == 0) lev = 1; } } styler.ColourTo(end, chAttr); return lev; } static void ColouriseBullantDoc(unsigned int startPos, int length, int initStyle, WordList *keywordlists[], Accessor &styler) { WordList &keywords = *keywordlists[0]; styler.StartAt(startPos); bool fold = styler.GetPropertyInt("fold") != 0; int lineCurrent = styler.GetLine(startPos); int levelPrev = styler.LevelAt(lineCurrent) & SC_FOLDLEVELNUMBERMASK; int levelCurrent = levelPrev; int state = initStyle; if (state == SCE_C_STRINGEOL) // Does not leak onto next line state = SCE_C_DEFAULT; char chPrev = ' '; char chNext = styler[startPos]; unsigned int lengthDoc = startPos + length; int visibleChars = 0; styler.StartSegment(startPos); int endFoundThisLine = 0; for (unsigned int i = startPos; i < lengthDoc; i++) { char ch = chNext; chNext = styler.SafeGetCharAt(i + 1); if ((ch == '\r' && chNext != '\n') || (ch == '\n')) { // Trigger on CR only (Mac style) or either on LF from CR+LF (Dos/Win) or on LF alone (Unix) // Avoid triggering two times on Dos/Win // End of line endFoundThisLine = 0; if (state == SCE_C_STRINGEOL) { styler.ColourTo(i, state); state = SCE_C_DEFAULT; } if (fold) { int lev = levelPrev; if (visibleChars == 0) lev |= SC_FOLDLEVELWHITEFLAG; if ((levelCurrent > levelPrev) && (visibleChars > 0)) lev |= SC_FOLDLEVELHEADERFLAG; styler.SetLevel(lineCurrent, lev); lineCurrent++; levelPrev = levelCurrent; } visibleChars = 0; /* int indentBlock = GetLineIndentation(lineCurrent); if (blockChange==1){ lineCurrent++; int pos=SetLineIndentation(lineCurrent, indentBlock + indentSize); } else if (blockChange==-1) { indentBlock -= indentSize; if (indentBlock < 0) indentBlock = 0; SetLineIndentation(lineCurrent, indentBlock); lineCurrent++; } blockChange=0; */ } if (!isspace(ch)) visibleChars++; if (styler.IsLeadByte(ch)) { chNext = styler.SafeGetCharAt(i + 2); chPrev = ' '; i += 1; continue; } if (state == SCE_C_DEFAULT) { if (iswordstart(ch)) { styler.ColourTo(i-1, state); state = SCE_C_IDENTIFIER; } else if (ch == '@' && chNext == 'o') { if ((styler.SafeGetCharAt(i+2) =='f') && (styler.SafeGetCharAt(i+3) == 'f')) { styler.ColourTo(i-1, state); state = SCE_C_COMMENT; } } else if (ch == '#') { styler.ColourTo(i-1, state); state = SCE_C_COMMENTLINE; } else if (ch == '\"') { styler.ColourTo(i-1, state); state = SCE_C_STRING; } else if (ch == '\'') { styler.ColourTo(i-1, state); state = SCE_C_CHARACTER; } else if (isoperator(ch)) { styler.ColourTo(i-1, state); styler.ColourTo(i, SCE_C_OPERATOR); } } else if (state == SCE_C_IDENTIFIER) { if (!iswordchar(ch)) { int levelChange = classifyWordBullant(styler.GetStartSegment(), i - 1, keywords, styler); state = SCE_C_DEFAULT; chNext = styler.SafeGetCharAt(i + 1); if (ch == '#') { state = SCE_C_COMMENTLINE; } else if (ch == '\"') { state = SCE_C_STRING; } else if (ch == '\'') { state = SCE_C_CHARACTER; } else if (isoperator(ch)) { styler.ColourTo(i, SCE_C_OPERATOR); } if (endFoundThisLine == 0) levelCurrent+=levelChange; if (levelChange == -1) endFoundThisLine=1; } } else if (state == SCE_C_COMMENT) { if (ch == '@' && chNext == 'o') { if (styler.SafeGetCharAt(i+2) == 'n') { styler.ColourTo(i+2, state); state = SCE_C_DEFAULT; i+=2; } } } else if (state == SCE_C_COMMENTLINE) { if (ch == '\r' || ch == '\n') { endFoundThisLine = 0; styler.ColourTo(i-1, state); state = SCE_C_DEFAULT; } } else if (state == SCE_C_STRING) { if (ch == '\\') { if (chNext == '\"' || chNext == '\'' || chNext == '\\') { i++; ch = chNext; chNext = styler.SafeGetCharAt(i + 1); } } else if (ch == '\"') { styler.ColourTo(i, state); state = SCE_C_DEFAULT; } else if (chNext == '\r' || chNext == '\n') { endFoundThisLine = 0; styler.ColourTo(i-1, SCE_C_STRINGEOL); state = SCE_C_STRINGEOL; } } else if (state == SCE_C_CHARACTER) { if ((ch == '\r' || ch == '\n') && (chPrev != '\\')) { endFoundThisLine = 0; styler.ColourTo(i-1, SCE_C_STRINGEOL); state = SCE_C_STRINGEOL; } else if (ch == '\\') { if (chNext == '\"' || chNext == '\'' || chNext == '\\') { i++; ch = chNext; chNext = styler.SafeGetCharAt(i + 1); } } else if (ch == '\'') { styler.ColourTo(i, state); state = SCE_C_DEFAULT; } } chPrev = ch; } styler.ColourTo(lengthDoc - 1, state); // Fill in the real level of the next line, keeping the current flags as they will be filled in later if (fold) { int flagsNext = styler.LevelAt(lineCurrent) & ~SC_FOLDLEVELNUMBERMASK; //styler.SetLevel(lineCurrent, levelCurrent | flagsNext); styler.SetLevel(lineCurrent, levelPrev | flagsNext); } } static const char * const bullantWordListDesc[] = { "Keywords", 0 }; LexerModule lmBullant(SCLEX_BULLANT, ColouriseBullantDoc, "bullant", 0, bullantWordListDesc);