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372 lines
14 KiB
372 lines
14 KiB
13 years ago
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/****************************************************************************
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**
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**
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** Qt thread support
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing retquirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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/*! \page threads.html
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\title Thread Support in Qt
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\tableofcontents
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\section1 Introduction
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Qt provides thread support in the form of basic platform-independent
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threading classes, a thread-safe way of posting events, and a global
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Qt library lock that allows you to call Qt methods from different
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threads.
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This document is intended for an audience that has knowledge of, and
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experience with, multithreaded applications. If you are new to
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threading see our \link #reading Recommended Reading\endlink list.
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\section1 Enabling Thread Support
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When Qt is installed on Windows, thread support is an option on some
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compilers.
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On Mac OS X and Unix, thread support is enabled by adding the
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\c{-thread} option when running the \c{configure} script. On Unix
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platforms where multithreaded programs must be linked in special ways,
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such as with a special libc, installation will create a separate
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library, \c{libtqt-mt} and hence threaded programs must be linked
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against this library (with \c{-ltqt-mt}) rather than the standard Qt
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library.
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On both platforms, you should compile with the macro \c
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QT_THREAD_SUPPORT defined (e.g. compile with
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\c{-DQT_THREAD_SUPPORT}). On Windows, this is usually done by an
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entry in \c{qconfig.h}.
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\section1 The Thread Classes
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These classes are built into the Qt library when thread support is enabled:
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\list
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\i QThread - Provides the means to start a new thread, which begins
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execution in your reimplementation of QThread::run(). This is similar
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to the Java thread class.
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\i QThreadStorage - Provides per-thread data storage. This class can
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only be used with threads started with QThread; it cannot be used with
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threads started with platform-specific APIs.
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\i QMutex - Provides a mutual exclusion lock (also know as a mutex).
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\i QMutexLocker - A convenience class which automatically locks and
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unlocks a QMutex. QMutexLocker is useful in complicated code, or in
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code which uses exceptions. See the documentation for more details.
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\i QWaitCondition - Provides a way for threads to go to sleep until
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woken up by another thread.
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\i QSemaphore - Provides a simple integer semaphore.
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\endlist
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\section1 Important Definitions
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\target reentrant
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\target threadsafe
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When using Qt in a multithreaded program, it is important to
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understand the definition of the terms \e reentrant and \e
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thread-safe:
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\list
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\i \e reentrant - Describes a function which can be called
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simultaneously by multiple threads when each invocation of the
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function references unique data. Calling a reentrant function
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simultaneously with the same data is not safe, and such invocations
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should be serialized.
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\i \e thread-safe - Describes a function which can be called
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simultaneously by multiple threads when each invocation references
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shared data. Calling a thread-safe function simultaneously with the
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same data is safe, since all access to the shared data are serialized.
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\endlist
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Note that Qt provides both implictly and explicitly shared
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classes. For more information, see the \link
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threads.html#threads-shared Threads and Shared Data \endlink
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section.
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Most C++ member functions are inherently reentrant, since they only
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reference class member data. Any thread can call such a member
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function on an instance, as long as no other thread is calling a
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member function on the same instance. For example, given the class \c
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Number below:
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\code
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class Number
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{
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public:
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inline Number( int n ) : num( n ) { }
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inline int number() const { return num; }
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inline void setNumber( int n ) { num = n; }
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private:
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int num;
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};
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\endcode
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The methods \c Number::number() and \c Number::setNumber() are
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reentrant, since they only reference unique data. Only one thread at
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a time can call member functions on each instance of \c Number.
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However, multiple threads can call member functions on separate
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instances of \c Number.
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Thread-safe functions usually use a mutex (e.g a QMutex) to serialize
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access to shared data. Because of this, thread-safe functions are
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usually slower than reentrant functions, because of the extra overhead
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of locking and unlocking the mutex. For example, given the class \c
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Counter below:
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\code
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class Counter
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{
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public:
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inline Counter() { ++instances; }
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inline ~Counter() { --instances; }
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private:
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static int instances;
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};
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\endcode
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Since the modifications of the static \c instances integer are not
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serialized, this class is not thread-safe. So make it threadsafe, a
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mutex must be used:
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\code
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class Counter
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{
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public:
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inline Counter()
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{
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mutex.lock();
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++instances;
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mutex.unlock();
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}
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...
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private:
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static QMutex mutex;
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static int instances;
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};
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\endcode
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\section1 Thread-safe Event Posting
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In Qt, one thread is always the GUI or event thread. This is the
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thread that creates a QApplication object and calls
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QApplication::exec(). This is also the initial thread that calls
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main() at program start. This thread is the only thread that is
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allowed to perform GUI operations, including generating and receiving
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events from the window system. Qt does not support creating
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QApplication and running the event loop (with QApplication::exec()) in
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a secondary thread. You must create the QApplication object and call
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QApplication::exec() from the main() function in your program.
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Threads that wish to display data in a widget cannot modify the widget
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directly, so they must post an event to the widget using
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QApplication::postEvent(). The event will be delivered later on by
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the GUI thread.
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Normally, the programmer would like to include some information in the
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event sent to the widget. See the documentation for QCustomEvent for
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more information on user-defined events.
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\section1 Threads and QObject subclasses
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The QObject class itself is \e reentrant. However, certain rules
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apply when creating and using QObjects in a thread that is not the GUI
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thread.
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\list 1
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\i \e None of the QObject based classes included in the Qt library are
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\e reentrant. This includes all widgets (e.g. QWidget and
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subclasses), OS kernel classes (e.g. QProcess, QAccel, QTimer), and
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all networking classes (e.g. QSocket, QDns).
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\i QObject and all of its subclasses are \e not \e thread-safe. This
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includes the entire event delivery system. It is important to
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remember that the GUI thread may be delivering events to your QObject
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subclass while you are accessing the object from another thread. If
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you are using QObject in a thread that is not the GUI thread, and you
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are handling events sent to this object, you \e must protect all
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access to your data with a mutex; otherwise you may experience crashes
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or other undesired behavior.
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\i As a corollary to the above, deleting a QObject while pending
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events are waiting to be delivered can cause a crash. You must not
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delete the QObject directly from a thread that is not the GUI thread.
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Use the QObject::deleteLater() method instead, which will cause the
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event loop to delete the object after all pending events have been
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delivered to the object.
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\endlist
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\section1 The Qt Library Mutex
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QApplication includes a mutex that is used to protect access to window
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system functions. This mutex is locked while the event loop is
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running (e.g. during event delivery) and unlocked when the eventloop
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goes to sleep. Note: The Qt event loop is recursive, and the library
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mutex is \e not unlocked when re-entering the event loop (e.g. when
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executing a modal dialog with QDialog::exec()).
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If another thread locks the Qt library mutex, then the event loop will
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stop processing events, and the locking thread may do simple GUI
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operations. Operations such as creating a QPainter and drawing a line
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are examples of simple GUI operations:
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\code
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...
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qApp->lock();
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QPainter p;
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p.begin( mywidget );
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p.setPen( QColor( "red" ) );
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p.drawLine( 0,0,100,100 );
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p.end();
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qApp->unlock();
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...
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\endcode
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Any operations that generate events must not be called by any thread
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other than the GUI thread. Examples of such operations are:
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\list
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\i creating a QWidget, QTimer, QSocketNotifier, QSocket or other network class.
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\i moving, resizing, showing or hiding a QWidget.
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\i starting or stoping a QTimer.
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\i enabling or disabling a QSocketNotifier.
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\i using a QSocket or other network class.
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\endlist
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Events generated by these operations will be lost on some platforms.
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\section1 Threads and Signals and Slots
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The Signals and Slots mechanism can be used in separate threads, as
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long as the rules for QObject based classes are followed. The Signals
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and Slots mechanism is synchronous: when a signal is emitted, all
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slots are called immediately. The slots are executed in the thread
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context that emitted the signal.
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\warning Slots that generate window system events or use window system
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functions \e must \e not be connected to a signal that is emitted from
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a thread that is not the GUI thread. See the Qt Library Mutex section
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above for more details.
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\target threads-shared
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\section1 Threads and Shared Data
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Qt provides many implicitly shared and explicitly shared classes. In
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a multithreaded program, multiple instances of a shared class can
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reference shared data, which is dangerous if one or more threads
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attempt to modify the data. Qt provides the QDeepCopy class, which
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ensures that shared classes reference unique data.
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See the description of \link shclass.html implicit sharing\endlink for more
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information.
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\target threads-sql
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\section1 Threads and the SQL Module
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A connection can only be used from within the thread that created it.
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Moving connections between threads or creating queries from a different
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thread is not supported.
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In addition, the third party libraries used by the QSqlDrivers can impose
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further restrictions on using the SQL Module in a multithreaded program.
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Consult the manual of your database client for more information.
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\section1 Caveats
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Some things to watch out for when programming with threads:
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\list
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\i As mentioned above, QObject based classes are neither thread-safe
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nor reentrant. This includes all widgets (e.g. QWidget and
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subclasses), OS kernel classes (e.g. QProcess, QAccel), and all
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networking classes (e.g. QSocket, QDns).
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\i Deleting a QObject while pending events are waiting to be delivered
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will cause a crash. If you are creating QObjects in a thread that is
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not the GUI thread and posting events to these objects, you should not
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delete the QObject directly. Use the QObject::deleteLater() method
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instead, which will cause the event loop to delete the object after
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all pending events have been delivered to the object.
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\i Don't do any blocking operations while holding the Qt library
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mutex. This will freeze up the event loop.
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\i Make sure you unlock a recursive QMutex as many times as you lock
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it, no more and no less.
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\i Don't mix the normal Qt library and the threaded Qt library in your
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application. This means that if your application uses the threaded Qt
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library, you should not link with the normal Qt library, dynamically
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load the normal Qt library or dynamically load another library or
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plugin that depends on the normal Qt library. On some systems, doing
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this can corrupt the static data used in the Qt library.
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\i Qt does not support creating QApplication and running the event
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loop (with QApplication::exec()) in a secondary thread. You must
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create the QApplication object and call QApplication::exec() from the
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main() function in your program.
|
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\endlist
|
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\target reading
|
||
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\section1 Recommended Reading
|
||
|
|
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\list
|
||
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\i \link http://www.amazon.com/exec/obidos/ASIN/0134436989/trolltech/t
|
||
|
Threads Primer: A Guide to Multithreaded Programming\endlink
|
||
|
\i \link http://www.amazon.com/exec/obidos/ASIN/0131900676/trolltech/t
|
||
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Thread Time: The Multithreaded Programming Guide\endlink
|
||
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\i \link http://www.amazon.com/exec/obidos/ASIN/1565921151/trolltech/t
|
||
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Pthreads Programming: A POSIX Standard for Better Multiprocessing (O'Reilly Nutshell)\endlink
|
||
|
\i \link http://www.amazon.com/exec/obidos/ASIN/1565922964/trolltech/t
|
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Win32 Multithreaded Programming\endlink
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\endlist
|
||
|
|
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*/
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