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This is the verbatim text of the qcanvas.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/********************************************************************** ** $Id: qt/qcanvas.h 3.3.8 edited Jan 11 14:46 $ ** ** Definition of TQCanvas classes ** ** Created : 991211 ** ** Copyright (C) 1999-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the canvas module of the TQt GUI Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License versions 2.0 or 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Alternatively you may (at your option) use any ** later version of the GNU General Public License if such license has ** been publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free TQt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing retquirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.TQPL ** included in the packaging of this file. Licensees holding valid TQt ** Commercial licenses may use this file in accordance with the TQt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef TQCANVAS_H #define TQCANVAS_H #ifndef QT_H #include "qscrollview.h" #include "qpixmap.h" #include "qptrlist.h" #include "qbrush.h" #include "qpen.h" #include "qvaluelist.h" #include "qpointarray.h" #endif // QT_H #if !defined( QT_MODULE_CANVAS ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_CANVAS ) #define TQM_EXPORT_CANVAS #define TQM_TEMPLATE_EXTERN_CANVAS #else #define TQM_EXPORT_CANVAS Q_EXPORT #define TQM_TEMPLATE_EXTERN_CANVAS Q_TEMPLATE_EXTERN #endif #ifndef QT_NO_CANVAS class TQCanvasSprite; class TQCanvasPolygonalItem; class TQCanvasRectangle; class TQCanvasPolygon; class TQCanvasEllipse; class TQCanvasText; class TQCanvasLine; class TQCanvasChunk; class TQCanvas; class TQCanvasItem; class TQCanvasView; class TQCanvasPixmap; #if defined(Q_TEMPLATEDLL) && ( !defined(Q_CC_BOR) || !defined(QT_MAKEDLL) || defined(Q_EXPORT_TEMPLATES) ) // MOC_SKIP_BEGIN TQM_TEMPLATE_EXTERN_CANVAS template class TQM_EXPORT_CANVAS TQValueListIterator< TQCanvasItem* >; TQM_TEMPLATE_EXTERN_CANVAS template class TQM_EXPORT_CANVAS TQValueList< TQCanvasItem* >; // MOC_SKIP_END #endif class TQM_EXPORT_CANVAS TQCanvasItemList : public TQValueList<TQCanvasItem*> { public: void sort(); void drawUnique( TQPainter& painter ); TQCanvasItemList operator+(const TQCanvasItemList &l) const; }; class TQCanvasItemExtra; class TQM_EXPORT_CANVAS TQCanvasItem : public TQt { public: TQCanvasItem(TQCanvas* canvas); virtual ~TQCanvasItem(); double x() const { return myx; } double y() const { return myy; } double z() const { return myz; } // (depth) virtual void moveBy(double dx, double dy); void move(double x, double y); void setX(double a) { move(a,y()); } void setY(double a) { move(x(),a); } void setZ(double a) { myz=a; changeChunks(); } bool animated() const; virtual void setAnimated(bool y); virtual void setVelocity( double vx, double vy); void setXVelocity( double vx ) { setVelocity(vx,yVelocity()); } void setYVelocity( double vy ) { setVelocity(xVelocity(),vy); } double xVelocity() const; double yVelocity() const; virtual void advance(int stage); virtual bool collidesWith( const TQCanvasItem* ) const=0; TQCanvasItemList collisions(bool exact /* NO DEFAULT */ ) const; virtual void setCanvas(TQCanvas*); virtual void draw(TQPainter&)=0; void show(); void hide(); virtual void setVisible(bool yes); bool isVisible() const { return (bool)vis; } virtual void setSelected(bool yes); bool isSelected() const { return (bool)sel; } virtual void setEnabled(bool yes); bool isEnabled() const { return (bool)ena; } virtual void setActive(bool yes); bool isActive() const { return (bool)act; } #ifndef QT_NO_COMPAT bool visible() const { return (bool)vis; } bool selected() const { return (bool)sel; } bool enabled() const { return (bool)ena; } bool active() const { return (bool)act; } #endif enum RttiValues { Rtti_Item = 0, Rtti_Sprite = 1, Rtti_PolygonalItem = 2, Rtti_Text = 3, Rtti_Polygon = 4, Rtti_Rectangle = 5, Rtti_Ellipse = 6, Rtti_Line = 7, Rtti_Spline = 8 }; virtual int rtti() const; static int RTTI; virtual TQRect boundingRect() const=0; virtual TQRect boundingRectAdvanced() const; TQCanvas* canvas() const { return cnv; } protected: void update() { changeChunks(); } private: // For friendly subclasses... friend class TQCanvasPolygonalItem; friend class TQCanvasSprite; friend class TQCanvasRectangle; friend class TQCanvasPolygon; friend class TQCanvasEllipse; friend class TQCanvasText; friend class TQCanvasLine; virtual TQPointArray chunks() const; virtual void addToChunks(); virtual void removeFromChunks(); virtual void changeChunks(); virtual bool collidesWith( const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText* ) const = 0; // End of friend stuff TQCanvas* cnv; static TQCanvas* current_canvas; double myx,myy,myz; TQCanvasItemExtra *ext; TQCanvasItemExtra& extra(); uint ani:1; uint vis:1; uint val:1; uint sel:1; uint ena:1; uint act:1; }; class TQCanvasData; class TQM_EXPORT_CANVAS TQCanvas : public TQObject { Q_OBJECT public: TQCanvas( TQObject* parent = 0, const char* name = 0 ); TQCanvas(int w, int h); TQCanvas( TQPixmap p, int h, int v, int tilewidth, int tileheight ); virtual ~TQCanvas(); virtual void setTiles( TQPixmap tiles, int h, int v, int tilewidth, int tileheight ); virtual void setBackgroundPixmap( const TQPixmap& p ); TQPixmap backgroundPixmap() const; virtual void setBackgroundColor( const TQColor& c ); TQColor backgroundColor() const; virtual void setTile( int x, int y, int tilenum ); int tile( int x, int y ) const { return grid[x+y*htiles]; } int tilesHorizontally() const { return htiles; } int tilesVertically() const { return vtiles; } int tileWidth() const { return tilew; } int tileHeight() const { return tileh; } virtual void resize(int width, int height); int width() const { return awidth; } int height() const { return aheight; } TQSize size() const { return TQSize(awidth,aheight); } TQRect rect() const { return TQRect( 0, 0, awidth, aheight ); } bool onCanvas( int x, int y ) const { return x>=0 && y>=0 && x<awidth && y<aheight; } bool onCanvas( const TQPoint& p ) const { return onCanvas(p.x(),p.y()); } bool validChunk( int x, int y ) const { return x>=0 && y>=0 && x<chwidth && y<chheight; } bool validChunk( const TQPoint& p ) const { return validChunk(p.x(),p.y()); } int chunkSize() const { return chunksize; } virtual void retune(int chunksize, int maxclusters=100); bool sameChunk(int x1, int y1, int x2, int y2) const { return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; } virtual void setChangedChunk(int i, int j); virtual void setChangedChunkContaining(int x, int y); virtual void setAllChanged(); virtual void setChanged(const TQRect& area); virtual void setUnchanged(const TQRect& area); // These call setChangedChunk. void addItemToChunk(TQCanvasItem*, int i, int j); void removeItemFromChunk(TQCanvasItem*, int i, int j); void addItemToChunkContaining(TQCanvasItem*, int x, int y); void removeItemFromChunkContaining(TQCanvasItem*, int x, int y); TQCanvasItemList allItems(); TQCanvasItemList collisions( const TQPoint&) const; TQCanvasItemList collisions( const TQRect&) const; TQCanvasItemList collisions( const TQPointArray& pa, const TQCanvasItem* item, bool exact) const; void drawArea(const TQRect&, TQPainter* p, bool double_buffer=FALSE); // These are for TQCanvasView to call virtual void addView(TQCanvasView*); virtual void removeView(TQCanvasView*); void drawCanvasArea(const TQRect&, TQPainter* p=0, bool double_buffer=TRUE); void drawViewArea( TQCanvasView* view, TQPainter* p, const TQRect& r, bool dbuf ); // These are for TQCanvasItem to call virtual void addItem(TQCanvasItem*); virtual void addAnimation(TQCanvasItem*); virtual void removeItem(TQCanvasItem*); virtual void removeAnimation(TQCanvasItem*); virtual void setAdvancePeriod(int ms); virtual void setUpdatePeriod(int ms); virtual void setDoubleBuffering(bool y); signals: void resized(); public slots: virtual void advance(); virtual void update(); protected: virtual void drawBackground(TQPainter&, const TQRect& area); virtual void drawForeground(TQPainter&, const TQRect& area); private: void init(int w, int h, int chunksze=16, int maxclust=100); TQCanvasChunk& chunk(int i, int j) const; TQCanvasChunk& chunkContaining(int x, int y) const; TQRect changeBounds(const TQRect& inarea); void drawChanges(const TQRect& inarea); TQPixmap offscr; int awidth,aheight; int chunksize; int maxclusters; int chwidth,chheight; TQCanvasChunk* chunks; TQCanvasData* d; void initTiles(TQPixmap p, int h, int v, int tilewidth, int tileheight); ushort *grid; ushort htiles; ushort vtiles; ushort tilew; ushort tileh; bool oneone; TQPixmap pm; TQTimer* update_timer; TQColor bgcolor; bool debug_redraw_areas; bool dblbuf; friend void qt_unview(TQCanvas* c); #if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator= TQCanvas( const TQCanvas & ); TQCanvas &operator=( const TQCanvas & ); #endif }; class TQCanvasViewData; class TQM_EXPORT_CANVAS TQCanvasView : public TQScrollView { Q_OBJECT public: TQCanvasView(TQWidget* parent=0, const char* name=0, WFlags f=0); TQCanvasView(TQCanvas* viewing, TQWidget* parent=0, const char* name=0, WFlags f=0); ~TQCanvasView(); TQCanvas* canvas() const { return viewing; } void setCanvas(TQCanvas* v); const TQWMatrix &worldMatrix() const; const TQWMatrix &inverseWorldMatrix() const; bool setWorldMatrix( const TQWMatrix & ); protected: void drawContents( TQPainter*, int cx, int cy, int cw, int ch ); TQSize sizeHint() const; private: void drawContents( TQPainter* ); TQCanvas* viewing; TQCanvasViewData* d; friend void qt_unview(TQCanvas* c); private slots: void cMoving(int,int); void updateContentsSize(); private: #if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator= TQCanvasView( const TQCanvasView & ); TQCanvasView &operator=( const TQCanvasView & ); #endif }; class TQM_EXPORT_CANVAS TQCanvasPixmap : public TQPixmap { public: #ifndef QT_NO_IMAGEIO TQCanvasPixmap(const TQString& datafilename); #endif TQCanvasPixmap(const TQImage& image); TQCanvasPixmap(const TQPixmap&, const TQPoint& hotspot); ~TQCanvasPixmap(); int offsetX() const { return hotx; } int offsetY() const { return hoty; } void setOffset(int x, int y) { hotx = x; hoty = y; } private: #if defined(Q_DISABLE_COPY) TQCanvasPixmap( const TQCanvasPixmap & ); TQCanvasPixmap &operator=( const TQCanvasPixmap & ); #endif void init(const TQImage&); void init(const TQPixmap& pixmap, int hx, int hy); friend class TQCanvasSprite; friend class TQCanvasPixmapArray; friend bool qt_testCollision(const TQCanvasSprite* s1, const TQCanvasSprite* s2); int hotx,hoty; TQImage* collision_mask; }; class TQM_EXPORT_CANVAS TQCanvasPixmapArray { public: TQCanvasPixmapArray(); #ifndef QT_NO_IMAGEIO TQCanvasPixmapArray(const TQString& datafilenamepattern, int framecount=0); #endif // this form is deprecated TQCanvasPixmapArray(TQPtrList<TQPixmap>, TQPtrList<TQPoint> hotspots); TQCanvasPixmapArray(TQValueList<TQPixmap>, TQPointArray hotspots = TQPointArray() ); ~TQCanvasPixmapArray(); #ifndef QT_NO_IMAGEIO bool readPixmaps(const TQString& datafilenamepattern, int framecount=0); bool readCollisionMasks(const TQString& filenamepattern); #endif // deprecated bool operator!(); // Failure check. bool isValid() const; TQCanvasPixmap* image(int i) const { return img ? img[i] : 0; } void setImage(int i, TQCanvasPixmap* p); uint count() const { return (uint)framecount; } private: #if defined(Q_DISABLE_COPY) TQCanvasPixmapArray( const TQCanvasPixmapArray & ); TQCanvasPixmapArray &operator=( const TQCanvasPixmapArray & ); #endif #ifndef QT_NO_IMAGEIO bool readPixmaps(const TQString& datafilenamepattern, int framecount, bool maskonly); #endif void reset(); int framecount; TQCanvasPixmap** img; }; class TQM_EXPORT_CANVAS TQCanvasSprite : public TQCanvasItem { public: TQCanvasSprite(TQCanvasPixmapArray* array, TQCanvas* canvas); void setSequence(TQCanvasPixmapArray* seq); virtual ~TQCanvasSprite(); void move(double x, double y); virtual void move(double x, double y, int frame); void setFrame(int); enum FrameAnimationType { Cycle, Oscillate }; virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0); int frame() const { return frm; } int frameCount() const { return images->count(); } int rtti() const; static int RTTI; bool collidesWith( const TQCanvasItem* ) const; TQRect boundingRect() const; // is there a reason for these to be protected? Lars //protected: int width() const; int height() const; int leftEdge() const; int topEdge() const; int rightEdge() const; int bottomEdge() const; int leftEdge(int nx) const; int topEdge(int ny) const; int rightEdge(int nx) const; int bottomEdge(int ny) const; TQCanvasPixmap* image() const { return images->image(frm); } virtual TQCanvasPixmap* imageAdvanced() const; TQCanvasPixmap* image(int f) const { return images->image(f); } virtual void advance(int stage); public: void draw(TQPainter& painter); private: #if defined(Q_DISABLE_COPY) TQCanvasSprite( const TQCanvasSprite & ); TQCanvasSprite &operator=( const TQCanvasSprite & ); #endif void addToChunks(); void removeFromChunks(); void changeChunks(); int frm; ushort anim_val; uint anim_state:2; uint anim_type:14; bool collidesWith( const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText* ) const; friend bool qt_testCollision( const TQCanvasSprite* s1, const TQCanvasSprite* s2 ); TQCanvasPixmapArray* images; }; class TQPolygonalProcessor; class TQM_EXPORT_CANVAS TQCanvasPolygonalItem : public TQCanvasItem { public: TQCanvasPolygonalItem(TQCanvas* canvas); virtual ~TQCanvasPolygonalItem(); bool collidesWith( const TQCanvasItem* ) const; virtual void setPen(TQPen p); virtual void setBrush(TQBrush b); TQPen pen() const { return pn; } TQBrush brush() const { return br; } virtual TQPointArray areaPoints() const=0; virtual TQPointArray areaPointsAdvanced() const; TQRect boundingRect() const; int rtti() const; static int RTTI; protected: void draw(TQPainter &); virtual void drawShape(TQPainter &) = 0; bool winding() const; void setWinding(bool); void invalidate(); bool isValid() const { return (bool)val; } private: void scanPolygon( const TQPointArray& pa, int winding, TQPolygonalProcessor& process ) const; TQPointArray chunks() const; bool collidesWith( const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText* ) const; TQBrush br; TQPen pn; uint wind:1; }; class TQM_EXPORT_CANVAS TQCanvasRectangle : public TQCanvasPolygonalItem { public: TQCanvasRectangle(TQCanvas* canvas); TQCanvasRectangle(const TQRect&, TQCanvas* canvas); TQCanvasRectangle(int x, int y, int width, int height, TQCanvas* canvas); ~TQCanvasRectangle(); int width() const; int height() const; void setSize(int w, int h); TQSize size() const { return TQSize(w,h); } TQPointArray areaPoints() const; TQRect rect() const { return TQRect(int(x()),int(y()),w,h); } bool collidesWith( const TQCanvasItem* ) const; int rtti() const; static int RTTI; protected: void drawShape(TQPainter &); TQPointArray chunks() const; private: bool collidesWith( const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText* ) const; int w, h; }; class TQM_EXPORT_CANVAS TQCanvasPolygon : public TQCanvasPolygonalItem { public: TQCanvasPolygon(TQCanvas* canvas); ~TQCanvasPolygon(); void setPoints(TQPointArray); TQPointArray points() const; void moveBy(double dx, double dy); TQPointArray areaPoints() const; int rtti() const; static int RTTI; protected: void drawShape(TQPainter &); TQPointArray poly; }; class TQM_EXPORT_CANVAS TQCanvasSpline : public TQCanvasPolygon { public: TQCanvasSpline(TQCanvas* canvas); ~TQCanvasSpline(); void setControlPoints(TQPointArray, bool closed=TRUE); TQPointArray controlPoints() const; bool closed() const; int rtti() const; static int RTTI; private: void recalcPoly(); TQPointArray bez; bool cl; }; class TQM_EXPORT_CANVAS TQCanvasLine : public TQCanvasPolygonalItem { public: TQCanvasLine(TQCanvas* canvas); ~TQCanvasLine(); void setPoints(int x1, int y1, int x2, int y2); TQPoint startPoint() const { return TQPoint(x1,y1); } TQPoint endPoint() const { return TQPoint(x2,y2); } int rtti() const; static int RTTI; void setPen(TQPen p); void moveBy(double dx, double dy); protected: void drawShape(TQPainter &); TQPointArray areaPoints() const; private: int x1,y1,x2,y2; }; class TQM_EXPORT_CANVAS TQCanvasEllipse : public TQCanvasPolygonalItem { public: TQCanvasEllipse( TQCanvas* canvas ); TQCanvasEllipse( int width, int height, TQCanvas* canvas ); TQCanvasEllipse( int width, int height, int startangle, int angle, TQCanvas* canvas ); ~TQCanvasEllipse(); int width() const; int height() const; void setSize(int w, int h); void setAngles(int start, int length); int angleStart() const { return a1; } int angleLength() const { return a2; } TQPointArray areaPoints() const; bool collidesWith( const TQCanvasItem* ) const; int rtti() const; static int RTTI; protected: void drawShape(TQPainter &); private: bool collidesWith( const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText* ) const; int w, h; int a1, a2; }; class TQCanvasTextExtra; class TQM_EXPORT_CANVAS TQCanvasText : public TQCanvasItem { public: TQCanvasText(TQCanvas* canvas); TQCanvasText(const TQString&, TQCanvas* canvas); TQCanvasText(const TQString&, TQFont, TQCanvas* canvas); virtual ~TQCanvasText(); void setText( const TQString& ); void setFont( const TQFont& ); void setColor( const TQColor& ); TQString text() const; TQFont font() const; TQColor color() const; void moveBy(double dx, double dy); int textFlags() const { return flags; } void setTextFlags(int); TQRect boundingRect() const; bool collidesWith( const TQCanvasItem* ) const; int rtti() const; static int RTTI; protected: virtual void draw(TQPainter&); private: #if defined(Q_DISABLE_COPY) TQCanvasText( const TQCanvasText & ); TQCanvasText &operator=( const TQCanvasText & ); #endif void addToChunks(); void removeFromChunks(); void changeChunks(); void setRect(); TQRect brect; TQString txt; int flags; TQFont fnt; TQColor col; TQCanvasTextExtra* extra; bool collidesWith( const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText* ) const; }; #define Q_DEFINED_QCANVAS #include "qwinexport.h" #endif // QT_NO_CANVAS #endif // TQCANVAS_H
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