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The following guidelines will improve CPU performance:
A lot of CPU and memory is used by the ELF linking process. You can make significant savings by using a static build of your application suite. This means that rather than having a dynamic library (libtqte.so) and a collection of executables which link dynamically to that library, you build all the applications into a single executable and statically link that with a static library (libtqt.a). This improves start-up time, and reduces memory usage, at the expense of flexibility (to add a new application, you must recompile the single executable) and robustness (if one application has a bug, it might harm other applications). If you need to install end-user applications, this may not be an option, but if you are building a single application suite for a device with limited CPU power and memory, this option could be very beneficial.
To compile TQt as a static library, add the -static options when you run configure.
To build your application suite as an all-in-one application, design each application as a stand-alone widget or set of widgets, with only minimal code in the main() function. Then, write an application that gives some way to switch between the applications (e.g. a TQIconView). TQtopia is an example of this. It can be built either as a set of dynamically linked executables, or as a single static application.
Note that you should generally still link dynamically against the standard C library and any other libraries which might be used by other applications on your device.
We have found that the libraries shipped with some C++ compilers on some platforms have poor performance in the built-in "new" and "delete" operators. You might gain performance by re-implementing these functions. For example, you can switch to the plain C allocators by adding the following to your code:
void* operator new[]( size_t size ) { return malloc( size ); } void* operator new( size_t size ) { return malloc( size ); } void operator delete[]( void *p ) { free( p ); } void operator delete[]( void *p, size_t size ) { free( p ); } void operator delete( void *p ) { free( p ); } void operator delete( void *p, size_t size ) { free( p ); }
Copyright © 2007 Trolltech | Trademarks | TQt 3.3.8
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