/** * xrdp: A Remote Desktop Protocol server. * * Copyright (C) Jay Sorg 2004-2012 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Parsing structs and macros * * based on parse.h from rdesktop * this is a super fast stream method, you bet * needed functions g_malloc, g_free, g_memset, g_memcpy */ #if !defined(PARSE_H) #define PARSE_H #include "arch.h" #if defined(L_ENDIAN) #elif defined(B_ENDIAN) #else #error Unknown endianness. #endif /* parser state */ struct stream { char* p; char* end; char* data; int size; /* offsets of various headers */ char* iso_hdr; char* mcs_hdr; char* sec_hdr; char* rdp_hdr; char* channel_hdr; char* next_packet; }; /******************************************************************************/ #define s_check(s) ((s)->p <= (s)->end) /******************************************************************************/ #define s_check_rem(s, n) ((s)->p + (n) <= (s)->end) /******************************************************************************/ #define s_check_end(s) ((s)->p == (s)->end) /******************************************************************************/ #define make_stream(s) \ (s) = (struct stream*)g_malloc(sizeof(struct stream), 1) /******************************************************************************/ #define init_stream(s, v) do \ { \ if ((v) > (s)->size) \ { \ g_free((s)->data); \ (s)->data = (char*)g_malloc((v), 0); \ (s)->size = (v); \ } \ (s)->p = (s)->data; \ (s)->end = (s)->data; \ (s)->next_packet = 0; \ } while (0) /******************************************************************************/ #define free_stream(s) do \ { \ if ((s) != 0) \ { \ g_free((s)->data); \ } \ g_free((s)); \ } while (0) /******************************************************************************/ #define s_push_layer(s, h, n) do \ { \ (s)->h = (s)->p; \ (s)->p += (n); \ } while (0) /******************************************************************************/ #define s_pop_layer(s, h) \ (s)->p = (s)->h /******************************************************************************/ #define s_mark_end(s) \ (s)->end = (s)->p /******************************************************************************/ #define in_sint8(s, v) do \ { \ (v) = *((signed char*)((s)->p)); \ (s)->p++; \ } while (0) /******************************************************************************/ #define in_uint8(s, v) do \ { \ (v) = *((unsigned char*)((s)->p)); \ (s)->p++; \ } while (0) /******************************************************************************/ #if defined(B_ENDIAN) || defined(NEED_ALIGN) #define in_sint16_le(s, v) do \ { \ (v) = (signed short) \ ( \ (*((unsigned char*)((s)->p + 0)) << 0) | \ (*((unsigned char*)((s)->p + 1)) << 8) \ ); \ (s)->p += 2; \ } while (0) #else #define in_sint16_le(s, v) do \ { \ (v) = *((signed short*)((s)->p)); \ (s)->p += 2; \ } while (0) #endif /******************************************************************************/ #if defined(B_ENDIAN) || defined(NEED_ALIGN) #define in_uint16_le(s, v) do \ { \ (v) = (unsigned short) \ ( \ (*((unsigned char*)((s)->p + 0)) << 0) | \ (*((unsigned char*)((s)->p + 1)) << 8) \ ); \ (s)->p += 2; \ } while (0) #else #define in_uint16_le(s, v) do \ { \ (v) = *((unsigned short*)((s)->p)); \ (s)->p += 2; \ } while (0) #endif /******************************************************************************/ #define in_uint16_be(s, v) do \ { \ (v) = *((unsigned char*)((s)->p)); \ (s)->p++; \ (v) <<= 8; \ (v) |= *((unsigned char*)((s)->p)); \ (s)->p++; \ } while (0) /******************************************************************************/ #if defined(B_ENDIAN) || defined(NEED_ALIGN) #define in_uint32_le(s, v) do \ { \ (v) = (unsigned int) \ ( \ (*((unsigned char*)((s)->p + 0)) << 0) | \ (*((unsigned char*)((s)->p + 1)) << 8) | \ (*((unsigned char*)((s)->p + 2)) << 16) | \ (*((unsigned char*)((s)->p + 3)) << 24) \ ); \ (s)->p += 4; \ } while (0) #else #define in_uint32_le(s, v) do \ { \ (v) = *((unsigned int*)((s)->p)); \ (s)->p += 4; \ } while (0) #endif /******************************************************************************/ #define in_uint32_be(s, v) do \ { \ (v) = *((unsigned char*)((s)->p)); \ (s)->p++; \ (v) <<= 8; \ (v) |= *((unsigned char*)((s)->p)); \ (s)->p++; \ (v) <<= 8; \ (v) |= *((unsigned char*)((s)->p)); \ (s)->p++; \ (v) <<= 8; \ (v) |= *((unsigned char*)((s)->p)); \ (s)->p++; \ } while (0) /******************************************************************************/ #define out_uint8(s, v) do \ { \ *((s)->p) = (unsigned char)(v); \ (s)->p++; \ } while (0) /******************************************************************************/ #if defined(B_ENDIAN) || defined(NEED_ALIGN) #define out_uint16_le(s, v) do \ { \ *((s)->p) = (unsigned char)((v) >> 0); \ (s)->p++; \ *((s)->p) = (unsigned char)((v) >> 8); \ (s)->p++; \ } while (0) #else #define out_uint16_le(s, v) do \ { \ *((unsigned short*)((s)->p)) = (unsigned short)(v); \ (s)->p += 2; \ } while (0) #endif /******************************************************************************/ #define out_uint16_be(s, v) do \ { \ *((s)->p) = (unsigned char)((v) >> 8); \ (s)->p++; \ *((s)->p) = (unsigned char)((v) >> 0); \ (s)->p++; \ } while (0) /******************************************************************************/ #if defined(B_ENDIAN) || defined(NEED_ALIGN) #define out_uint32_le(s, v) do \ { \ *((s)->p) = (unsigned char)((v) >> 0); \ (s)->p++; \ *((s)->p) = (unsigned char)((v) >> 8); \ (s)->p++; \ *((s)->p) = (unsigned char)((v) >> 16); \ (s)->p++; \ *((s)->p) = (unsigned char)((v) >> 24); \ (s)->p++; \ } while (0) #else #define out_uint32_le(s, v) do \ { \ *((unsigned int*)((s)->p)) = (v); \ (s)->p += 4; \ } while (0) #endif /******************************************************************************/ #define out_uint32_be(s, v) do \ { \ *((s)->p) = (unsigned char)((v) >> 24); \ s->p++; \ *((s)->p) = (unsigned char)((v) >> 16); \ s->p++; \ *((s)->p) = (unsigned char)((v) >> 8); \ s->p++; \ *((s)->p) = (unsigned char)(v); \ (s)->p++; \ } while (0) /******************************************************************************/ #define in_uint8p(s, v, n) do \ { \ (v) = (s)->p; \ (s)->p += (n); \ } while (0) /******************************************************************************/ #define in_uint8a(s, v, n) do \ { \ g_memcpy((v), (s)->p, (n)); \ (s)->p += (n); \ } while (0) /******************************************************************************/ #define in_uint8s(s, n) \ (s)->p += (n) /******************************************************************************/ #define out_uint8p(s, v, n) do \ { \ g_memcpy((s)->p, (v), (n)); \ (s)->p += (n); \ } while (0) /******************************************************************************/ #define out_uint8a(s, v, n) \ out_uint8p((s), (v), (n)) /******************************************************************************/ #define out_uint8s(s, n) do \ { \ g_memset((s)->p, 0, (n)); \ (s)->p += (n); \ } while (0) #endif