// Because, as we are loading the pixmap we ALSO need to know if it's a tile or not, in case that image will soon be used (and not destroyed by the garbager):
// Because, as we are loading the pixmap we ALSO need to know if it's a tile or not, in case that image will soon be used (and not destroyed by the garbager):
entry->pixmap=newTQPixmap(entry->location);
entry->pixmap=newTQPixmap(entry->location);
// Try to figure out if it's a tiled background image or not (default to NO):
// Try to figure out if it's a tiled background image or not (default to NO):