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akode/akode/lib/audioframe.h

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3.8 KiB

/* aKode AudioFrame
Copyright (C) 2004,2006 Allan Sandfeld Jensen <kde@carewolf.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Steet, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _AKODE_AUDIOFRAME_H
#define _AKODE_AUDIOFRAME_H
#include "akodelib.h"
#include "audioconfiguration.h"
#include <assert.h>
namespace aKode {
#define AKODE_POS_UNKNOWN -1
#define AKODE_POS_EOF -2
#define AKODE_POS_ERROR -3
//! The internal audio format
/*!
* AudioFrames are used through-out akodelib as the mean of audiotransport.
* It derives from AudioConfiguration because it caries its own interpretation
* around with it.
*/
struct AudioFrame : public AudioConfiguration {
public:
AudioFrame() : length(0), max(0), data(0) {};
~AudioFrame() { freeSpace(); }
/*!
* Reserves space in the frame for atleast \a iLength samples of the
* configuration \a config.
*/
void reserveSpace(const AudioConfiguration *config, long iLength) {
reserveSpace(config->channels, iLength, config->sample_width);
sample_rate = config->sample_rate;
channel_config = config->channel_config;
surround_config = config->surround_config;
}
void reserveSpace(uint8_t iChannels, long iLength, int8_t iWidth) {
// Sanity
assert(iChannels > 0);
assert(iWidth != 0 && iWidth >= -64 && iWidth <= 32);
// No reallocation needed
if ( data != 0 && channels == iChannels &&
max >= iLength && sample_width == iWidth)
{
length = iLength;
return;
}
// Reallocate
freeSpace();
channels = iChannels;
length = max = iLength;
sample_width = iWidth;
if (length == 0) {
data = 0;
return;
}
data = new int8_t*[channels+1];
int bytes = 0;
if (sample_width < 0) {
if (sample_width == -32)
bytes = 4;
else
if (sample_width == -64)
bytes = 8;
else
assert(false);
}
else {
bytes = (sample_width+7) / 8;
if (bytes == 3) bytes = 4; // 24bit uses 4 bytes
}
for(int i=0; i<iChannels; i++)
data[i] = new int8_t[length*bytes];
data[iChannels] = 0;
}
/*!
* Frees the space allocated for the buffer.
*/
void freeSpace()
{
if (!data) return;
int8_t** tmp = data;
while(*tmp) {
delete[] *tmp;
tmp++;
}
delete[] data;
pos = 0;
data = 0;
channels = 0;
length = 0;
max = 0;
}
/*!
* The current position in stream (measured in milliseconds)
* -1 if unknown
*/
long pos;
/*!
* The length of the frame in samples.
*/
long length;
/*!
* The maximum number of samples currently reserved in the frame.
*/
long max;
/*!
* The buffer is accessed according sample-width
* 1-8bit: int8_t, 9-16bit: int16_t, 17-32bit: int32_t
* -32bit: float, -64bit: double
*/
int8_t** data;
};
// evil function to swap the contents of two frames
inline void swapFrames(AudioFrame* toFrame, AudioFrame* fromFrame) {
AudioFrame tmpFrame;
tmpFrame = *toFrame;
*toFrame = *fromFrame;
*fromFrame = tmpFrame;
tmpFrame.data = 0;
}
} // namespace
#endif