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56 lines
1.7 KiB
56 lines
1.7 KiB
15 years ago
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/* NMM - Network-Integrated Multimedia Middleware
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*
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* Copyright (C) 2002-2006
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* NMM work group,
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* Computer Graphics Lab,
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* Saarland University, Germany
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* http://www.networkmultimedia.org
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*
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* Maintainer: Robert Gogolok <gogo@graphics.cs.uni-sb.de>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301
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* USA
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*/
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#ifndef SERVERREGISTRYPING_H
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#define SERVERREGISTRYPING_H
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#include <qsocket.h>
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/**
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* Connects to a remote host on the default NMM serverregistry port.
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*/
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class ServerregistryPing
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: public QSocket
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{
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Q_OBJECT
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public:
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ServerregistryPing(const QString & host, Q_UINT16 port = 22801);
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private slots:
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void socketConnected();
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void socketConnectionClosed();
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void socketError(int);
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signals:
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/**
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* This signal is emitted when the serverregistry gets available/unavailable.
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*/
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void registryAvailable(bool);
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};
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#endif
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