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/*
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Copyright (C) 2000 Nicolas Brodu
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nicolas.brodu@free.fr
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef MCOP_CONNECT_H
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#define MCOP_CONNECT_H
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/*
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* BC - Status (2002-03-08): connect / setValue functions
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*
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* Will be kept as they are (binary compatible).
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*/
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#include <string>
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#include "arts_export.h"
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namespace Arts {
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class Object;
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// Connect function overloaded for components with default port
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void ARTS_EXPORT connect(const Object& src, const std::string& output, const Object& dest, const std::string& input);
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void ARTS_EXPORT connect(const Object& src, const std::string& output, const Object& dest);
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void ARTS_EXPORT connect(const Object& src, const Object& dest, const std::string& input);
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void ARTS_EXPORT connect(const Object& src, const Object& dest);
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// Same for disconnect function
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void ARTS_EXPORT disconnect(const Object& src, const std::string& output, const Object& dest, const std::string& input);
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void ARTS_EXPORT disconnect(const Object& src, const std::string& output, const Object& dest);
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void ARTS_EXPORT disconnect(const Object& src, const Object& dest, const std::string& input);
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void ARTS_EXPORT disconnect(const Object& src, const Object& dest);
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// setValue function overloaded for components with default port
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void ARTS_EXPORT setValue(const Object& c, const std::string& port, const float fvalue);
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void ARTS_EXPORT setValue(const Object& c, const float fvalue);
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//void setValue(const Object& c, const std::string& port, const std::string& svalue);
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//void setValue(const Object& c, const std::string& svalue);
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}
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#endif
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