|
|
|
/*
|
|
|
|
|
|
|
|
Copyright (C) 2000-2002 Stefan Westerfeld
|
|
|
|
stefan@space.twc.de
|
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU Library General Public
|
|
|
|
License as published by the Free Software Foundation; either
|
|
|
|
version 2 of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
Library General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Library General Public License
|
|
|
|
along with this library; see the file COPYING.LIB. If not, write to
|
|
|
|
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
|
|
Boston, MA 02110-1301, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
|
|
|
|
#include "virtualports.h"
|
|
|
|
#include "startupmanager.h"
|
|
|
|
#include "gslschedule.h"
|
|
|
|
#include "debug.h"
|
|
|
|
#include "asyncschedule.h"
|
|
|
|
#include "audiosubsys.h"
|
|
|
|
#include <gsl/gslcommon.h>
|
|
|
|
#include <gsl/gslengine.h>
|
|
|
|
#include <algorithm>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <iostream>
|
|
|
|
#include <stack>
|
|
|
|
|
|
|
|
/* HACK */
|
|
|
|
class GslMainLoop {
|
|
|
|
protected:
|
|
|
|
std::list<GslClass *> freeClassList;
|
|
|
|
|
|
|
|
public:
|
|
|
|
GslEngineLoop loop;
|
|
|
|
|
|
|
|
static bool waitOnTransNeedData;
|
|
|
|
static bool gslDataCalculated;
|
|
|
|
|
|
|
|
/* static check function */
|
|
|
|
static gboolean gslCheck(gpointer /* data */, guint /* n_values */,
|
|
|
|
glong* /* timeout_p */,
|
|
|
|
guint /* n_fds */, const GPollFD* /* fds */,
|
|
|
|
gboolean /* revents_filled */)
|
|
|
|
{
|
|
|
|
return waitOnTransNeedData;
|
|
|
|
}
|
|
|
|
/* mainloop integration: initialize (called to get initial loop setup) */
|
|
|
|
void initialize()
|
|
|
|
{
|
|
|
|
gsl_transact(gsl_job_add_poll (gslCheck, 0, 0, 0, 0), 0);
|
|
|
|
gsl_engine_prepare(&loop);
|
|
|
|
|
|
|
|
for(unsigned int i = 0; i != loop.n_fds; i++)
|
|
|
|
{
|
|
|
|
printf("TODO: engine fd %d\n",i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* mainloop integration: process (TODO - should be called by IOManager) */
|
|
|
|
void process()
|
|
|
|
{
|
|
|
|
printf("TODO: mainloop wrapper for fd watches\n");
|
|
|
|
if(gsl_engine_check(&loop))
|
|
|
|
gsl_engine_dispatch();
|
|
|
|
}
|
|
|
|
/* wait for a transaction */
|
|
|
|
void waitOnTrans()
|
|
|
|
{
|
|
|
|
arts_return_if_fail(waitOnTransNeedData == false);
|
|
|
|
gsl_engine_wait_on_trans();
|
|
|
|
}
|
|
|
|
/* make the engine calculate something */
|
|
|
|
void run()
|
|
|
|
{
|
|
|
|
waitOnTransNeedData = true;
|
|
|
|
gslDataCalculated = false;
|
|
|
|
|
|
|
|
while(!gslDataCalculated && gsl_engine_check(&loop))
|
|
|
|
gsl_engine_dispatch();
|
|
|
|
|
|
|
|
gslDataCalculated = false;
|
|
|
|
waitOnTransNeedData = false;
|
|
|
|
|
|
|
|
if(!freeClassList.empty())
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* make sure that all transactions that are still pending
|
|
|
|
* get finished (especially important in threaded case,
|
|
|
|
* since an entry in the free list doesn't necessarily
|
|
|
|
* mean that the module has entierly been freed)
|
|
|
|
*/
|
|
|
|
waitOnTrans();
|
|
|
|
|
|
|
|
std::list<GslClass *>::iterator fi;
|
|
|
|
for(fi = freeClassList.begin(); fi != freeClassList.end(); fi++)
|
|
|
|
free(*fi);
|
|
|
|
|
|
|
|
freeClassList.clear();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void freeGslClass(GslClass *klass)
|
|
|
|
{
|
|
|
|
freeClassList.push_back(klass);
|
|
|
|
}
|
|
|
|
} gslMainLoop;
|
|
|
|
|
|
|
|
bool GslMainLoop::waitOnTransNeedData = false;
|
|
|
|
bool GslMainLoop::gslDataCalculated = false;
|
|
|
|
namespace Arts { extern void *gslGlobalMutexTable; }
|
|
|
|
|
|
|
|
|
|
|
|
using namespace std;
|
|
|
|
using namespace Arts;
|
|
|
|
|
|
|
|
// ----------- Port -----------
|
|
|
|
|
|
|
|
Port::Port(const string& name, void *ptr, long flags, StdScheduleNode* parent)
|
|
|
|
: _name(name), _ptr(ptr), _flags((AttributeType)flags),
|
|
|
|
parent(parent), _dynamicPort(false)
|
|
|
|
{
|
|
|
|
_vport = new VPort(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
Port::~Port()
|
|
|
|
{
|
|
|
|
if(_vport)
|
|
|
|
delete _vport;
|
|
|
|
}
|
|
|
|
|
|
|
|
AttributeType Port::flags()
|
|
|
|
{
|
|
|
|
return _flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
string Port::name()
|
|
|
|
{
|
|
|
|
return _name;
|
|
|
|
}
|
|
|
|
|
|
|
|
ASyncPort *Port::asyncPort()
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
AudioPort *Port::audioPort()
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Port::addAutoDisconnect(Port *source)
|
|
|
|
{
|
|
|
|
autoDisconnect.push_back(source);
|
|
|
|
source->autoDisconnect.push_back(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Port::removeAutoDisconnect(Port *source)
|
|
|
|
{
|
|
|
|
std::list<Port *>::iterator adi;
|
|
|
|
|
|
|
|
// remove our autodisconnection entry for source port
|
|
|
|
adi = find(autoDisconnect.begin(),autoDisconnect.end(),source);
|
|
|
|
assert(adi != autoDisconnect.end());
|
|
|
|
autoDisconnect.erase(adi);
|
|
|
|
|
|
|
|
// remove the source port autodisconnection entry to us
|
|
|
|
adi=find(source->autoDisconnect.begin(),source->autoDisconnect.end(),this);
|
|
|
|
assert(adi != source->autoDisconnect.end());
|
|
|
|
source->autoDisconnect.erase(adi);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Port::disconnectAll()
|
|
|
|
{
|
|
|
|
if(_vport)
|
|
|
|
delete _vport;
|
|
|
|
_vport = 0;
|
|
|
|
assert(autoDisconnect.empty());
|
|
|
|
while(!autoDisconnect.empty())
|
|
|
|
{
|
|
|
|
Port *other = *autoDisconnect.begin();
|
|
|
|
|
|
|
|
// syntax is disconnect(source)
|
|
|
|
if(_flags & streamIn)
|
|
|
|
// if we're incoming, other port is source
|
|
|
|
vport()->disconnect(other->vport());
|
|
|
|
else
|
|
|
|
// if we're outgoing, we're the source
|
|
|
|
other->vport()->disconnect(this->vport());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Port::setPtr(void *ptr)
|
|
|
|
{
|
|
|
|
_ptr = ptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ------- AudioPort ---------
|
|
|
|
|
|
|
|
AudioPort::AudioPort(const string& name,
|
|
|
|
void *ptr, long flags,StdScheduleNode *parent)
|
|
|
|
: Port(name,ptr,flags,parent)
|
|
|
|
{
|
|
|
|
destcount = 0;
|
|
|
|
sourcemodule = 0;
|
|
|
|
source = 0;
|
|
|
|
gslIsConstant = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
AudioPort::~AudioPort()
|
|
|
|
{
|
|
|
|
//
|
|
|
|
}
|
|
|
|
|
|
|
|
AudioPort *AudioPort::audioPort()
|
|
|
|
{
|
|
|
|
return this;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioPort::setFloatValue(float f)
|
|
|
|
{
|
|
|
|
gslIsConstant = true;
|
|
|
|
gslConstantValue = f;
|
|
|
|
|
|
|
|
parent->_connectionCountChanged = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioPort::connect(Port *psource)
|
|
|
|
{
|
|
|
|
if (source) return; // Error, should not happen (See BR70028)
|
|
|
|
source = psource->audioPort();
|
|
|
|
assert(source);
|
|
|
|
addAutoDisconnect(psource);
|
|
|
|
|
|
|
|
source->parent->_connectionCountChanged = parent->_connectionCountChanged = true;
|
|
|
|
source->destcount++;
|
|
|
|
sourcemodule = source->parent;
|
|
|
|
|
|
|
|
// GSL connect
|
|
|
|
GslTrans *trans = gsl_trans_open();
|
|
|
|
gsl_trans_add(trans, gsl_job_connect(source->parent->gslModule,
|
|
|
|
source->gslEngineChannel,
|
|
|
|
parent->gslModule,
|
|
|
|
gslEngineChannel));
|
|
|
|
gsl_trans_commit(trans);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioPort::disconnect(Port *psource)
|
|
|
|
{
|
|
|
|
if (!source || source != psource->audioPort()) return; // Error, should not happen (See BR70028)
|
|
|
|
assert(source);
|
|
|
|
assert(source == psource->audioPort());
|
|
|
|
removeAutoDisconnect(psource);
|
|
|
|
|
|
|
|
assert(sourcemodule == source->parent);
|
|
|
|
sourcemodule = 0;
|
|
|
|
|
|
|
|
source->parent->_connectionCountChanged = parent->_connectionCountChanged = true;
|
|
|
|
source->destcount--;
|
|
|
|
source = 0;
|
|
|
|
|
|
|
|
// GSL disconnect
|
|
|
|
GslTrans *trans = gsl_trans_open();
|
|
|
|
gsl_trans_add(trans, gsl_job_disconnect(parent->gslModule,
|
|
|
|
gslEngineChannel));
|
|
|
|
gsl_trans_commit(trans);
|
|
|
|
}
|
|
|
|
|
|
|
|
// --------- MultiPort ----------
|
|
|
|
|
|
|
|
MultiPort::MultiPort(const string& name,
|
|
|
|
void *ptr, long flags,StdScheduleNode *parent)
|
|
|
|
: Port(name,ptr,flags,parent)
|
|
|
|
{
|
|
|
|
conns = 0;
|
|
|
|
nextID = 0;
|
|
|
|
initConns();
|
|
|
|
}
|
|
|
|
|
|
|
|
MultiPort::~MultiPort()
|
|
|
|
{
|
|
|
|
if(conns)
|
|
|
|
{
|
|
|
|
delete[] conns;
|
|
|
|
conns = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MultiPort::initConns()
|
|
|
|
{
|
|
|
|
if(conns != 0) delete[] conns;
|
|
|
|
conns = new float_ptr[parts.size() + 1];
|
|
|
|
conns[parts.size()] = (float *)0;
|
|
|
|
|
|
|
|
*(float ***)_ptr = conns;
|
|
|
|
|
|
|
|
long n = 0;
|
|
|
|
std::list<Part>::iterator i;
|
|
|
|
for(i = parts.begin();i != parts.end(); i++)
|
|
|
|
{
|
|
|
|
AudioPort *p = i->dest;
|
|
|
|
p->setPtr((void *)&conns[n++]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MultiPort::connect(Port *port)
|
|
|
|
{
|
|
|
|
AudioPort *dport;
|
|
|
|
char sid[20];
|
|
|
|
sprintf(sid,"%ld",nextID++);
|
|
|
|
|
|
|
|
addAutoDisconnect(port);
|
|
|
|
|
|
|
|
dport = new AudioPort("_"+_name+string(sid),0,streamIn,parent);
|
|
|
|
|
|
|
|
Part part;
|
|
|
|
part.src = (AudioPort *)port;
|
|
|
|
part.dest = dport;
|
|
|
|
|
|
|
|
parts.push_back(part);
|
|
|
|
initConns();
|
|
|
|
|
|
|
|
parent->addDynamicPort(dport);
|
|
|
|
dport->vport()->connect(port->vport());
|
|
|
|
}
|
|
|
|
|
|
|
|
void MultiPort::disconnect(Port *sport)
|
|
|
|
{
|
|
|
|
AudioPort *port = (AudioPort *)sport;
|
|
|
|
removeAutoDisconnect(sport);
|
|
|
|
|
|
|
|
std::list<Part>::iterator i;
|
|
|
|
for(i = parts.begin(); i != parts.end(); i++)
|
|
|
|
{
|
|
|
|
if(i->src == port)
|
|
|
|
{
|
|
|
|
AudioPort *dport = i->dest;
|
|
|
|
parts.erase(i);
|
|
|
|
initConns();
|
|
|
|
|
|
|
|
dport->vport()->disconnect(port->vport());
|
|
|
|
parent->removeDynamicPort(dport);
|
|
|
|
|
|
|
|
delete dport;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// -------- StdScheduleNode ---------
|
|
|
|
|
|
|
|
void StdScheduleNode::freeConn()
|
|
|
|
{
|
|
|
|
if(inConn)
|
|
|
|
{
|
|
|
|
delete[] inConn;
|
|
|
|
inConn = 0;
|
|
|
|
}
|
|
|
|
if(outConn)
|
|
|
|
{
|
|
|
|
delete[] outConn;
|
|
|
|
outConn = 0;
|
|
|
|
}
|
|
|
|
inConnCount = outConnCount = 0;
|
|
|
|
|
|
|
|
if(gslModule)
|
|
|
|
{
|
|
|
|
gsl_transact(gsl_job_discard(gslModule),0);
|
|
|
|
|
|
|
|
gslModule = 0;
|
|
|
|
gslRunning = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::gslProcess(GslModule *module, guint n_values)
|
|
|
|
{
|
|
|
|
StdScheduleNode *node = (StdScheduleNode *)module->user_data;
|
|
|
|
if(!node->running) /* FIXME: need reasonable suspend in the engine */
|
|
|
|
return;
|
|
|
|
|
|
|
|
arts_return_if_fail(node->module != 0);
|
|
|
|
|
|
|
|
GslMainLoop::gslDataCalculated = true;
|
|
|
|
|
|
|
|
unsigned long j;
|
|
|
|
for(j=0;j<node->inConnCount;j++)
|
|
|
|
{
|
|
|
|
if(node->inConn[j]->gslIsConstant)
|
|
|
|
*((float **)node->inConn[j]->_ptr) =
|
|
|
|
gsl_engine_const_values(node->inConn[j]->gslConstantValue);
|
|
|
|
else
|
|
|
|
*((float **)node->inConn[j]->_ptr) = const_cast<float *>(module->istreams[j].values);
|
|
|
|
}
|
|
|
|
|
|
|
|
for(j=0;j<node->outConnCount;j++)
|
|
|
|
*((float **)node->outConn[j]->_ptr) = module->ostreams[j].values;
|
|
|
|
|
|
|
|
node->module->calculateBlock(n_values);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void gslModuleFree(gpointer /* data */, const GslClass *klass)
|
|
|
|
{
|
|
|
|
gslMainLoop.freeGslClass(const_cast<GslClass *>(klass));
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::rebuildConn()
|
|
|
|
{
|
|
|
|
std::list<Port *>::iterator i;
|
|
|
|
|
|
|
|
freeConn();
|
|
|
|
|
|
|
|
inConnCount = outConnCount = 0;
|
|
|
|
inConn = new AudioPort_ptr[ports.size()];
|
|
|
|
outConn = new AudioPort_ptr[ports.size()];
|
|
|
|
|
|
|
|
for(i=ports.begin();i != ports.end();i++)
|
|
|
|
{
|
|
|
|
AudioPort *p = (*i)->audioPort();
|
|
|
|
if(p)
|
|
|
|
{
|
|
|
|
if(p->flags() & streamIn)
|
|
|
|
{
|
|
|
|
p->gslEngineChannel = inConnCount;
|
|
|
|
inConn[inConnCount++] = p;
|
|
|
|
}
|
|
|
|
if(p->flags() & streamOut)
|
|
|
|
{
|
|
|
|
p->gslEngineChannel = outConnCount;
|
|
|
|
outConn[outConnCount++] = p;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* create GSL node */
|
|
|
|
GslClass *gslClass = (GslClass *)calloc(sizeof(GslClass),1);
|
|
|
|
gslClass->n_istreams = inConnCount;
|
|
|
|
gslClass->n_ostreams = outConnCount;
|
|
|
|
gslClass->process = gslProcess;
|
|
|
|
gslClass->free = gslModuleFree;
|
|
|
|
|
|
|
|
gslModule = gsl_module_new (gslClass, (StdScheduleNode *)this);
|
|
|
|
|
|
|
|
GslTrans *trans = gsl_trans_open();
|
|
|
|
gsl_trans_add(trans,gsl_job_integrate(gslModule));
|
|
|
|
gsl_trans_add(trans,gsl_job_set_consumer(gslModule, running));
|
|
|
|
gslRunning = running;
|
|
|
|
|
|
|
|
/* since destroying the old module and creating a new one will destroy
|
|
|
|
* all the connections, we need to restore them here
|
|
|
|
*/
|
|
|
|
unsigned int c;
|
|
|
|
for(c = 0; c < inConnCount; c++)
|
|
|
|
{
|
|
|
|
if(inConn[c]->source)
|
|
|
|
{
|
|
|
|
gsl_trans_add(trans,
|
|
|
|
gsl_job_connect(inConn[c]->source->parent->gslModule,
|
|
|
|
inConn[c]->source->gslEngineChannel,
|
|
|
|
inConn[c]->parent->gslModule,
|
|
|
|
inConn[c]->gslEngineChannel));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for(c = 0; c < outConnCount; c++)
|
|
|
|
{
|
|
|
|
std::list<Port *>::iterator ci;
|
|
|
|
|
|
|
|
for(ci = outConn[c]->autoDisconnect.begin();
|
|
|
|
ci != outConn[c]->autoDisconnect.end(); ci++)
|
|
|
|
{
|
|
|
|
AudioPort *dest = (*ci)->audioPort();
|
|
|
|
if( dest )
|
|
|
|
{
|
|
|
|
gsl_trans_add(trans,
|
|
|
|
gsl_job_connect(outConn[c]->parent->gslModule,
|
|
|
|
outConn[c]->gslEngineChannel,
|
|
|
|
dest->parent->gslModule,
|
|
|
|
dest->gslEngineChannel));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
arts_debug( "no audio port: %s for %s", ( *ci )->name().c_str(), _object->_interfaceName().c_str() );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
gsl_trans_commit(trans);
|
|
|
|
}
|
|
|
|
|
|
|
|
Object_skel *StdScheduleNode::object()
|
|
|
|
{
|
|
|
|
return _object;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *StdScheduleNode::cast(const string &target)
|
|
|
|
{
|
|
|
|
if(target == "StdScheduleNode") return (StdScheduleNode *)this;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void StdScheduleNode::accessModule()
|
|
|
|
{
|
|
|
|
if(module) return;
|
|
|
|
|
|
|
|
module = (SynthModule_base *)_object->_cast(Arts::SynthModule_base::_IID);
|
|
|
|
if(!module)
|
|
|
|
arts_warning("Error using interface %s in the flowsystem: only objects"
|
|
|
|
" implementing Arts::SynthModule should carry streams.",
|
|
|
|
_object->_interfaceName().c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
StdScheduleNode::StdScheduleNode(Object_skel *object, StdFlowSystem *flowSystem) : ScheduleNode(object)
|
|
|
|
{
|
|
|
|
_object = object;
|
|
|
|
this->flowSystem = flowSystem;
|
|
|
|
running = false;
|
|
|
|
suspended = false;
|
|
|
|
module = 0;
|
|
|
|
gslModule = 0;
|
|
|
|
gslRunning = false;
|
|
|
|
queryInitStreamFunc = 0;
|
|
|
|
inConn = outConn = 0;
|
|
|
|
inConnCount = outConnCount = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
StdScheduleNode::~StdScheduleNode()
|
|
|
|
{
|
|
|
|
/* stop module if still running */
|
|
|
|
if(running) stop();
|
|
|
|
/* disconnect all ports */
|
|
|
|
stack<Port *> disconnect_stack;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* we must be a bit careful here, as dynamic ports (which are created
|
|
|
|
* for connections by MultiPorts) will suddenly start disappearing, so
|
|
|
|
* we better make a copy of those ports that will stay, and disconnect
|
|
|
|
* them then
|
|
|
|
*/
|
|
|
|
std::list<Port *>::iterator i;
|
|
|
|
for(i=ports.begin();i != ports.end();i++)
|
|
|
|
{
|
|
|
|
if(!(*i)->dynamicPort()) disconnect_stack.push(*i);
|
|
|
|
}
|
|
|
|
|
|
|
|
while(!disconnect_stack.empty())
|
|
|
|
{
|
|
|
|
disconnect_stack.top()->disconnectAll();
|
|
|
|
disconnect_stack.pop();
|
|
|
|
}
|
|
|
|
/* free them */
|
|
|
|
for(i=ports.begin();i != ports.end();i++)
|
|
|
|
delete (*i);
|
|
|
|
ports.clear();
|
|
|
|
|
|
|
|
freeConn();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::initStream(const string& name, void *ptr, long flags)
|
|
|
|
{
|
|
|
|
if(flags == -1)
|
|
|
|
{
|
|
|
|
queryInitStreamFunc = (QueryInitStreamFunc)ptr;
|
|
|
|
}
|
|
|
|
else if(flags & streamAsync)
|
|
|
|
{
|
|
|
|
ports.push_back(new ASyncPort(name,ptr,flags,this));
|
|
|
|
}
|
|
|
|
else if(flags & streamMulti)
|
|
|
|
{
|
|
|
|
ports.push_back(new MultiPort(name,ptr,flags,this));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ports.push_back(new AudioPort(name,ptr,flags,this));
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: maybe initialize a bit later
|
|
|
|
rebuildConn();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::addDynamicPort(Port *port)
|
|
|
|
{
|
|
|
|
port->setDynamicPort();
|
|
|
|
ports.push_back(port);
|
|
|
|
rebuildConn();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::removeDynamicPort(Port *port)
|
|
|
|
{
|
|
|
|
std::list<Port *>::iterator i;
|
|
|
|
for(i=ports.begin();i!=ports.end();i++)
|
|
|
|
{
|
|
|
|
Port *p = *i;
|
|
|
|
if(p->name() == port->name())
|
|
|
|
{
|
|
|
|
ports.erase(i);
|
|
|
|
rebuildConn();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::start()
|
|
|
|
{
|
|
|
|
assert(!running);
|
|
|
|
running = true;
|
|
|
|
|
|
|
|
//cout << "start" << endl;
|
|
|
|
accessModule();
|
|
|
|
module->streamInit();
|
|
|
|
module->streamStart();
|
|
|
|
flowSystem->startedChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::stop()
|
|
|
|
{
|
|
|
|
assert(running);
|
|
|
|
running = false;
|
|
|
|
|
|
|
|
accessModule();
|
|
|
|
module->streamEnd();
|
|
|
|
flowSystem->startedChanged();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::requireFlow()
|
|
|
|
{
|
|
|
|
// cout << "rf" << module->_interfaceName() << endl;
|
|
|
|
flowSystem->updateStarted();
|
|
|
|
gslMainLoop.run();
|
|
|
|
}
|
|
|
|
|
|
|
|
AutoSuspendState StdScheduleNode::suspendable()
|
|
|
|
{
|
|
|
|
if(running) {
|
|
|
|
accessModule();
|
|
|
|
return module->autoSuspend();
|
|
|
|
}
|
|
|
|
// if its not running, who cares?
|
|
|
|
return asSuspend;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::suspend()
|
|
|
|
{
|
|
|
|
if(running) {
|
|
|
|
accessModule();
|
|
|
|
suspended = true;
|
|
|
|
if((module->autoSuspend() & asSuspendMask) == asSuspendStop) stop();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::restart()
|
|
|
|
{
|
|
|
|
if(suspended) {
|
|
|
|
accessModule();
|
|
|
|
suspended = false;
|
|
|
|
if(!running && (module->autoSuspend() & asSuspendMask) == asSuspendStop) start();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Port *StdScheduleNode::findPort(const string& name)
|
|
|
|
{
|
|
|
|
std::list<Port *>::iterator i;
|
|
|
|
for(i=ports.begin();i!=ports.end();i++)
|
|
|
|
{
|
|
|
|
Port *p = *i;
|
|
|
|
if(p->name() == name) return p;
|
|
|
|
}
|
|
|
|
if(queryInitStreamFunc)
|
|
|
|
{
|
|
|
|
if(queryInitStreamFunc(_object,name))
|
|
|
|
{
|
|
|
|
for(i=ports.begin();i!=ports.end();i++)
|
|
|
|
{
|
|
|
|
Port *p = *i;
|
|
|
|
if(p->name() == name) return p;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::virtualize(const std::string& port,
|
|
|
|
ScheduleNode *implNode,
|
|
|
|
const std::string& implPort)
|
|
|
|
{
|
|
|
|
StdScheduleNode *impl=(StdScheduleNode *)implNode->cast("StdScheduleNode");
|
|
|
|
if(impl)
|
|
|
|
{
|
|
|
|
Port *p1 = findPort(port);
|
|
|
|
Port *p2 = impl->findPort(implPort);
|
|
|
|
|
|
|
|
assert(p1);
|
|
|
|
assert(p2);
|
|
|
|
p1->vport()->virtualize(p2->vport());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::devirtualize(const std::string& port,
|
|
|
|
ScheduleNode *implNode,
|
|
|
|
const std::string& implPort)
|
|
|
|
{
|
|
|
|
StdScheduleNode *impl=(StdScheduleNode *)implNode->cast("StdScheduleNode");
|
|
|
|
if(impl)
|
|
|
|
{
|
|
|
|
Port *p1 = findPort(port);
|
|
|
|
Port *p2 = impl->findPort(implPort);
|
|
|
|
|
|
|
|
p1->vport()->devirtualize(p2->vport());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::connect(const string& port, ScheduleNode *dest,
|
|
|
|
const string& destport)
|
|
|
|
{
|
|
|
|
RemoteScheduleNode *rsn = dest->remoteScheduleNode();
|
|
|
|
if(rsn)
|
|
|
|
{
|
|
|
|
// RemoteScheduleNodes know better how to connect remotely
|
|
|
|
rsn->connect(destport,this,port);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
flowSystem->restart();
|
|
|
|
|
|
|
|
Port *p1 = findPort(port);
|
|
|
|
Port *p2 = ((StdScheduleNode *)dest)->findPort(destport);
|
|
|
|
|
|
|
|
if(p1 && p2)
|
|
|
|
{
|
|
|
|
if((p1->flags() & streamIn) && (p2->flags() & streamOut))
|
|
|
|
{
|
|
|
|
p1->vport()->connect(p2->vport());
|
|
|
|
}
|
|
|
|
else if((p2->flags() & streamIn) && (p1->flags() & streamOut))
|
|
|
|
{
|
|
|
|
p2->vport()->connect(p1->vport());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::disconnect(const string& port, ScheduleNode *dest,
|
|
|
|
const string& destport)
|
|
|
|
{
|
|
|
|
RemoteScheduleNode *rsn = dest->remoteScheduleNode();
|
|
|
|
if(rsn)
|
|
|
|
{
|
|
|
|
// RemoteScheduleNodes know better how to disconnect remotely
|
|
|
|
rsn->disconnect(destport,this,port);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
flowSystem->restart();
|
|
|
|
|
|
|
|
Port *p1 = findPort(port);
|
|
|
|
Port *p2 = ((StdScheduleNode *)dest)->findPort(destport);
|
|
|
|
|
|
|
|
if(p1 && p2)
|
|
|
|
{
|
|
|
|
if((p1->flags() & streamIn) && (p2->flags() & streamOut))
|
|
|
|
{
|
|
|
|
p1->vport()->disconnect(p2->vport());
|
|
|
|
}
|
|
|
|
else if((p2->flags() & streamIn) && (p1->flags() & streamOut))
|
|
|
|
{
|
|
|
|
p2->vport()->disconnect(p1->vport());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
AttributeType StdScheduleNode::queryFlags(const std::string& port)
|
|
|
|
{
|
|
|
|
arts_debug("findPort(%s)", port.c_str());
|
|
|
|
arts_debug("have %ld ports", ports.size());
|
|
|
|
Port *p1 = findPort(port);
|
|
|
|
arts_debug("done");
|
|
|
|
|
|
|
|
if(p1)
|
|
|
|
{
|
|
|
|
arts_debug("result %d",(long)p1->flags());
|
|
|
|
return p1->flags();
|
|
|
|
}
|
|
|
|
arts_debug("failed");
|
|
|
|
return (AttributeType)0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdScheduleNode::setFloatValue(const string& port, float value)
|
|
|
|
{
|
|
|
|
AudioPort *p = findPort(port)->audioPort();
|
|
|
|
|
|
|
|
if(p) {
|
|
|
|
p->vport()->setFloatValue(value);
|
|
|
|
} else {
|
|
|
|
assert(false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned long StdScheduleNode::inputConnectionCount(const string& port)
|
|
|
|
{
|
|
|
|
unsigned long result = 0;
|
|
|
|
|
|
|
|
unsigned int c;
|
|
|
|
for(c = 0; c < inConnCount; c++)
|
|
|
|
{
|
|
|
|
if(inConn[c]->name() == port)
|
|
|
|
{
|
|
|
|
if(inConn[c]->source || inConn[c]->gslIsConstant)
|
|
|
|
result++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned long StdScheduleNode::outputConnectionCount(const string& port)
|
|
|
|
{
|
|
|
|
unsigned long result = 0;
|
|
|
|
|
|
|
|
unsigned int c;
|
|
|
|
for(c = 0; c < outConnCount; c++)
|
|
|
|
{
|
|
|
|
if(outConn[c]->name() == port)
|
|
|
|
result += outConn[c]->destcount;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
StdFlowSystem::StdFlowSystem()
|
|
|
|
{
|
|
|
|
_suspended = false;
|
|
|
|
needUpdateStarted = false;
|
|
|
|
|
|
|
|
/* TODO: correct parameters */
|
|
|
|
static bool gsl_is_initialized = false;
|
|
|
|
if(!gsl_is_initialized)
|
|
|
|
{
|
|
|
|
GslConfigValue values[3] = {
|
|
|
|
{ "wave_chunk_padding", 8 },
|
|
|
|
{ "dcache_block_size", 4000, },
|
|
|
|
{ 0, 0 }
|
|
|
|
};
|
|
|
|
gsl_is_initialized = true;
|
|
|
|
|
|
|
|
if (!g_thread_supported ())
|
|
|
|
g_thread_init(0);
|
|
|
|
gsl_init(values, (GslMutexTable *)gslGlobalMutexTable);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* FIXME: both of these are really supposed to be tunable
|
|
|
|
* - the 512 because of low-latency apps, where calculating smaller
|
|
|
|
* block sizes might be necessary
|
|
|
|
* - the 44100 because of the obvious reason, that not every artsd
|
|
|
|
* is running at that rate
|
|
|
|
*/
|
|
|
|
gsl_engine_init(false, 512, 44100, /* subsamplemask */ 63);
|
|
|
|
if(gslGlobalMutexTable)
|
|
|
|
arts_debug("gsl: using Unix98 pthreads directly for mutexes and conditions");
|
|
|
|
/*gsl_engine_debug_enable(GslEngineDebugLevel(GSL_ENGINE_DEBUG_JOBS | GSL_ENGINE_DEBUG_SCHED));*/
|
|
|
|
}
|
|
|
|
gslMainLoop.initialize();
|
|
|
|
}
|
|
|
|
|
|
|
|
ScheduleNode *StdFlowSystem::addObject(Object_skel *object)
|
|
|
|
{
|
|
|
|
// do not add new modules when being in suspended state
|
|
|
|
restart();
|
|
|
|
|
|
|
|
StdScheduleNode *node = new StdScheduleNode(object,this);
|
|
|
|
nodes.push_back(node);
|
|
|
|
return node;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::removeObject(ScheduleNode *node)
|
|
|
|
{
|
|
|
|
StdScheduleNode *xnode = (StdScheduleNode *)node->cast("StdScheduleNode");
|
|
|
|
assert(xnode);
|
|
|
|
nodes.remove(xnode);
|
|
|
|
delete xnode;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool StdFlowSystem::suspended()
|
|
|
|
{
|
|
|
|
return _suspended;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool StdFlowSystem::suspendable()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* What it does:
|
|
|
|
* -------------
|
|
|
|
*
|
|
|
|
* The suspension algorithm will first divide the graph of modules into
|
|
|
|
* subgraphs of interconnected modules. A subgraph is suspendable if
|
|
|
|
* all of its modules are suspendable and the subgraph does not contain
|
|
|
|
* producer(s) and consumer(s) at the same time.
|
|
|
|
*
|
|
|
|
* Finally, our module graph is suspendable if all its subgraphs are.
|
|
|
|
*
|
|
|
|
* How it is implemented:
|
|
|
|
* ----------------------
|
|
|
|
*
|
|
|
|
* For efficiency reasons, both steps are merged together. First all
|
|
|
|
* modules will be marked as unseen. Then a module is picked and
|
|
|
|
* all modules that it connects to are recursively added to the
|
|
|
|
* subgraph.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* initialization: no nodes are seen
|
|
|
|
*/
|
|
|
|
std::list<StdScheduleNode *>::iterator i;
|
|
|
|
for (i = nodes.begin(); i != nodes.end(); i++)
|
|
|
|
{
|
|
|
|
StdScheduleNode *node = *i;
|
|
|
|
node->suspendTag = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
stack<StdScheduleNode*> todo;
|
|
|
|
for(i = nodes.begin(); i != nodes.end(); i++)
|
|
|
|
{
|
|
|
|
bool haveConsumer = false;
|
|
|
|
bool haveProducer = false;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* examine the subgraph consisting of all nodes connected to (*i)
|
|
|
|
* (only will do anything if suspendTag is not already set)
|
|
|
|
*/
|
|
|
|
|
|
|
|
todo.push(*i);
|
|
|
|
do
|
|
|
|
{
|
|
|
|
StdScheduleNode *node = todo.top();
|
|
|
|
todo.pop();
|
|
|
|
|
|
|
|
if(!node->suspendTag)
|
|
|
|
{
|
|
|
|
node->suspendTag = true; // never examine this node again
|
|
|
|
|
|
|
|
switch (node->suspendable())
|
|
|
|
{
|
|
|
|
case asNoSuspend|asProducer:
|
|
|
|
case asNoSuspend|asConsumer:
|
|
|
|
case asNoSuspend:
|
|
|
|
return false;
|
|
|
|
break;
|
|
|
|
case asSuspend:
|
|
|
|
case asSuspendStop:
|
|
|
|
/* nothing */
|
|
|
|
break;
|
|
|
|
case asSuspend|asProducer:
|
|
|
|
case asSuspendStop|asProducer:
|
|
|
|
if(haveConsumer)
|
|
|
|
return false;
|
|
|
|
else
|
|
|
|
haveProducer = true;
|
|
|
|
break;
|
|
|
|
case asSuspend|asConsumer:
|
|
|
|
case asSuspendStop|asConsumer:
|
|
|
|
if(haveProducer)
|
|
|
|
return false;
|
|
|
|
else
|
|
|
|
haveConsumer = true;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
arts_fatal("bad suspend value %d", node->suspendable());
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int c;
|
|
|
|
for(c = 0; c < node->inConnCount; c++)
|
|
|
|
{
|
|
|
|
if(node->inConn[c]->source)
|
|
|
|
todo.push(node->inConn[c]->source->parent);
|
|
|
|
}
|
|
|
|
|
|
|
|
for(c = 0; c < node->outConnCount; c++)
|
|
|
|
{
|
|
|
|
std::list<Port *>::iterator ci;
|
|
|
|
|
|
|
|
for(ci = node->outConn[c]->autoDisconnect.begin();
|
|
|
|
ci != node->outConn[c]->autoDisconnect.end(); ci++)
|
|
|
|
{
|
|
|
|
AudioPort *dest = (*ci)->audioPort();
|
|
|
|
if(dest)
|
|
|
|
todo.push(dest->parent);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} while(!todo.empty());
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::suspend()
|
|
|
|
{
|
|
|
|
if(!_suspended)
|
|
|
|
{
|
|
|
|
std::list<StdScheduleNode *>::iterator i;
|
|
|
|
for(i = nodes.begin();i != nodes.end();i++)
|
|
|
|
{
|
|
|
|
StdScheduleNode *node = *i;
|
|
|
|
node->suspend();
|
|
|
|
}
|
|
|
|
_suspended = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::restart()
|
|
|
|
{
|
|
|
|
if(_suspended)
|
|
|
|
{
|
|
|
|
std::list<StdScheduleNode *>::iterator i;
|
|
|
|
for(i = nodes.begin();i != nodes.end();i++)
|
|
|
|
{
|
|
|
|
StdScheduleNode *node = *i;
|
|
|
|
node->restart();
|
|
|
|
}
|
|
|
|
_suspended = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* remote accessibility */
|
|
|
|
|
|
|
|
void StdFlowSystem::startObject(Object node)
|
|
|
|
{
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)node._node()->cast("StdScheduleNode");
|
|
|
|
sn->start();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::stopObject(Object node)
|
|
|
|
{
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)node._node()->cast("StdScheduleNode");
|
|
|
|
sn->stop();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::connectObject(Object sourceObject,const string& sourcePort,
|
|
|
|
Object destObject, const std::string& destPort)
|
|
|
|
{
|
|
|
|
arts_debug("connect port %s to %s", sourcePort.c_str(), destPort.c_str());
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)sourceObject._node()->cast("StdScheduleNode");
|
|
|
|
assert(sn);
|
|
|
|
|
|
|
|
Port *port = sn->findPort(sourcePort);
|
|
|
|
assert(port);
|
|
|
|
|
|
|
|
StdScheduleNode *destsn =
|
|
|
|
(StdScheduleNode *)destObject._node()->cast("StdScheduleNode");
|
|
|
|
if(destsn)
|
|
|
|
{
|
|
|
|
sn->connect(sourcePort,destsn,destPort);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ASyncPort *ap = port->asyncPort();
|
|
|
|
|
|
|
|
if(ap)
|
|
|
|
{
|
|
|
|
FlowSystemSender sender;
|
|
|
|
FlowSystemReceiver receiver;
|
|
|
|
FlowSystem remoteFs;
|
|
|
|
|
|
|
|
string dest = destObject.toString() + ":" + destPort;
|
|
|
|
ASyncNetSend *netsend = new ASyncNetSend(ap, dest);
|
|
|
|
|
|
|
|
sender = FlowSystemSender::_from_base(netsend); // don't release netsend
|
|
|
|
remoteFs = destObject._flowSystem();
|
|
|
|
receiver = remoteFs.createReceiver(destObject, destPort, sender);
|
|
|
|
netsend->setReceiver(receiver);
|
|
|
|
arts_debug("connected an asyncnetsend");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::disconnectObject(Object sourceObject,
|
|
|
|
const string& sourcePort, Object destObject, const std::string& destPort)
|
|
|
|
{
|
|
|
|
arts_debug("disconnect port %s and %s",sourcePort.c_str(),destPort.c_str());
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)sourceObject._node()->cast("StdScheduleNode");
|
|
|
|
assert(sn);
|
|
|
|
|
|
|
|
Port *port = sn->findPort(sourcePort);
|
|
|
|
assert(port);
|
|
|
|
|
|
|
|
StdScheduleNode *destsn =
|
|
|
|
(StdScheduleNode *)destObject._node()->cast("StdScheduleNode");
|
|
|
|
if(destsn)
|
|
|
|
{
|
|
|
|
sn->disconnect(sourcePort,destsn,destPort);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ASyncPort *ap = port->asyncPort();
|
|
|
|
if(ap)
|
|
|
|
{
|
|
|
|
string dest = destObject.toString() + ":" + destPort;
|
|
|
|
ap->disconnectRemote(dest);
|
|
|
|
arts_debug("disconnected an asyncnetsend");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
AttributeType StdFlowSystem::queryFlags(Object node, const std::string& port)
|
|
|
|
{
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)node._node()->cast("StdScheduleNode");
|
|
|
|
assert(sn);
|
|
|
|
return sn->queryFlags(port);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::setFloatValue(Object node, const std::string& port,
|
|
|
|
float value)
|
|
|
|
{
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)node._node()->cast("StdScheduleNode");
|
|
|
|
assert(sn);
|
|
|
|
sn->setFloatValue(port,value);
|
|
|
|
}
|
|
|
|
|
|
|
|
FlowSystemReceiver StdFlowSystem::createReceiver(Object object,
|
|
|
|
const string &port, FlowSystemSender sender)
|
|
|
|
{
|
|
|
|
StdScheduleNode *sn =
|
|
|
|
(StdScheduleNode *)object._node()->cast("StdScheduleNode");
|
|
|
|
|
|
|
|
Port *p = sn->findPort(port);
|
|
|
|
assert(p);
|
|
|
|
|
|
|
|
ASyncPort *ap = p->asyncPort();
|
|
|
|
|
|
|
|
if(ap)
|
|
|
|
{
|
|
|
|
arts_debug("creating packet receiver");
|
|
|
|
return FlowSystemReceiver::_from_base(new ASyncNetReceive(ap, sender));
|
|
|
|
}
|
|
|
|
return FlowSystemReceiver::null();
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::updateStarted()
|
|
|
|
{
|
|
|
|
if(!needUpdateStarted)
|
|
|
|
return;
|
|
|
|
|
|
|
|
needUpdateStarted = false;
|
|
|
|
|
|
|
|
std::list<StdScheduleNode*>::iterator ni;
|
|
|
|
GslTrans *trans = 0;
|
|
|
|
|
|
|
|
for(ni = nodes.begin(); ni != nodes.end(); ni++)
|
|
|
|
{
|
|
|
|
StdScheduleNode *node = *ni;
|
|
|
|
|
|
|
|
if(node->running != node->gslRunning)
|
|
|
|
{
|
|
|
|
if(!trans)
|
|
|
|
trans = gsl_trans_open();
|
|
|
|
gsl_trans_add(trans, gsl_job_set_consumer(node->gslModule, node->running));
|
|
|
|
node->gslRunning = node->running;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(trans)
|
|
|
|
gsl_trans_commit(trans);
|
|
|
|
}
|
|
|
|
|
|
|
|
void StdFlowSystem::startedChanged()
|
|
|
|
{
|
|
|
|
needUpdateStarted = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// hacked initialization of Dispatcher::the()->flowSystem ;)
|
|
|
|
|
|
|
|
namespace Arts {
|
|
|
|
|
|
|
|
static class SetFlowSystem : public StartupClass {
|
|
|
|
FlowSystem_impl *fs;
|
|
|
|
public:
|
|
|
|
void startup()
|
|
|
|
{
|
|
|
|
fs = new StdFlowSystem;
|
|
|
|
Dispatcher::the()->setFlowSystem(fs);
|
|
|
|
}
|
|
|
|
void shutdown()
|
|
|
|
{
|
|
|
|
fs->_release();
|
|
|
|
}
|
|
|
|
} sfs;
|
|
|
|
|
|
|
|
}
|
|
|
|
|