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/*
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Copyright (C) 1999-2000 Stefan Westerfeld
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stefan@space.twc.de
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2001 Matthias Kretz
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kretz@kde.org
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2003 Allan Sandfeld Jensen
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kde@carewolf.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Permission is also granted to link this program with the Qt
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library, treating Qt like a library that normally accompanies the
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operating system kernel, whether or not that is in fact the case.
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*/
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#ifndef SIMPLESOUNDSERVER_IMPL_H
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#define SIMPLESOUNDSERVER_IMPL_H
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#include "soundserver.h"
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#include "artsflow.h"
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#include <list>
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#include "arts_export.h"
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namespace Arts {
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class ARTS_EXPORT SoundServerJob
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{
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public:
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long ID;
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virtual ~SoundServerJob();
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virtual void detach(const Object& object);
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virtual void terminate() = 0;
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virtual bool done() = 0;
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};
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class ARTS_EXPORT PlayWavJob : public SoundServerJob
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{
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protected:
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Synth_PLAY_WAV wav;
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Synth_AMAN_PLAY out;
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bool terminated;
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public:
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PlayWavJob(const std::string& filename);
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void terminate();
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bool done();
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};
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class ARTS_EXPORT PlayObjectJob : public SoundServerJob
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{
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protected:
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PlayObject plob;
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bool terminated;
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public:
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PlayObjectJob(PlayObject newPlob);
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void terminate();
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bool done();
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};
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class ARTS_EXPORT PlayStreamJob : public SoundServerJob
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{
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protected:
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ByteSoundProducer sender;
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ByteStreamToAudio convert;
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Synth_AMAN_PLAY out;
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public:
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PlayStreamJob(ByteSoundProducer bsp);
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void detach(const Object& object);
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void terminate();
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bool done();
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};
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class ARTS_EXPORT RecordStreamJob : public SoundServerJob
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{
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protected:
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ByteSoundReceiver receiver;
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AudioToByteStream convert;
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Synth_AMAN_RECORD in;
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public:
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RecordStreamJob(ByteSoundReceiver bsr);
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void detach(const Object& object);
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void terminate();
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bool done();
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};
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class ARTS_EXPORT SimpleSoundServer_impl : virtual public SimpleSoundServer_skel,
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public TimeNotify
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{
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protected:
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Synth_PLAY playSound;
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Synth_RECORD recordSound;
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Synth_BUS_DOWNLINK soundcardBus;
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Synth_BUS_UPLINK recordBus;
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std::list<SoundServerJob *> jobs;
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StereoEffectStack _outstack;
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StereoVolumeControl _outVolume;
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long asCount;
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long autoSuspendTime;
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long bufferMultiplier;
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public:
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SimpleSoundServer_impl();
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~SimpleSoundServer_impl();
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void notifyTime();
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// streaming audio
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float minStreamBufferTime();
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float serverBufferTime();
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void attach(ByteSoundProducer bsp);
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void detach(ByteSoundProducer bsp);
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void attachRecorder(ByteSoundReceiver bsr);
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void detachRecorder(ByteSoundReceiver bsr);
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// simple soundserver interface
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long play(const std::string& s);
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// kmedia2
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PlayObject createPlayObject(const std::string& filename);
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StereoEffectStack outstack();
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Object createObject(const std::string& name);
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};
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}
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#endif /* SIMPLESOUNDSERVER_IMPL_H */
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