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/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef MCOP_DYNAMICREQUEST_H
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#define MCOP_DYNAMICREQUEST_H
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#include "buffer.h"
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#include "anyref.h"
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#include <vector>
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#include <string>
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#include "arts_export.h"
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/*
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* BC - Status (2002-03-08): DynamicRequest
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*
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* Has to be kept binary compatible (use d ptr).
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*/
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namespace Arts {
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class Object;
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class Type;
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class DynamicRequestPrivate;
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/**
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* The DynamicRequest class can be used to invoke requests on objects, without
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* using IDL generated code to do so (i.e. you can talk to objects without
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* having to know their interfaces at compile time)
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*
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* Suppose you have the interface
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*
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* interface SimpleSoundServer {
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* [...]
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* long play(string file); // plays a file and returns an id
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* [...]
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* };
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*
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* And server is of type SimpleSoundServer, you can write in your C++ code:
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*
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* long id;
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* if(DynamicRequest(server).method("play").param("/tmp/bong.wav").invoke(id))
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* {
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* cout << "playing file now, id is " << id << endl;
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* }
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* else
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* {
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* cout << "something went wrong with the dynamic request" << endl;
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* }
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*
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* You can of course also add parameters and other information one-by-one:
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*
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* DynamicRequest request(server);
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* request.method("play");
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* request.param("/tmp/bong.wav");
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*
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* long id;
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* if(request.invoke(id)) cout << "success" << endl;
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*/
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class ARTS_EXPORT DynamicRequest {
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public:
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/**
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* creates a dynamic request which will be sent to a specific object
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*/
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DynamicRequest(const Object& object);
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/**
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* deletes the dynamic request
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*/
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~DynamicRequest();
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/**
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* says that the following method will be a oneway method, for example
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*
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* DynamicRequest(someobject).oneway().method("stop").invoke();
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*/
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DynamicRequest& oneway();
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/**
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* sets the method to invoke
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*/
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DynamicRequest& method(const std::string& method);
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/**
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* adds a parameter to the call
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*/
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DynamicRequest& param(const AnyConstRef& value);
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/**
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* executes the request, call this if you don't expect a return type
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*
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* @returns true if the request could be performed
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*/
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bool invoke();
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/**
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* executes the request: this version accepts an AnyRef& as result type
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*
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* @returns true if the request could be performed
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*/
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bool invoke(const AnyRef& result);
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/*
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* TODO: Some types can't yet be used in dynamic requests, these are
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* enum, sequence<enum>, type, sequence<type>, object, sequence<object>
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*/
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private:
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DynamicRequestPrivate *d;
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};
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}
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#endif /* MCOP_DYNAMICREQUEST_H */
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