|
|
|
/*
|
|
|
|
|
|
|
|
Copyright (C) 2000 Stefan Westerfeld
|
|
|
|
stefan@space.twc.de
|
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU Library General Public
|
|
|
|
License as published by the Free Software Foundation; either
|
|
|
|
version 2 of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
Library General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Library General Public License
|
|
|
|
along with this library; see the file COPYING.LIB. If not, write to
|
|
|
|
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
|
|
Boston, MA 02110-1301, USA.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "referenceclean.h"
|
|
|
|
#include "time.h"
|
|
|
|
|
|
|
|
using namespace std;
|
|
|
|
using namespace Arts;
|
|
|
|
|
|
|
|
ReferenceClean::ReferenceClean(Pool<Object_skel>& objectPool)
|
|
|
|
:objectPool(objectPool)
|
|
|
|
{
|
|
|
|
Dispatcher::the()->ioManager()->addTimer(5000, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReferenceClean::notifyTime()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* This last_notify and now check is because IOManager accumulates
|
|
|
|
* notifyTime() calls, so it may happen that we don't get one for ten
|
|
|
|
* seconds, and then two. However, this breaks the "second-chance"
|
|
|
|
* algorithm referenceClean is using, which depends on the fact that
|
|
|
|
* there is some significant time delay between two calls. So we'll
|
|
|
|
* verify it by hand.
|
|
|
|
*/
|
|
|
|
|
|
|
|
static time_t last_notify = 0;
|
|
|
|
time_t now;
|
|
|
|
|
|
|
|
time(&now);
|
|
|
|
if(now-last_notify > 4)
|
|
|
|
{
|
|
|
|
clean();
|
|
|
|
last_notify = now;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReferenceClean::forceClean()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* as we're giving a second chance on reference clean, we need to
|
|
|
|
* clean twice to really really clean up
|
|
|
|
*/
|
|
|
|
clean();
|
|
|
|
clean();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReferenceClean::clean()
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
* we manually iterate through the pool here, to get around the problem
|
|
|
|
* that if an object disappears, ten other objects might cease to exist
|
|
|
|
* as well (as they are dependant), which would break a list which we
|
|
|
|
* could obtain via enumerate() and would probably lead to a crash
|
|
|
|
*/
|
|
|
|
unsigned long l;
|
|
|
|
|
|
|
|
for(l=0; l<objectPool.max(); l++)
|
|
|
|
{
|
|
|
|
Object_skel *skel = objectPool[l];
|
|
|
|
if(skel) skel->_referenceClean();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ReferenceClean::~ReferenceClean()
|
|
|
|
{
|
|
|
|
Dispatcher::the()->ioManager()->removeTimer(this);
|
|
|
|
}
|