You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
arts/soundserver/simplesoundserver_impl.h

149 lines
3.4 KiB

/*
Copyright (C) 1999-2000 Stefan Westerfeld
stefan@space.twc.de
2001 Matthias Kretz
kretz@kde.org
2003 Allan Sandfeld Jensen
kde@carewolf.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Permission is also granted to link this program with the Qt
library, treating Qt like a library that normally accompanies the
operating system kernel, whether or not that is in fact the case.
*/
#ifndef SIMPLESOUNDSERVER_IMPL_H
#define SIMPLESOUNDSERVER_IMPL_H
#include "soundserver.h"
#include "artsflow.h"
#include <list>
#include "arts_export.h"
namespace Arts {
class ARTS_EXPORT SoundServerJob
{
public:
long ID;
virtual ~SoundServerJob();
virtual void detach(const Object& object);
virtual void terminate() = 0;
virtual bool done() = 0;
};
class ARTS_EXPORT PlayWavJob : public SoundServerJob
{
protected:
Synth_PLAY_WAV wav;
Synth_AMAN_PLAY out;
bool terminated;
public:
PlayWavJob(const std::string& filename);
void terminate();
bool done();
};
class ARTS_EXPORT PlayObjectJob : public SoundServerJob
{
protected:
PlayObject plob;
bool terminated;
public:
PlayObjectJob(PlayObject newPlob);
void terminate();
bool done();
};
class ARTS_EXPORT PlayStreamJob : public SoundServerJob
{
protected:
ByteSoundProducer sender;
ByteStreamToAudio convert;
Synth_AMAN_PLAY out;
public:
PlayStreamJob(ByteSoundProducer bsp);
void detach(const Object& object);
void terminate();
bool done();
};
class ARTS_EXPORT RecordStreamJob : public SoundServerJob
{
protected:
ByteSoundReceiver receiver;
AudioToByteStream convert;
Synth_AMAN_RECORD in;
public:
RecordStreamJob(ByteSoundReceiver bsr);
void detach(const Object& object);
void terminate();
bool done();
};
class ARTS_EXPORT SimpleSoundServer_impl : virtual public SimpleSoundServer_skel,
public TimeNotify
{
protected:
Synth_PLAY playSound;
Synth_RECORD recordSound;
Synth_BUS_DOWNLINK soundcardBus;
Synth_BUS_UPLINK recordBus;
std::list<SoundServerJob *> jobs;
StereoEffectStack _outstack;
StereoVolumeControl _outVolume;
long asCount;
long autoSuspendTime;
long bufferMultiplier;
public:
SimpleSoundServer_impl();
~SimpleSoundServer_impl();
void notifyTime();
// streaming audio
float minStreamBufferTime();
float serverBufferTime();
void attach(ByteSoundProducer bsp);
void detach(ByteSoundProducer bsp);
void attachRecorder(ByteSoundReceiver bsr);
void detachRecorder(ByteSoundReceiver bsr);
// simple soundserver interface
long play(const std::string& s);
// kmedia2
PlayObject createPlayObject(const std::string& filename);
StereoEffectStack outstack();
Object createObject(const std::string& name);
};
}
#endif /* SIMPLESOUNDSERVER_IMPL_H */