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646 lines
13 KiB
646 lines
13 KiB
/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <sys/time.h>
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#include <sys/stat.h>
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#ifdef HAVE_SYS_SELECT_H
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#include <sys/select.h> // Needed on some systems.
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#endif
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#ifdef HAVE_SYS_SOUNDCARD_H
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#include <sys/soundcard.h>
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#endif
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <iostream>
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#include <algorithm>
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#include <cstring>
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#include "debug.h"
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#include "audiosubsys.h"
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#include "audioio.h"
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#define DEFAULT_DEVICE_NAME "/dev/dsp"
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#undef DEBUG_WAVEFORM
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#ifdef DEBUG_WAVEFORM
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#include <fstream>
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#endif
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using namespace std;
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using namespace Arts;
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//--- automatic startup class
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static AudioSubSystemStart aStart;
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void AudioSubSystemStart::startup()
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{
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_instance = new AudioSubSystem();
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}
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void AudioSubSystemStart::shutdown()
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{
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delete _instance;
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}
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//--- AudioSubSystemPrivate data
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class Arts::AudioSubSystemPrivate
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{
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public:
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#ifdef DEBUG_WAVEFORM
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ofstream plotfile;
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#endif
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AudioIO *audioIO;
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string audioIOName;
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bool audioIOInit;
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unsigned int adjustDuplexOffsetIndex;
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int adjustDuplexOffset[4];
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int adjustDuplexCount;
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};
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//--- AudioSubSystem implementation
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AudioSubSystem *AudioSubSystem::the()
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{
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return aStart.the();
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}
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const char *AudioSubSystem::error()
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{
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return _error.c_str();
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}
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AudioSubSystem::AudioSubSystem()
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{
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d = new AudioSubSystemPrivate;
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#ifdef DEBUG_WAVEFORM
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d->plotfile.open( "/dev/shm/audiosubsystem.plot" );
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#endif
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d->audioIO = 0;
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d->audioIOInit = false;
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_running = false;
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consumer = 0;
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producer = 0;
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fragment_buffer = 0;
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}
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AudioSubSystem::~AudioSubSystem()
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{
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delete d->audioIO;
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delete d;
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}
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bool AudioSubSystem::attachProducer(ASProducer *producer)
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{
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assert(producer);
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if(this->producer) return false;
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this->producer = producer;
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return true;
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}
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bool AudioSubSystem::attachConsumer(ASConsumer *consumer)
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{
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assert(consumer);
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if(this->consumer) return false;
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this->consumer = consumer;
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return true;
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}
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void AudioSubSystem::detachProducer()
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{
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assert(producer);
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producer = 0;
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if(_running) close();
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}
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void AudioSubSystem::detachConsumer()
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{
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assert(consumer);
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consumer = 0;
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if(_running) close();
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}
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/* initially creates default AudioIO */
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void AudioSubSystem::initAudioIO()
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{
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/* auto detect */
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if(!d->audioIOInit)
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{
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string bestName;
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int bestValue = 0;
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arts_debug("autodetecting driver: ");
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for(int i = 0; i < AudioIO::queryAudioIOCount(); i++)
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{
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string name = AudioIO::queryAudioIOParamStr(i, AudioIO::name);
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AudioIO *aio = AudioIO::createAudioIO(name.c_str());
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int value = aio->getParam(AudioIO::autoDetect);
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arts_debug(" - %s: %d", name.c_str(), value);
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if(value > bestValue)
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{
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bestName = name;
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bestValue = value;
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}
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delete aio;
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}
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if(bestValue)
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{
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arts_debug("... which means we'll default to %s", bestName.c_str());
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audioIO(bestName);
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}
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else
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{
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arts_debug("... nothing we could use as default found");
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}
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}
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}
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void AudioSubSystem::audioIO(const string& audioIO)
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{
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if(d->audioIO)
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delete d->audioIO;
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d->audioIOName = audioIO;
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d->audioIO = AudioIO::createAudioIO(audioIO.c_str());
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d->audioIOInit = true;
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}
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string AudioSubSystem::audioIO()
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{
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initAudioIO();
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return d->audioIOName;
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}
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void AudioSubSystem::deviceName(const string& deviceName)
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{
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initAudioIO();
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if(!d->audioIO) return;
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d->audioIO->setParamStr(AudioIO::deviceName, deviceName.c_str());
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}
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string AudioSubSystem::deviceName()
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{
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initAudioIO();
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if(!d->audioIO) return "";
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return d->audioIO->getParamStr(AudioIO::deviceName);
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}
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void AudioSubSystem::fragmentCount(int fragmentCount)
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{
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initAudioIO();
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if(!d->audioIO) return;
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d->audioIO->setParam(AudioIO::fragmentCount, fragmentCount);
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}
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int AudioSubSystem::fragmentCount()
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{
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initAudioIO();
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if(!d->audioIO) return 0;
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return d->audioIO->getParam(AudioIO::fragmentCount);
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}
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void AudioSubSystem::fragmentSize(int fragmentSize)
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{
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initAudioIO();
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if(!d->audioIO) return;
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d->audioIO->setParam(AudioIO::fragmentSize, fragmentSize);
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}
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int AudioSubSystem::fragmentSize()
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{
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initAudioIO();
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if(!d->audioIO) return 0;
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return d->audioIO->getParam(AudioIO::fragmentSize);
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}
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void AudioSubSystem::samplingRate(int samplingRate)
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{
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initAudioIO();
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if(!d->audioIO) return;
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d->audioIO->setParam(AudioIO::samplingRate, samplingRate);
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}
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int AudioSubSystem::samplingRate()
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{
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initAudioIO();
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if(!d->audioIO) return 0;
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return d->audioIO->getParam(AudioIO::samplingRate);
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}
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void AudioSubSystem::channels(int channels)
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{
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initAudioIO();
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if(!d->audioIO) return;
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d->audioIO->setParam(AudioIO::channels, channels);
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}
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int AudioSubSystem::channels()
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{
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initAudioIO();
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if(!d->audioIO) return 0;
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return d->audioIO->getParam(AudioIO::channels);
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}
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void AudioSubSystem::format(int format)
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{
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initAudioIO();
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if(!d->audioIO) return;
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d->audioIO->setParam(AudioIO::format, format);
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}
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int AudioSubSystem::format()
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{
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initAudioIO();
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if(!d->audioIO) return 0;
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return d->audioIO->getParam(AudioIO::format);
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}
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int AudioSubSystem::bits()
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{
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int _format = format();
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arts_assert(_format == 0 || _format == 8 || _format == 16 || _format == 17 || _format == 32);
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return (_format & (32 | 16 | 8));
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}
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void AudioSubSystem::fullDuplex(bool fullDuplex)
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{
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initAudioIO();
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if(!d->audioIO) return;
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int direction = fullDuplex?3:2;
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d->audioIO->setParam(AudioIO::direction, direction);
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}
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bool AudioSubSystem::fullDuplex()
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{
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initAudioIO();
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if(!d->audioIO) return false;
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return d->audioIO->getParam(AudioIO::direction) == 3;
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}
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int AudioSubSystem::selectReadFD()
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{
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initAudioIO();
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if(!d->audioIO) return false;
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return d->audioIO->getParam(AudioIO::selectReadFD);
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}
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int AudioSubSystem::selectWriteFD()
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{
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initAudioIO();
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if(!d->audioIO) return false;
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return d->audioIO->getParam(AudioIO::selectWriteFD);
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}
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bool AudioSubSystem::check()
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{
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bool ok = open();
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if(ok) close();
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return ok;
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}
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bool AudioSubSystem::open()
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{
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assert(!_running);
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initAudioIO();
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if(!d->audioIO)
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{
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if(d->audioIOName.empty())
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_error = "couldn't auto detect which audio I/O method to use";
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else
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_error = "unable to select '"+d->audioIOName+"' style audio I/O";
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return false;
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}
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if(d->audioIO->open())
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{
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_running = true;
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_fragmentSize = d->audioIO->getParam(AudioIO::fragmentSize);
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_fragmentCount = d->audioIO->getParam(AudioIO::fragmentCount);
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// allocate global buffer to do I/O
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assert(fragment_buffer == 0);
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fragment_buffer = new char[_fragmentSize];
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d->adjustDuplexCount = 0;
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return true;
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}
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else
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{
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_error = d->audioIO->getParamStr(AudioIO::lastError);
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return false;
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}
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}
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void AudioSubSystem::close()
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{
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assert(_running);
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assert(d->audioIO);
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d->audioIO->close();
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wBuffer.clear();
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rBuffer.clear();
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_running = false;
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if(fragment_buffer)
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{
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delete[] fragment_buffer;
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fragment_buffer = 0;
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}
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}
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bool AudioSubSystem::running()
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{
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return _running;
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}
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void AudioSubSystem::handleIO(int type)
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{
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assert(d->audioIO);
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if(type & ioRead)
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{
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int len = d->audioIO->read(fragment_buffer,_fragmentSize);
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if(len > 0)
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{
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if(rBuffer.size() < _fragmentSize * _fragmentCount * bits() / 8 * channels())
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{
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rBuffer.write(len,fragment_buffer);
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#ifdef DEBUG_WAVEFORM
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float * end = (float *)(fragment_buffer + len);
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float * floatbuffer = (float *)fragment_buffer;
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while(floatbuffer < end)
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{
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d->plotfile << *floatbuffer++ << "\n";
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++floatbuffer;
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}
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#endif
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}
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else
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{
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arts_debug( "AudioSubSystem: rBuffer is too full" );
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}
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}
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}
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if(type & ioWrite)
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{
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/*
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* make sure that we have a fragment full of data at least
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*/
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Rewrite:
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while(wBuffer.size() < _fragmentSize)
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{
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long wbsz = wBuffer.size();
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producer->needMore();
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if(wbsz == wBuffer.size())
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{
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/*
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* Even though we asked the client to supply more
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* data, he didn't give us more. So we can't supply
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* output data as well. Bad luck. Might produce a
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* buffer underrun - but we can't help here.
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*/
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arts_info("full duplex: no more data available (underrun)");
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return;
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}
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}
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/*
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* look how much we really can write without blocking
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*/
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int space = d->audioIO->getParam(AudioIO::canWrite);
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int can_write = min(space, _fragmentSize);
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if(can_write > 0)
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{
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/*
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* ok, so write it (as we checked that our buffer has enough data
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* to do so and the soundcardbuffer has enough data to handle this
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* write, nothing can go wrong here)
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*/
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int rSize = wBuffer.read(can_write,fragment_buffer);
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assert(rSize == can_write);
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int len = d->audioIO->write(fragment_buffer,can_write);
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if(len != can_write)
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arts_fatal("AudioSubSystem::handleIO: write failed\n"
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"len = %d, can_write = %d, errno = %d (%s)\n\n"
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"This might be a sound hardware/driver specific problem"
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" (see aRts FAQ)",len,can_write,errno,strerror(errno));
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if(fullDuplex())
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{
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/*
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* if we're running full duplex, here is a good place to check
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* for full duplex drift
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*/
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d->adjustDuplexCount += can_write;
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if(d->adjustDuplexCount > samplingRate())
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{
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adjustDuplexBuffers();
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d->adjustDuplexCount = 0;
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}
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}
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}
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// If we can write a fragment more, then do so right now:
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if (space >= _fragmentSize*2) goto Rewrite;
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}
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assert((type & ioExcept) == 0);
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}
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void AudioSubSystem::read(void *buffer, int size)
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{
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/* if not enough data can be read, produce some */
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while(rBuffer.size() < size)
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adjustInputBuffer(1);
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/* finally, just take the data out of the input buffer */
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int rSize = rBuffer.read(size,buffer);
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assert(rSize == size);
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}
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void AudioSubSystem::write(void *buffer, int size)
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{
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wBuffer.write(size,buffer);
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}
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float AudioSubSystem::outputDelay()
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{
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int fsize = _fragmentSize;
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int fcount = _fragmentCount;
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if(fsize > 0 && fcount > 0) // not all AudioIO classes need to support this
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{
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double hardwareBuffer = fsize * fcount;
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double freeOutputSpace = d->audioIO->getParam(AudioIO::canWrite);
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double playSpeed = channels() * samplingRate() * (bits() / 8);
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return (hardwareBuffer - freeOutputSpace) / playSpeed;
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}
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else return 0.0;
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}
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void AudioSubSystem::adjustDuplexBuffers()
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{
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int fsize = _fragmentSize;
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int fcount = _fragmentCount;
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if(fsize > 0 && fcount > 0) // not all AudioIO classes need to support this
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{
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int bound = 2; //max(fcount/2, 1);
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int optimalOffset = fsize * (fcount + bound);
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int minOffset = fsize * fcount;
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int maxOffset = fsize * (fcount + 2 * bound);
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int canRead = d->audioIO->getParam(AudioIO::canRead);
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if(canRead < 0)
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{
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arts_warning("AudioSubSystem::adjustDuplexBuffers: canRead < 0?");
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canRead = 0;
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}
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int canWrite = d->audioIO->getParam(AudioIO::canWrite);
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if(canWrite < 0)
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{
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arts_warning("AudioSubSystem::adjustDuplexBuffers: canWrite < 0?");
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canWrite = 0;
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}
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int currentOffset = rBuffer.size() + wBuffer.size()
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+ canRead + max((fsize * fcount) - canWrite, 0);
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d->adjustDuplexOffset[d->adjustDuplexOffsetIndex++ & 3] = currentOffset;
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if(d->adjustDuplexOffsetIndex <= 4) return;
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int avgOffset;
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avgOffset = d->adjustDuplexOffset[0]
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+ d->adjustDuplexOffset[1]
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+ d->adjustDuplexOffset[2]
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+ d->adjustDuplexOffset[3];
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avgOffset /= 4;
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/*
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printf("offset: %d avg %d min %d opt %d max %d\r", currentOffset,
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avgOffset, minOffset, optimalOffset, maxOffset);
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fflush(stdout);
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*/
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if(minOffset <= avgOffset && avgOffset <= maxOffset)
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return;
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d->adjustDuplexOffsetIndex = 0;
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int adjust = (optimalOffset - currentOffset) / _fragmentSize;
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arts_debug("AudioSubSystem::adjustDuplexBuffers(%d)", adjust);
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}
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}
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void AudioSubSystem::adjustInputBuffer(int count)
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{
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if(format() == 8)
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{
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memset( fragment_buffer, 0x80, _fragmentSize );
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}
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else
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{
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memset( fragment_buffer, 0, _fragmentSize );
|
|
}
|
|
|
|
while(count > 0 && rBuffer.size() < _fragmentSize * _fragmentCount * 4)
|
|
{
|
|
rBuffer.write(_fragmentSize, fragment_buffer);
|
|
#ifdef DEBUG_WAVEFORM
|
|
float * end = (float *)(fragment_buffer + _fragmentSize);
|
|
float * floatbuffer = (float *)fragment_buffer;
|
|
while(floatbuffer < end)
|
|
{
|
|
d->plotfile << *floatbuffer++ << "\n";
|
|
++floatbuffer;
|
|
}
|
|
#endif
|
|
count--;
|
|
}
|
|
|
|
while(count < 0 && rBuffer.size() >= _fragmentSize)
|
|
{
|
|
rBuffer.read(_fragmentSize, fragment_buffer);
|
|
count++;
|
|
}
|
|
}
|
|
|
|
void AudioSubSystem::emergencyCleanup()
|
|
{
|
|
if(producer || consumer)
|
|
{
|
|
fprintf(stderr, "AudioSubSystem::emergencyCleanup\n");
|
|
|
|
if(producer)
|
|
detachProducer();
|
|
if(consumer)
|
|
detachConsumer();
|
|
}
|
|
}
|