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196 lines
4.8 KiB
196 lines
4.8 KiB
/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include <math.h>
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#include "artsflow.h"
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#include "stdsynthmodule.h"
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#include "flowsystem.h"
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#include <debug.h>
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#include <cstring>
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using namespace Arts;
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namespace Arts {
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class StereoVolumeControl_impl : virtual public StereoVolumeControl_skel,
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virtual public StdSynthModule
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{
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float _scaleFactor;
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float _currentVolumeLeft;
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float _currentVolumeRight;
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bool _virtualized;
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bool _calcVolume;
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public:
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StereoVolumeControl_impl() :_scaleFactor(1.0), _currentVolumeLeft(0.0),
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_currentVolumeRight(0.0), _virtualized( false ),
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_calcVolume( false )
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{
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virtualize();
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}
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/*attribute float scaleFactor;*/
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void scaleFactor(float newFactor) {
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if(_scaleFactor != newFactor)
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{
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_scaleFactor = newFactor;
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scaleFactor_changed(newFactor);
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if( _scaleFactor == 1.0 )
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{
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if( !_calcVolume && !_virtualized )
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virtualize();
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}
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else if( _virtualized )
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devirtualize();
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}
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}
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float scaleFactor() { return _scaleFactor; }
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/*
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readonly attribute float currentVolumeLeft;
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readonly attribute float currentVolumeRight;
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*/
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float currentVolumeLeft()
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{
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if( _virtualized && !_calcVolume )
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needVolumeCalculation();
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return _currentVolumeLeft;
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}
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float currentVolumeRight()
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{
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if( _virtualized && !_calcVolume )
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needVolumeCalculation();
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return _currentVolumeRight;
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}
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void needVolumeCalculation()
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{
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arts_debug( "calculate Volume in StereoVolumeControl" );
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_calcVolume = true;
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devirtualize();
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}
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void virtualize()
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{
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arts_debug( "virtualize StereoVolumeControl" );
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_virtualized = true;
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_node()->virtualize( "inleft", _node(), "outleft" );
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_node()->virtualize( "inright", _node(), "outright" );
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_currentVolumeRight = _currentVolumeLeft = 0.0;
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}
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void devirtualize()
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{
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arts_debug( "devirtualize StereoVolumeControl" );
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_virtualized = false;
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_node()->devirtualize( "inleft", _node(), "outleft" );
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_node()->devirtualize( "inright", _node(), "outright" );
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}
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/*
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in audio stream inleft, inright;
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out audio stream outleft, outright;
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*/
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void calculateBlock(unsigned long samples)
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{
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if( _scaleFactor == 1.0 )
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{
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if( _calcVolume )
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{
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/*
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* make sure that we reach zero sometimes - otherwise there are
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* performance issues with calculations close to zero
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*/
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if(fabs(_currentVolumeLeft) < 0.001) _currentVolumeLeft = 0.0;
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if(fabs(_currentVolumeRight) < 0.001) _currentVolumeRight = 0.0;
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for( unsigned long i = 0; i < samples; i += 10 )
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{
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/* measure volume */
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float delta;
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// left
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delta = fabs( outleft[ i ] ) - _currentVolumeLeft;
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if( delta > 0.0 )
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_currentVolumeLeft += 0.1 * delta;
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else
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_currentVolumeLeft += 0.003 * delta;
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// right
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delta = fabs( outright[ i ] ) - _currentVolumeRight;
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if( delta > 0.0 )
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_currentVolumeRight += 0.1 * delta;
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else
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_currentVolumeRight += 0.003 * delta;
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}
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memcpy( outleft, inleft, samples * sizeof( float ) );
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memcpy( outright, inright, samples * sizeof( float ) );
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}
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return;
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}
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unsigned long i;
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/*
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* make sure that we reach zero sometimes - otherwise there are
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* performance issues with calculations close to zero
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*/
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if(fabs(_currentVolumeLeft) < 0.001) _currentVolumeLeft = 0.0;
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if(fabs(_currentVolumeRight) < 0.001) _currentVolumeRight = 0.0;
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for(i=0;i<samples;i++)
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{
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/* scale */
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outleft[i] = inleft[i] * _scaleFactor;
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outright[i] = inright[i] * _scaleFactor;
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/* measure volume */
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float delta;
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// left
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delta = fabs(outleft[i])-_currentVolumeLeft;
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if(delta > 0.0)
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_currentVolumeLeft += 0.01 * delta;
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else
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_currentVolumeLeft += 0.0003 * delta;
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// right
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delta = fabs(outright[i])-_currentVolumeRight;
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if(delta > 0.0)
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_currentVolumeRight += 0.01 * delta;
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else
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_currentVolumeRight += 0.0003 * delta;
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}
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}
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AutoSuspendState autoSuspend() {
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return (_currentVolumeLeft+_currentVolumeRight<0.001)?
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asSuspend : asNoSuspend;
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}
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};
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REGISTER_IMPLEMENTATION(StereoVolumeControl_impl);
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}
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