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232 lines
4.4 KiB
232 lines
4.4 KiB
/*
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Copyright (C) 2001 Jochen Hoenicke
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jochen@gnu.org
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Copyright (C) 2003 Ian Chiew
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ian@snork.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/**
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* only compile esound AudioIO class if libesd was detected during
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* configure
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*/
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#ifdef HAVE_LIBESD
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <sys/time.h>
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#include <sys/stat.h>
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <iostream>
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#include "audioio.h"
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#include "audiosubsys.h"
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#include "iomanager.h"
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#include "dispatcher.h"
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#include <esd.h>
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#ifdef __BIG_ENDIAN__
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#define _format_bits 17
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#else
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#define _format_bits 16
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#endif
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namespace Arts {
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class AudioIOESD : public AudioIO, public IONotify {
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protected:
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int server_fd, read_fd, write_fd;
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public:
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AudioIOESD();
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void setParam(AudioParam param, int& value);
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int getParam(AudioParam param);
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void notifyIO(int fd, int type);
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bool open();
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void close();
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void run();
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int read(void *buffer, int size);
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int write(void *buffer, int size);
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};
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REGISTER_AUDIO_IO(AudioIOESD,"esd","Enlightened Sound Daemon");
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}
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using namespace std;
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using namespace Arts;
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AudioIOESD::AudioIOESD()
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{
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/*
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* default parameters
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*/
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param(samplingRate) = 44100;
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paramStr(deviceName) = "null";
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param(fragmentSize) = 1024;
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param(fragmentCount) = 7;
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param(format) = _format_bits;
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param(channels) = 2;
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param(direction) = 2;
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server_fd = -1;
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read_fd = -1;
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write_fd = -1;
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}
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bool AudioIOESD::open()
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{
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int& _channels = param(channels);
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int& _direction = param(direction);
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int& _samplingRate = param(samplingRate);
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int& _format = param(format);
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string& _error = paramStr(lastError);
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if ((server_fd = esd_open_sound(NULL)) == -1)
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{
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_error = "Couldn't connect to server";
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return false;
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}
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esd_server_info_t *server_info = esd_get_server_info(server_fd);
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if (server_info == NULL)
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{
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_error = "Unable to query EsounD server";
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return false;
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}
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esd_format_t server_format = server_info->format;
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_samplingRate = server_info->rate;
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_channels = (server_format & ESD_STEREO) ? 2 : 1;
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_format = (server_format & ESD_BITS16) ? _format_bits : 8;
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esd_free_server_info(server_info);
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if (_direction & directionRead)
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{
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read_fd = esd_record_stream(server_format, _samplingRate,
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NULL, "aRts");
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if (read_fd == -1)
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{
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_error = "Couldn't create read uflow";
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return false;
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}
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}
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if (_direction & directionWrite)
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{
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write_fd = esd_play_stream(server_format, _samplingRate,
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NULL, "aRts");
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if (write_fd == -1)
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{
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_error = "Couldn't create write flow";
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return false;
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}
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}
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return true;
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}
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void AudioIOESD::notifyIO(int, int)
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{
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}
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void AudioIOESD::close()
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{
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if (write_fd != -1)
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esd_close(write_fd);
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if (read_fd != -1)
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esd_close(read_fd);
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if (server_fd != -1)
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esd_close(server_fd);
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}
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void AudioIOESD::setParam(AudioParam p, int& value)
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{
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switch(p)
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{
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case channels:
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case format:
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case direction:
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case samplingRate:
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param(p) = value;
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close();
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open();
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return;
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default:
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param(p) = value;
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return;
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}
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}
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int AudioIOESD::getParam(AudioParam p)
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{
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switch(p)
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{
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case selectReadFD:
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return read_fd;
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case selectWriteFD:
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return write_fd;
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case canRead:
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return ESD_BUF_SIZE;
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case canWrite:
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return ESD_BUF_SIZE;
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// ESD handles are actually socket descriptors, and I know not
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// of any portable way to peek at the socket's send or receive
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// buffers.
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default:
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return param(p);
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}
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}
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int AudioIOESD::read(void *buffer, int size)
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{
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return ::read(read_fd, buffer, size);
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}
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int AudioIOESD::write(void *buffer, int size)
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{
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return ::write(write_fd, buffer, size);
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}
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#endif
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