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215 lines
5.6 KiB
215 lines
5.6 KiB
/*
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Copyright (C) 2000 Stefan Westerfeld
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stefan@space.twc.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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/*
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* BC - Status (2002-03-08):
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* BINARY COMPATIBLE: IONotify, TimeNotify, IOManager
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* NO BC FOR: StdIOManager
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*
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* Whereas the first three are part of the Interface (i.e. DEFINITELY to be
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* kept binary compatible), the next three are part of the implementation
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* in libmcop and subject to any kind of change.
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*/
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#ifndef IOMANAGER_H
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#define IOMANAGER_H
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#include <sys/time.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <list>
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#include <stack>
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#include "arts_export.h"
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namespace Arts {
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// constants:
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/**
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* What does the reentrant flag do?
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*
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* The IOManager offers a processOneEvent call. This means, that you can ask
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* that I/O is handled, even while in a routine that handles I/O. As a
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* practical example: you may have got a remote invocation for the function
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* foo. Now you are in function foo() and call function bar() on a remote
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* server. When you wait for the result, you obviously will again require
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* the IOManager to wait for it. Thus this is a case where you need reentrant
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* I/O handling.
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*
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* That way, you get a multiple level stack:
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*
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* <pre>
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* [...]
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* |
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* [ Hander for I/O ]
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* |
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* [ IOManager ] level 2
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* |
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* [ Some other function ]
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* |
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* [ Hander for I/O ]
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* |
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* [ IOManager ] level 1
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* |
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* [ main() ]
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* </pre>
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*
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* What reentrant does, is to allow that IO Watch to be activated at levels
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* higher than one.
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*
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* Timers and notifications, on the other hand will only be carried out at
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* level 1.
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*/
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struct IOType {
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enum { read = 1, write = 2, except = 4, reentrant = 8, all = 15 };
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};
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/**
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* IONotify is the base class you can derive from to receive callbacks about
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* IO activity. You will need to call the watchFD function of the IOManager
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* to start watching a filedescriptor.
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*
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* @see Arts::IOManager
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*/
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class ARTS_EXPORT IONotify {
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public:
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/**
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* This is the function that gets called if something relevant happened
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* on the filedescriptor you watched with IOManager::watchFD.
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*
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* @param fd is the filedescriptor that has seen some IO activity
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* @param type is the type of activity (as combination of IOType)
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*/
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virtual void notifyIO(int fd, int type) = 0;
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};
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/**
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* TimeNotify is the base class you can derive from to receive timer callbacks.
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* You will need to call the addTimer function of the IOManager to start
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* watching a filedescriptor.
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*
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* @see Arts::IOManager
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*/
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class ARTS_EXPORT TimeNotify {
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public:
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/**
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* This function gets whenever the timer is activated. Note that the
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* IOManager will try to "catch up" lost time, that is, if you have a
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* 300ms timer that didn't get called for a second (because there was
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* something else to do), you'll receive three calls in a row.
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*/
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virtual void notifyTime() = 0;
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};
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/**
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* Provides services like timers and notifications when filedescriptors get
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* ready to read/write.
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*/
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class ARTS_EXPORT IOManager {
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public:
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virtual ~IOManager() {};
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/**
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* processes exactly one io event
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*/
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virtual void processOneEvent(bool blocking) = 0;
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/**
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* enters a loop which processes io events, until terminate is called
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*
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* may only be called once (use processOneEvent for other purposes)
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*/
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virtual void run() = 0;
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/**
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* terminates the io event loop (which was started with run)
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*/
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virtual void terminate() = 0;
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/**
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* starts watching one filedescriptor for certain types of operations
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*
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* notifies the notify object when e.g. the fd requires (allows) reading
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* and types contained IOType::read.
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*
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* @see Arts::IOType
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* @see Arts::IONotify
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*/
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virtual void watchFD(int fd, int types, IONotify *notify) = 0;
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/**
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* stops watching a filedescriptor
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*/
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virtual void remove(IONotify *notify, int types) = 0;
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/*
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* BCI when breaking BC, probably int fd should be added as argument
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* to remove, this would be more consistent with the way watches are added
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*/
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/**
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* starts a periodic timer
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*
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* @see Arts::TimeNotify
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*/
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virtual void addTimer(int milliseconds, TimeNotify *notify) = 0;
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/**
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* stops the timer
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*/
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virtual void removeTimer(TimeNotify *notify) = 0;
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};
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class IOWatchFD;
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class TimeWatcher;
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class ARTS_EXPORT StdIOManager : public IOManager {
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protected:
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std::list<IOWatchFD *> fdList;
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std::list<TimeWatcher *> timeList;
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std::stack<IOWatchFD *> notifyStack;
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bool terminated;
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bool fdListChanged; // causes the fd_sets to be rebuilt before using them
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bool timeListChanged;
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fd_set readfds, writefds, exceptfds;
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fd_set reentrant_readfds, reentrant_writefds, reentrant_exceptfds;
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int maxfd;
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int level;
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public:
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StdIOManager();
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void processOneEvent(bool blocking);
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void run();
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void terminate();
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void watchFD(int fd, int types, IONotify *notify);
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void remove(IONotify *notify, int types);
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void addTimer(int milliseconds, TimeNotify *notify);
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void removeTimer(TimeNotify *notify);
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};
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}
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#endif
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