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digikam/digikam/imageplugins/noisereduction/imageeffect_noisereduction.cpp

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/* ============================================================
*
* This file is a part of digiKam project
* http://www.digikam.org
*
* Date : 2004-08-24
* Description : a plugin to reduce CCD noise.
*
* Copyright (C) 2004-2008 by Gilles Caulier <caulier dot gilles at gmail dot com>
*
* This program is free software; you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software Foundation;
* either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* ============================================================ */
// TQt includes.
#include <tqlabel.h>
#include <tqwhatsthis.h>
#include <tqtooltip.h>
#include <tqcheckbox.h>
#include <tqstring.h>
#include <tqtabwidget.h>
#include <tqimage.h>
#include <tqlayout.h>
#include <tqfile.h>
#include <tqtextstream.h>
// KDE includes.
#include <klocale.h>
#include <kaboutdata.h>
#include <kiconloader.h>
#include <kapplication.h>
#include <kstandarddirs.h>
#include <knuminput.h>
#include <tdefiledialog.h>
#include <kglobalsettings.h>
#include <kmessagebox.h>
#include <tdeconfig.h>
// Local includes.
#include "version.h"
#include "ddebug.h"
#include "dimg.h"
#include "imageiface.h"
#include "imagewidget.h"
#include "noisereduction.h"
#include "imageeffect_noisereduction.h"
#include "imageeffect_noisereduction.moc"
namespace DigikamNoiseReductionImagesPlugin
{
ImageEffect_NoiseReduction::ImageEffect_NoiseReduction(TQWidget* parent)
: Digikam::CtrlPanelDlg(parent, i18n("Noise Reduction"),
"noisereduction", true, true, true,
Digikam::ImagePannelWidget::SeparateViewAll)
{
TQString whatsThis;
TDEAboutData* about = new TDEAboutData("digikam",
I18N_NOOP("Noise Reduction"),
digikam_version,
I18N_NOOP("A noise reduction image filter plugin for digiKam."),
TDEAboutData::License_GPL,
"(c) 2004-2008, Gilles Caulier",
0,
"http://www.digikam.org");
about->addAuthor("Gilles Caulier", I18N_NOOP("Author and maintainer"),
"caulier dot gilles at gmail dot com");
about->addAuthor("Peter Heckert", I18N_NOOP("Noise Reduction algorithm. Developer"),
"peter dot heckert at arcor dot de");
setAboutData(about);
// -------------------------------------------------------------
TQTabWidget *mainTab = new TQTabWidget(m_imagePreviewWidget);
TQWidget* firstPage = new TQWidget( mainTab );
TQGridLayout* gridSettings = new TQGridLayout( firstPage, 6, 1, spacingHint());
mainTab->addTab( firstPage, i18n("Details") );
TQLabel *label1 = new TQLabel(i18n("Radius:"), firstPage);
m_radiusInput = new KDoubleNumInput(firstPage);
m_radiusInput->setPrecision(1);
m_radiusInput->setRange(0.0, 10.0, 0.1, true);
TQWhatsThis::add( m_radiusInput, i18n("<p><b>Radius</b>: this control selects the "
"gliding window size used for the filter. Larger values do not increase "
"the amount of time needed to filter each pixel in the image but "
"can cause blurring. This window moves across the image, and the "
"color in it is smoothed to remove imperfections. "
"In any case it must be about the same size as the noise granularity "
"or somewhat more. If it is set higher than necessary, then it "
"can cause unwanted blur."));
gridSettings->addMultiCellWidget(label1, 0, 0, 0, 0);
gridSettings->addMultiCellWidget(m_radiusInput, 0, 0, 1, 1);
// -------------------------------------------------------------
TQLabel *label3 = new TQLabel(i18n("Threshold:"), firstPage);
m_thresholdInput = new KDoubleNumInput(firstPage);
m_thresholdInput->setPrecision(2);
m_thresholdInput->setRange(0.0, 1.0, 0.01, true);
TQWhatsThis::add( m_thresholdInput, i18n("<p><b>Threshold</b>: use the slider for coarse adjustment, "
"and the spin control for fine adjustment to control edge detection sensitivity. "
"This value should be set so that edges and details are clearly visible "
"and noise is smoothed out. "
"Adjustment must be made carefully, because the gap between \"noisy\", "
"\"smooth\", and \"blur\" is very small. Adjust it as carefully as you would adjust "
"the focus of a camera."));
gridSettings->addMultiCellWidget(label3, 1, 1, 0, 0);
gridSettings->addMultiCellWidget(m_thresholdInput, 1, 1, 1, 1);
// -------------------------------------------------------------
TQLabel *label4 = new TQLabel(i18n("Texture:"), firstPage);
m_textureInput = new KDoubleNumInput(firstPage);
m_textureInput->setPrecision(2);
m_textureInput->setRange(-0.99, 0.99, 0.01, true);
TQWhatsThis::add( m_textureInput, i18n("<p><b>Texture</b>: this control sets the texture accuracy. "
"This value can be used, to get more or less texture accuracy. When decreased, "
"then noise and texture are blurred out, when increased then texture is "
"amplified, but also noise will increase. It has almost no effect on image edges."));
gridSettings->addMultiCellWidget(label4, 2, 2, 0, 0);
gridSettings->addMultiCellWidget(m_textureInput, 2, 2, 1, 1);
// -------------------------------------------------------------
TQLabel *label7 = new TQLabel(i18n("Sharpness:"), firstPage); // Filter setting "Lookahead".
m_sharpnessInput = new KDoubleNumInput(firstPage);
m_sharpnessInput->setPrecision(2);
m_sharpnessInput->setRange(0.0, 1.0, 0.1, true);
TQWhatsThis::add( m_sharpnessInput, i18n("<p><b>Sharpness</b>: "
"This value improves the frequency response for the filter. "
"When it is too strong then not all noise can be removed, or spike noise may appear. "
"Set it near to maximum, if you want to remove very weak noise or JPEG-artifacts, "
"without losing detail."));
gridSettings->addMultiCellWidget(label7, 3, 3, 0, 0);
gridSettings->addMultiCellWidget(m_sharpnessInput, 3, 3, 1, 1);
// -------------------------------------------------------------
TQLabel *label5 = new TQLabel(i18n("Edge Lookahead:"), firstPage); // Filter setting "Sharp".
m_lookaheadInput = new KDoubleNumInput(firstPage);
m_lookaheadInput->setPrecision(2);
m_lookaheadInput->setRange(0.01, 20.0, 0.01, true);
TQWhatsThis::add( m_lookaheadInput, i18n("<p><b>Edge</b>: "
"This value defines the pixel distance to which the filter looks ahead for edges. "
"When this value is increased, then spike noise is erased. "
"You can eventually re-adjust the <b>Edge</b> filter, when you have changed this setting. "
"When this value is too high, the adaptive filter can no longer accurately track "
"image details, and noise or blurring can occur."));
gridSettings->addMultiCellWidget(label5, 4, 4, 0, 0);
gridSettings->addMultiCellWidget(m_lookaheadInput, 4, 4, 1, 1);
// -------------------------------------------------------------
TQLabel *label10 = new TQLabel(i18n("Erosion:"), firstPage);
m_phaseInput = new KDoubleNumInput(firstPage);
m_phaseInput->setPrecision(1);
m_phaseInput->setRange(0.5, 20.0, 0.5, true);
TQWhatsThis::add( m_phaseInput, i18n("<p><b>Erosion</b>: "
"Use this to increase edge noise erosion and spike noise erosion "
"(noise is removed by erosion)."));
gridSettings->addMultiCellWidget(label10, 5, 5, 0, 0);
gridSettings->addMultiCellWidget(m_phaseInput, 5, 5, 1, 1);
gridSettings->setColStretch(1, 10);
gridSettings->setRowStretch(6, 10);
// -------------------------------------------------------------
TQWidget* secondPage = new TQWidget( mainTab );
TQGridLayout* gridSettings2 = new TQGridLayout( secondPage, 4, 1, spacingHint());
mainTab->addTab( secondPage, i18n("Advanced") );
TQLabel *label2 = new TQLabel(i18n("Luminance:"), secondPage);
m_lumToleranceInput = new KDoubleNumInput(secondPage);
m_lumToleranceInput->setPrecision(1);
m_lumToleranceInput->setRange(0.0, 1.0, 0.1, true);
TQWhatsThis::add( m_lumToleranceInput, i18n("<p><b>Luminance</b>: this control sets the luminance tolerance of the image."
"We recommend using either the <b>Color</b> or the <b>Luminance</b> tolerance settings "
"to make an image correction, not both at the same time. These settings "
"do not influence the main smoothing process controlled by the <b>Details</b> "
"settings."));
gridSettings2->addMultiCellWidget(label2, 0, 0, 0, 0);
gridSettings2->addMultiCellWidget(m_lumToleranceInput, 0, 0, 1, 1);
// -------------------------------------------------------------
TQLabel *label6 = new TQLabel(i18n("Color:"), secondPage);
m_csmoothInput = new KDoubleNumInput(secondPage);
m_csmoothInput->setPrecision(1);
m_csmoothInput->setRange(0.0, 1.0, 0.1, true);
TQWhatsThis::add( m_csmoothInput, i18n("<p><b>Color</b>: this control sets the color tolerance of the image. It is "
"recommended using either the <b>Color</b> or the <b>Luminance</b> tolerance "
"to make image correction, not both at the same time. These settings "
"do not influence the main smoothing process controlled by the <b>Details</b> "
"settings."));
gridSettings2->addMultiCellWidget(label6, 1, 1, 0, 0);
gridSettings2->addMultiCellWidget(m_csmoothInput, 1, 1, 1, 1);
// -------------------------------------------------------------
TQLabel *label8 = new TQLabel(i18n("Gamma:"), secondPage);
m_gammaInput = new KDoubleNumInput(secondPage);
m_gammaInput->setPrecision(1);
m_gammaInput->setRange(0.3, 3.0, 0.1, true);
TQWhatsThis::add( m_gammaInput, i18n("<p><b>Gamma</b>: this control sets the gamma tolerance of the image. This value "
"can be used to increase the tolerance values for darker areas (which commonly "
"are noisier). This results in more blur for shadow areas."));
gridSettings2->addMultiCellWidget(label8, 2, 2, 0, 0);
gridSettings2->addMultiCellWidget(m_gammaInput, 2, 2, 1, 1);
// -------------------------------------------------------------
TQLabel *label9 = new TQLabel(i18n("Damping:"), secondPage);
m_dampingInput = new KDoubleNumInput(secondPage);
m_dampingInput->setPrecision(1);
m_dampingInput->setRange(0.5, 20.0, 0.5, true);
TQWhatsThis::add( m_dampingInput, i18n("<p><b>Damping</b>: this control sets the phase-jitter damping adjustment. "
"This value defines how fast the adaptive filter-radius reacts to luminance "
"variations. If increased, then edges appear smoother; if too high, then blur "
"may occur. If at minimum, then noise and phase jitter at the edges can occur. It "
"can suppress spike noise when increased, and this is the preferred method to "
"remove it."));
gridSettings2->addMultiCellWidget(label9, 3, 3, 0, 0);
gridSettings2->addMultiCellWidget(m_dampingInput, 3, 3, 1, 1);
gridSettings2->setColStretch(1, 10);
gridSettings2->setRowStretch(4, 10);
m_imagePreviewWidget->setUserAreaWidget(mainTab);
// -------------------------------------------------------------
// connect(m_radiusInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_lumToleranceInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_thresholdInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_textureInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_sharpnessInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_csmoothInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_lookaheadInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_gammaInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_dampingInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
//
// connect(m_phaseInput, TQT_SIGNAL(valueChanged(double)),
// this, TQT_SLOT(slotTimer()));
}
ImageEffect_NoiseReduction::~ImageEffect_NoiseReduction()
{
}
void ImageEffect_NoiseReduction::renderingFinished()
{
m_radiusInput->setEnabled(true);
m_lumToleranceInput->setEnabled(true);
m_thresholdInput->setEnabled(true);
m_textureInput->setEnabled(true);
m_sharpnessInput->setEnabled(true);
m_csmoothInput->setEnabled(true);
m_lookaheadInput->setEnabled(true);
m_gammaInput->setEnabled(true);
m_dampingInput->setEnabled(true);
m_phaseInput->setEnabled(true);
}
void ImageEffect_NoiseReduction::readUserSettings()
{
TDEConfig* config = kapp->config();
config->setGroup("noisereduction Tool Dialog");
m_radiusInput->setEnabled(true);
m_lumToleranceInput->setEnabled(true);
m_thresholdInput->setEnabled(true);
m_textureInput->setEnabled(true);
m_sharpnessInput->setEnabled(true);
m_csmoothInput->setEnabled(true);
m_lookaheadInput->setEnabled(true);
m_gammaInput->setEnabled(true);
m_dampingInput->setEnabled(true);
m_phaseInput->setEnabled(true);
m_radiusInput->setValue(config->readDoubleNumEntry("RadiusAjustment", 1.0));
m_lumToleranceInput->setValue(config->readDoubleNumEntry("LumToleranceAjustment", 1.0));
m_thresholdInput->setValue(config->readDoubleNumEntry("ThresholdAjustment", 0.08));
m_textureInput->setValue(config->readDoubleNumEntry("TextureAjustment", 0.0));
m_sharpnessInput->setValue(config->readDoubleNumEntry("SharpnessAjustment", 0.25));
m_csmoothInput->setValue(config->readDoubleNumEntry("CsmoothAjustment", 1.0));
m_lookaheadInput->setValue(config->readDoubleNumEntry("LookAheadAjustment", 2.0));
m_gammaInput->setValue(config->readDoubleNumEntry("GammaAjustment", 1.4));
m_dampingInput->setValue(config->readDoubleNumEntry("DampingAjustment", 5.0));
m_phaseInput->setValue(config->readDoubleNumEntry("PhaseAjustment", 1.0));
m_radiusInput->setEnabled(false);
m_lumToleranceInput->setEnabled(false);
m_thresholdInput->setEnabled(false);
m_textureInput->setEnabled(false);
m_sharpnessInput->setEnabled(false);
m_csmoothInput->setEnabled(false);
m_lookaheadInput->setEnabled(false);
m_gammaInput->setEnabled(false);
m_dampingInput->setEnabled(false);
m_phaseInput->setEnabled(false);
}
void ImageEffect_NoiseReduction::writeUserSettings()
{
TDEConfig* config = kapp->config();
config->setGroup("noisereduction Tool Dialog");
config->writeEntry("RadiusAjustment", m_radiusInput->value());
config->writeEntry("LumToleranceAjustment", m_lumToleranceInput->value());
config->writeEntry("ThresholdAjustment", m_thresholdInput->value());
config->writeEntry("TextureAjustment", m_textureInput->value());
config->writeEntry("SharpnessAjustment", m_sharpnessInput->value());
config->writeEntry("CsmoothAjustment", m_csmoothInput->value());
config->writeEntry("LookAheadAjustment", m_lookaheadInput->value());
config->writeEntry("GammaAjustment", m_gammaInput->value());
config->writeEntry("DampingAjustment", m_dampingInput->value());
config->writeEntry("PhaseAjustment", m_phaseInput->value());
config->sync();
}
void ImageEffect_NoiseReduction::resetValues()
{
m_radiusInput->setEnabled(true);
m_lumToleranceInput->setEnabled(true);
m_thresholdInput->setEnabled(true);
m_textureInput->setEnabled(true);
m_sharpnessInput->setEnabled(true);
m_csmoothInput->setEnabled(true);
m_lookaheadInput->setEnabled(true);
m_gammaInput->setEnabled(true);
m_dampingInput->setEnabled(true);
m_phaseInput->setEnabled(true);
m_radiusInput->setValue(1.0);
m_lumToleranceInput->setValue(1.0);
m_thresholdInput->setValue(0.08);
m_textureInput->setValue(0.0);
m_sharpnessInput->setValue(0.25);
m_csmoothInput->setValue(1.0);
m_lookaheadInput->setValue(2.0);
m_gammaInput->setValue(1.4);
m_dampingInput->setValue(5.0);
m_phaseInput->setValue(1.0);
m_radiusInput->setEnabled(false);
m_lumToleranceInput->setEnabled(false);
m_thresholdInput->setEnabled(false);
m_textureInput->setEnabled(false);
m_sharpnessInput->setEnabled(false);
m_csmoothInput->setEnabled(false);
m_lookaheadInput->setEnabled(false);
m_gammaInput->setEnabled(false);
m_dampingInput->setEnabled(false);
m_phaseInput->setEnabled(false);
}
void ImageEffect_NoiseReduction::prepareEffect()
{
m_radiusInput->setEnabled(false);
m_lumToleranceInput->setEnabled(false);
m_thresholdInput->setEnabled(false);
m_textureInput->setEnabled(false);
m_sharpnessInput->setEnabled(false);
m_csmoothInput->setEnabled(false);
m_lookaheadInput->setEnabled(false);
m_gammaInput->setEnabled(false);
m_dampingInput->setEnabled(false);
m_phaseInput->setEnabled(false);
double r = m_radiusInput->value();
double l = m_lumToleranceInput->value();
double th = m_thresholdInput->value();
double tx = m_textureInput->value();
double s = m_sharpnessInput->value();
double c = m_csmoothInput->value();
double a = m_lookaheadInput->value();
double g = m_gammaInput->value();
double d = m_dampingInput->value();
double p = m_phaseInput->value();
Digikam::DImg image = m_imagePreviewWidget->getOriginalRegionImage();
m_threadedFilter = dynamic_cast<Digikam::DImgThreadedFilter *>(new NoiseReduction(&image,
this, r, l, th, tx, s, c, a, g, d, p));
}
void ImageEffect_NoiseReduction::prepareFinal()
{
m_radiusInput->setEnabled(false);
m_lumToleranceInput->setEnabled(false);
m_thresholdInput->setEnabled(false);
m_textureInput->setEnabled(false);
m_sharpnessInput->setEnabled(false);
m_csmoothInput->setEnabled(false);
m_lookaheadInput->setEnabled(false);
m_gammaInput->setEnabled(false);
m_dampingInput->setEnabled(false);
m_phaseInput->setEnabled(false);
double r = m_radiusInput->value();
double l = m_lumToleranceInput->value();
double th = m_thresholdInput->value();
double tx = m_textureInput->value();
double s = m_sharpnessInput->value();
double c = m_csmoothInput->value();
double a = m_lookaheadInput->value();
double g = m_gammaInput->value();
double d = m_dampingInput->value();
double p = m_phaseInput->value();
Digikam::ImageIface iface(0, 0);
m_threadedFilter = dynamic_cast<Digikam::DImgThreadedFilter *>(new NoiseReduction(iface.getOriginalImg(),
this, r, l, th, tx, s, c, a, g, d, p));
}
void ImageEffect_NoiseReduction::putPreviewData(void)
{
m_imagePreviewWidget->setPreviewImage(m_threadedFilter->getTargetImage());
}
void ImageEffect_NoiseReduction::putFinalData(void)
{
Digikam::ImageIface iface(0, 0);
iface.putOriginalImage(i18n("Noise Reduction"), m_threadedFilter->getTargetImage().bits());
}
void ImageEffect_NoiseReduction::slotUser3()
{
KURL loadRestorationFile = KFileDialog::getOpenURL(TDEGlobalSettings::documentPath(),
TQString( "*" ), this,
TQString( i18n("Photograph Noise Reduction Settings File to Load")) );
if ( loadRestorationFile.isEmpty() )
return;
TQFile file(loadRestorationFile.path());
if ( file.open(IO_ReadOnly) )
{
TQTextStream stream( &file );
if ( stream.readLine() != "# Photograph Noise Reduction Configuration File" )
{
KMessageBox::error(this,
i18n("\"%1\" is not a Photograph Noise Reduction settings text file.")
.arg(loadRestorationFile.fileName()));
file.close();
return;
}
blockSignals(true);
m_radiusInput->setValue( stream.readLine().toDouble() );
m_lumToleranceInput->setValue( stream.readLine().toDouble() );
m_thresholdInput->setValue( stream.readLine().toDouble() );
m_textureInput->setValue( stream.readLine().toDouble() );
m_sharpnessInput->setValue( stream.readLine().toDouble() );
m_csmoothInput->setValue( stream.readLine().toDouble() );
m_lookaheadInput->setValue( stream.readLine().toDouble() );
m_gammaInput->setValue( stream.readLine().toDouble() );
m_dampingInput->setValue( stream.readLine().toDouble() );
m_phaseInput->setValue( stream.readLine().toDouble() );
blockSignals(false);
// slotEffect();
}
else
KMessageBox::error(this, i18n("Cannot load settings from the Photograph Noise Reduction text file."));
file.close();
}
void ImageEffect_NoiseReduction::slotUser2()
{
KURL saveRestorationFile = KFileDialog::getSaveURL(TDEGlobalSettings::documentPath(),
TQString( "*" ), this,
TQString( i18n("Photograph Noise Reduction Settings File to Save")) );
if ( saveRestorationFile.isEmpty() )
return;
TQFile file(saveRestorationFile.path());
if ( file.open(IO_WriteOnly) )
{
TQTextStream stream( &file );
stream << "# Photograph Noise Reduction Configuration File\n";
stream << m_radiusInput->value() << "\n";
stream << m_lumToleranceInput->value() << "\n";
stream << m_thresholdInput->value() << "\n";
stream << m_textureInput->value() << "\n";
stream << m_sharpnessInput->value() << "\n";
stream << m_csmoothInput->value() << "\n";
stream << m_lookaheadInput->value() << "\n";
stream << m_gammaInput->value() << "\n";
stream << m_dampingInput->value() << "\n";
stream << m_phaseInput->value() << "\n";
}
else
KMessageBox::error(this, i18n("Cannot save settings to the Photograph Noise Reduction text file."));
file.close();
}
} // NameSpace DigikamNoiseReductionImagesPlugin