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experimental/tqtinterface/qt4/src/opengl/tqgl_x11.cpp

1426 lines
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14 years ago
/****************************************************************************
**
** Implementation of OpenGL classes for TQt
**
** Created : 970112
**
** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
**
** This file is part of the opengl module of the TQt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
** included in the packaging of this file. Licensees holding valid TQt
** Commercial licenses may use this file in accordance with the TQt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "tqgl.h"
#if defined(TQ_WS_X11)
#include "tqmap.h"
#include "tqpixmap.h"
#include "tqapplication.h"
#include "tqintdict.h"
#include "private/tqfontengine_p.h"
#define INT8 dummy_INT8
#define INT32 dummy_INT32
#include <GL/glx.h>
#undef INT8
#undef INT32
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xos.h>
#include <X11/Xatom.h>
// POSIX Large File Support redefines truncate -> truncate64
#if defined(truncate)
# undef truncate
#endif
#ifndef TQT_DLOPEN_OPENGL
extern "C" {
Status XmuLookupStandardColormap( Display *dpy, int screen, VisualID visualid,
unsigned int depth, Atom property,
Bool replace, Bool retain );
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}
#endif
#include "tqgl_x11_p.h"
#ifdef TQT_DLOPEN_OPENGL
#include "tqlibrary.h"
extern "C" {
_glCallLists qt_glCallLists;
_glClearColor qt_glClearColor;
_glClearIndex qt_glClearIndex;
_glColor3ub qt_glColor3ub;
_glDeleteLists qt_glDeleteLists;
_glDrawBuffer qt_glDrawBuffer;
_glFlush qt_glFlush;
_glIndexi qt_glIndexi;
_glListBase qt_glListBase;
_glLoadIdentity qt_glLoadIdentity;
_glMatrixMode qt_glMatrixMode;
_glOrtho qt_glOrtho;
_glPopAttrib qt_glPopAttrib;
_glPopMatrix qt_glPopMatrix;
_glPushAttrib qt_glPushAttrib;
_glPushMatrix qt_glPushMatrix;
_glRasterPos2i qt_glRasterPos2i;
_glRasterPos3d qt_glRasterPos3d;
_glReadPixels qt_glReadPixels;
_glViewport qt_glViewport;
_glPixelStorei qt_glPixelStorei;
_glBitmap qt_glBitmap;
_glDrawPixels qt_glDrawPixels;
_glNewList qt_glNewList;
_glGetFloatv qt_glGetFloatv;
_glGetIntegerv qt_glGetIntegerv;
_glEndList qt_glEndList;
_glXChooseVisual qt_glXChooseVisual;
_glXCreateContext qt_glXCreateContext;
_glXCreateGLXPixmap qt_glXCreateGLXPixmap;
_glXDestroyContext qt_glXDestroyContext;
_glXDestroyGLXPixmap qt_glXDestroyGLXPixmap;
_glXGetClientString qt_glXGetClientString;
_glXGetConfig qt_glXGetConfig;
_glXIsDirect qt_glXIsDirect;
_glXMakeCurrent qt_glXMakeCurrent;
_glXQueryExtension qt_glXQueryExtension;
_glXQueryExtensionsString qt_glXQueryExtensionsString;
_glXQueryServerString qt_glXQueryServerString;
_glXSwapBuffers qt_glXSwapBuffers;
_glXUseXFont qt_glXUseXFont;
_glXWaitX qt_glXWaitX;
};
bool qt_resolve_gl_symbols(bool fatal)
{
static bool gl_syms_resolved = FALSE;
if (gl_syms_resolved)
return TRUE;
TQLibrary gl("GL.so.1");
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gl.setAutoUnload(FALSE);
qt_glCallLists = (_glCallLists) gl.resolve("glCallLists");
if (!qt_glCallLists) { // if this fails the rest will surely fail
if (fatal)
qFatal("Unable to resolve GL/GLX symbols - please check your GL library installation.");
return FALSE;
}
qt_glClearColor = (_glClearColor) gl.resolve("glClearColor");
qt_glClearIndex = (_glClearIndex) gl.resolve("glClearIndex");
qt_glColor3ub = (_glColor3ub) gl.resolve("glColor3ub");
qt_glDeleteLists = (_glDeleteLists) gl.resolve("glDeleteLists");
qt_glDrawBuffer = (_glDrawBuffer) gl.resolve("glDrawBuffer");
qt_glFlush = (_glFlush) gl.resolve("glFlush");
qt_glIndexi = (_glIndexi) gl.resolve("glIndexi");
qt_glListBase = (_glListBase) gl.resolve("glListBase");
qt_glLoadIdentity = (_glLoadIdentity) gl.resolve("glLoadIdentity");
qt_glMatrixMode = (_glMatrixMode) gl.resolve("glMatrixMode");
qt_glOrtho = (_glOrtho) gl.resolve("glOrtho");
qt_glPopAttrib = (_glPopAttrib) gl.resolve("glPopAttrib");
qt_glPopMatrix = (_glPopMatrix) gl.resolve("glPopMatrix");
qt_glPushAttrib = (_glPushAttrib) gl.resolve("glPushAttrib");
qt_glPushMatrix = (_glPushMatrix) gl.resolve("glPushMatrix");
qt_glRasterPos2i = (_glRasterPos2i) gl.resolve("glRasterPos2i");
qt_glRasterPos3d = (_glRasterPos3d) gl.resolve("glRasterPos3d");
qt_glReadPixels = (_glReadPixels) gl.resolve("glReadPixels");
qt_glViewport = (_glViewport) gl.resolve("glViewport");
qt_glPixelStorei = (_glPixelStorei) gl.resolve("glPixelStorei");
qt_glBitmap = (_glBitmap) gl.resolve("glBitmap");
qt_glDrawPixels = (_glDrawPixels) gl.resolve("glDrawPixels");
qt_glNewList = (_glNewList) gl.resolve("glNewList");
qt_glGetFloatv = (_glGetFloatv) gl.resolve("glGetFloatv");
qt_glGetIntegerv = (_glGetIntegerv) gl.resolve("glGetIntegerv");
qt_glEndList = (_glEndList) gl.resolve("glEndList");
qt_glXChooseVisual = (_glXChooseVisual) gl.resolve("glXChooseVisual");
qt_glXCreateContext = (_glXCreateContext) gl.resolve("glXCreateContext");
qt_glXCreateGLXPixmap = (_glXCreateGLXPixmap) gl.resolve("glXCreateGLXPixmap");
qt_glXDestroyContext = (_glXDestroyContext) gl.resolve("glXDestroyContext");
qt_glXDestroyGLXPixmap = (_glXDestroyGLXPixmap) gl.resolve("glXDestroyGLXPixmap");
qt_glXGetClientString = (_glXGetClientString) gl.resolve("glXGetClientString");
qt_glXGetConfig = (_glXGetConfig) gl.resolve("glXGetConfig");
qt_glXIsDirect = (_glXIsDirect) gl.resolve("glXIsDirect");
qt_glXMakeCurrent = (_glXMakeCurrent) gl.resolve("glXMakeCurrent");
qt_glXQueryExtension = (_glXQueryExtension) gl.resolve("glXQueryExtension");
qt_glXQueryExtensionsString = (_glXQueryExtensionsString) gl.resolve("glXQueryExtensionsString");
qt_glXQueryServerString = (_glXQueryServerString) gl.resolve("glXQueryServerString");
qt_glXSwapBuffers = (_glXSwapBuffers) gl.resolve("glXSwapBuffers");
qt_glXUseXFont = (_glXUseXFont) gl.resolve("glXUseXFont");
qt_glXWaitX = (_glXWaitX) gl.resolve("glXWaitX");
gl_syms_resolved = TRUE;
return TRUE;
}
#endif // TQT_DLOPEN_OPENGL
/*
The choose_cmap function is internal and used by TQGLWidget::setContext()
and GLX (not Windows). If the application can't find any sharable
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colormaps, it must at least create as few colormaps as possible. The
dictionary solution below ensures only one colormap is created per visual.
Colormaps are also deleted when the application terminates.
*/
struct CMapEntry {
CMapEntry();
~CMapEntry();
Colormap cmap;
bool alloc;
XStandardColormap scmap;
};
CMapEntry::CMapEntry()
{
cmap = 0;
alloc = FALSE;
scmap.colormap = 0;
}
CMapEntry::~CMapEntry()
{
if ( alloc )
XFreeColormap( TQPaintDevice::x11AppDisplay(), cmap );
}
static TQIntDict<CMapEntry> *cmap_dict = 0;
static bool mesa_gl = FALSE;
static TQIntDict< TQMap<int, TQRgb> > *qglcmap_dict = 0;
static void cleanup_cmaps()
{
if (cmap_dict) {
cmap_dict->setAutoDelete(TRUE);
delete cmap_dict;
cmap_dict = 0;
}
if (qglcmap_dict) {
qglcmap_dict->setAutoDelete(TRUE);
delete qglcmap_dict;
qglcmap_dict = 0;
}
}
static Colormap choose_cmap( Display *dpy, XVisualInfo *vi )
{
if ( !cmap_dict ) {
cmap_dict = new TQIntDict<CMapEntry>;
const char *v = glXQueryServerString( dpy, vi->screen, GLX_VERSION );
if ( v )
mesa_gl = strstr(v,"Mesa") != 0;
qAddPostRoutine( cleanup_cmaps );
}
CMapEntry *x = cmap_dict->find( (long) vi->visualid + ( vi->screen * 256 ) );
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if ( x ) // found colormap for visual
return x->cmap;
x = new CMapEntry();
XStandardColormap *c;
int n, i;
// qDebug( "Choosing cmap for vID %0x", vi->visualid );
if ( vi->visualid ==
XVisualIDFromVisual( (Visual*)TQPaintDevice::x11AppVisual( vi->screen ) ) ) {
// qDebug( "Using x11AppColormap" );
return TQPaintDevice::x11AppColormap( vi->screen );
}
if ( mesa_gl ) { // we're using MesaGL
Atom hp_cmaps = XInternAtom( dpy, "_HP_RGB_SMOOTH_MAP_LIST", TRUE );
if ( hp_cmaps && vi->visual->c_class == TrueColor && vi->depth == 8 ) {
if ( XGetRGBColormaps(dpy,RootWindow(dpy,vi->screen),&c,&n,
hp_cmaps) ) {
i = 0;
while ( i < n && x->cmap == 0 ) {
if ( c[i].visualid == vi->visual->visualid ) {
x->cmap = c[i].colormap;
x->scmap = c[i];
//qDebug( "Using HP_RGB scmap" );
}
i++;
}
XFree( (char *)c );
}
}
}
#if !defined(TQ_OS_SOLARIS)
if ( !x->cmap ) {
#ifdef TQT_DLOPEN_OPENGL
typedef Status (*_XmuLookupStandardColormap)( Display *dpy, int screen, VisualID visualid, unsigned int depth,
Atom property, Bool replace, Bool retain );
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_XmuLookupStandardColormap qt_XmuLookupStandardColormap;
qt_XmuLookupStandardColormap = (_XmuLookupStandardColormap) TQLibrary::resolve("Xmu.so.6", "XmuLookupStandardColormap");
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if (!qt_XmuLookupStandardColormap)
qFatal("Unable to resolve Xmu symbols - please check your Xmu library installation.");
#define XmuLookupStandardColormap qt_XmuLookupStandardColormap
#endif
if ( XmuLookupStandardColormap(dpy,vi->screen,vi->visualid,vi->depth,
XA_RGB_DEFAULT_MAP,FALSE,TRUE) ) {
if ( XGetRGBColormaps(dpy,RootWindow(dpy,vi->screen),&c,&n,
XA_RGB_DEFAULT_MAP) ) {
i = 0;
while ( i < n && x->cmap == 0 ) {
if ( c[i].visualid == vi->visualid ) {
x->cmap = c[i].colormap;
x->scmap = c[i];
//qDebug( "Using RGB_DEFAULT scmap" );
}
i++;
}
XFree( (char *)c );
}
}
}
#endif
if ( !x->cmap ) { // no shared cmap found
x->cmap = XCreateColormap( dpy, RootWindow(dpy,vi->screen), vi->visual,
AllocNone );
x->alloc = TRUE;
// qDebug( "Allocating cmap" );
}
// associate cmap with visualid
cmap_dict->insert( (long) vi->visualid + ( vi->screen * 256 ), x );
return x->cmap;
}
struct TransColor
{
VisualID vis;
int screen;
long color;
};
static TQMemArray<TransColor> trans_colors;
static int trans_colors_init = FALSE;
static void find_trans_colors()
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{
struct OverlayProp {
long visual;
long type;
long value;
long layer;
};
trans_colors_init = TRUE;
Display* appDisplay = TQPaintDevice::x11AppDisplay();
int scr;
int lastsize = 0;
for ( scr = 0; scr < ScreenCount( appDisplay ); scr++ ) {
TQWidget* rootWin = TQT_TQWIDGET(TQApplication::desktop()->screen( scr ));
if ( !rootWin )
return; // Should not happen
Atom overlayVisualsAtom = XInternAtom( appDisplay,
"SERVER_OVERLAY_VISUALS", True );
if ( overlayVisualsAtom == None )
return; // Server has no overlays
Atom actualType;
int actualFormat;
ulong nItems;
ulong bytesAfter;
OverlayProp* overlayProps = 0;
int res = XGetWindowProperty( appDisplay, rootWin->winId(),
overlayVisualsAtom, 0, 10000, False,
overlayVisualsAtom, &actualType,
&actualFormat, &nItems, &bytesAfter,
(uchar**)&overlayProps );
if ( res != Success || actualType != overlayVisualsAtom
|| actualFormat != 32 || nItems < 4 || !overlayProps )
return; // Error reading property
int numProps = nItems / 4;
trans_colors.resize( lastsize + numProps );
int j = lastsize;
for ( int i = 0; i < numProps; i++ ) {
if ( overlayProps[i].type == 1 ) {
trans_colors[j].vis = (VisualID)overlayProps[i].visual;
trans_colors[j].screen = scr;
trans_colors[j].color = (int)overlayProps[i].value;
j++;
}
}
XFree( overlayProps );
lastsize = j;
trans_colors.truncate( lastsize );
}
}
/*****************************************************************************
TQGLFormat UNIX/GLX-specific code
*****************************************************************************/
bool TQGLFormat::hasOpenGL()
{
if (!qt_resolve_gl_symbols(FALSE))
return FALSE;
return glXQueryExtension(qt_xdisplay(),0,0) != 0;
}
bool TQGLFormat::hasOpenGLOverlays()
{
qt_resolve_gl_symbols();
if ( !trans_colors_init )
find_trans_colors();
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return trans_colors.size() > 0;
}
/*****************************************************************************
TQGLContext UNIX/GLX-specific code
*****************************************************************************/
bool TQGLContext::chooseContext( const TQGLContext* shareContext )
{
Display* disp = d->paintDevice->x11Display();
vi = chooseVisual();
if ( !vi )
return FALSE;
if ( tqdeviceIsPixmap() &&
(((XVisualInfo*)vi)->depth != d->paintDevice->x11Depth() ||
((XVisualInfo*)vi)->screen != d->paintDevice->x11Screen()) )
{
XFree( vi );
XVisualInfo appVisInfo;
memset( &appVisInfo, 0, sizeof(XVisualInfo) );
appVisInfo.visualid = XVisualIDFromVisual( (Visual*)d->paintDevice->x11Visual() );
appVisInfo.screen = d->paintDevice->x11Screen();
int nvis;
vi = XGetVisualInfo( disp, VisualIDMask | VisualScreenMask, &appVisInfo, &nvis );
if ( !vi )
return FALSE;
int useGL;
glXGetConfig( disp, (XVisualInfo*)vi, GLX_USE_GL, &useGL );
if ( !useGL )
return FALSE; //# Chickening out already...
}
int res;
glXGetConfig( disp, (XVisualInfo*)vi, GLX_LEVEL, &res );
glFormat.setPlane( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_DOUBLEBUFFER, &res );
glFormat.setDoubleBuffer( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_DEPTH_SIZE, &res );
glFormat.setDepth( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_RGBA, &res );
glFormat.setRgba( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_ALPHA_SIZE, &res );
glFormat.setAlpha( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_ACCUM_RED_SIZE, &res );
glFormat.setAccum( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_STENCIL_SIZE, &res );
glFormat.setStencil( res );
glXGetConfig( disp, (XVisualInfo*)vi, GLX_STEREO, &res );
glFormat.setStereo( res );
Bool direct = format().directRendering() ? True : False;
if ( shareContext &&
( !shareContext->isValid() || !shareContext->cx ) ) {
#if defined(TQT_CHECK_NULL)
qWarning("TQGLContext::chooseContext(): Cannot share with invalid context");
#endif
shareContext = 0;
}
// 1. Sharing between rgba and color-index will give wrong colors.
// 2. Contexts cannot be shared btw. direct/non-direct renderers.
// 3. Pixmaps cannot share contexts that are set up for direct rendering.
if ( shareContext && (format().rgba() != shareContext->format().rgba() ||
(tqdeviceIsPixmap() &&
glXIsDirect( disp, (GLXContext)shareContext->cx ))))
shareContext = 0;
cx = 0;
if ( shareContext ) {
cx = glXCreateContext( disp, (XVisualInfo *)vi,
(GLXContext)shareContext->cx, direct );
if ( cx )
d->sharing = TRUE;
}
if ( !cx )
cx = glXCreateContext( disp, (XVisualInfo *)vi, None, direct );
if ( !cx )
return FALSE;
glFormat.setDirectRendering( glXIsDirect( disp, (GLXContext)cx ) );
if ( tqdeviceIsPixmap() ) {
#if defined(GLX_MESA_pixmap_colormap) && defined(TQGL_USE_MESA_EXT)
gpm = glXCreateGLXPixmapMESA( disp, (XVisualInfo *)vi,
d->paintDevice->handle(),
choose_cmap( disp, (XVisualInfo *)vi ) );
#else
gpm = (TQ_UINT32)glXCreateGLXPixmap( disp, (XVisualInfo *)vi,
d->paintDevice->handle() );
#endif
if ( !gpm )
return FALSE;
}
return TRUE;
}
/*!
<strong>X11 only</strong>: This virtual function tries to find a
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visual that matches the format, reducing the demands if the original
request cannot be met.
The algorithm for reducing the demands of the format is quite
simple-minded, so override this method in your subclass if your
application has spcific requirements on visual selection.
\sa chooseContext()
*/
void *TQGLContext::chooseVisual()
{
static int bufDepths[] = { 8, 4, 2, 1 }; // Try 16, 12 also?
//todo: if pixmap, also make sure that vi->depth == pixmap->depth
void* vis = 0;
int i = 0;
bool fail = FALSE;
TQGLFormat fmt = format();
bool tryDouble = !fmt.doubleBuffer(); // Some GL impl's only have double
bool triedDouble = FALSE;
while( !fail && !( vis = tryVisual( fmt, bufDepths[i] ) ) ) {
if ( !fmt.rgba() && bufDepths[i] > 1 ) {
i++;
continue;
}
if ( tryDouble ) {
fmt.setDoubleBuffer( TRUE );
tryDouble = FALSE;
triedDouble = TRUE;
continue;
}
else if ( triedDouble ) {
fmt.setDoubleBuffer( FALSE );
triedDouble = FALSE;
}
if ( fmt.stereo() ) {
fmt.setStereo( FALSE );
continue;
}
if ( fmt.accum() ) {
fmt.setAccum( FALSE );
continue;
}
if ( fmt.stencil() ) {
fmt.setStencil( FALSE );
continue;
}
if ( fmt.alpha() ) {
fmt.setAlpha( FALSE );
continue;
}
if ( fmt.depth() ) {
fmt.setDepth( FALSE );
continue;
}
if ( fmt.doubleBuffer() ) {
fmt.setDoubleBuffer( FALSE );
continue;
}
fail = TRUE;
}
glFormat = fmt;
return vis;
}
/*!
\internal
<strong>X11 only</strong>: This virtual function chooses a visual
that matches the OpenGL \link format() format\endlink. Reimplement this
function in a subclass if you need a custom visual.
\sa chooseContext()
*/
void *TQGLContext::tryVisual( const TQGLFormat& f, int bufDepth )
{
int spec[40];
int i = 0;
spec[i++] = GLX_LEVEL;
spec[i++] = f.plane();
#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
static bool useTranspExt = FALSE;
static bool useTranspExtChecked = FALSE;
if ( f.plane() && !useTranspExtChecked && d->paintDevice ) {
TQCString estr( glXQueryExtensionsString( d->paintDevice->x11Display(),
d->paintDevice->x11Screen() ) );
useTranspExt = estr.contains( "GLX_EXT_visual_info" );
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//# (A bit simplistic; that could theoretically be a substring)
if ( useTranspExt ) {
TQCString cstr( glXGetClientString( d->paintDevice->x11Display(),
GLX_VENDOR ) );
useTranspExt = !cstr.contains( "Xi Graphics" ); // bug workaround
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if ( useTranspExt ) {
// bug workaround - some systems (eg. FireGL) refuses to return an overlay
// visual if the GLX_TRANSPARENT_TYPE_EXT attribute is specfied, even if
// the implementation supports transparent overlays
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int tmpSpec[] = { GLX_LEVEL, f.plane(), GLX_TRANSPARENT_TYPE_EXT,
f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT,
None };
XVisualInfo * vinf = glXChooseVisual( d->paintDevice->x11Display(),
d->paintDevice->x11Screen(), tmpSpec );
if ( !vinf ) {
useTranspExt = FALSE;
}
}
}
useTranspExtChecked = TRUE;
}
if ( f.plane() && useTranspExt ) {
// Required to avoid non-transparent overlay visual(!) on some systems
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spec[i++] = GLX_TRANSPARENT_TYPE_EXT;
spec[i++] = f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT;
}
#endif
if ( f.doubleBuffer() )
spec[i++] = GLX_DOUBLEBUFFER;
if ( f.depth() ) {
spec[i++] = GLX_DEPTH_SIZE;
spec[i++] = 1;
}
if ( f.stereo() ) {
spec[i++] = GLX_STEREO;
}
if ( f.stencil() ) {
spec[i++] = GLX_STENCIL_SIZE;
spec[i++] = 1;
}
if ( f.rgba() ) {
spec[i++] = GLX_RGBA;
spec[i++] = GLX_RED_SIZE;
spec[i++] = 1;
spec[i++] = GLX_GREEN_SIZE;
spec[i++] = 1;
spec[i++] = GLX_BLUE_SIZE;
spec[i++] = 1;
if ( f.alpha() ) {
spec[i++] = GLX_ALPHA_SIZE;
spec[i++] = 1;
}
if ( f.accum() ) {
spec[i++] = GLX_ACCUM_RED_SIZE;
spec[i++] = 1;
spec[i++] = GLX_ACCUM_GREEN_SIZE;
spec[i++] = 1;
spec[i++] = GLX_ACCUM_BLUE_SIZE;
spec[i++] = 1;
if ( f.alpha() ) {
spec[i++] = GLX_ACCUM_ALPHA_SIZE;
spec[i++] = 1;
}
}
}
else {
spec[i++] = GLX_BUFFER_SIZE;
spec[i++] = bufDepth;
}
spec[i] = None;
return glXChooseVisual( d->paintDevice->x11Display(),
d->paintDevice->x11Screen(), spec );
}
void TQGLContext::reset()
{
if ( !d->valid )
return;
doneCurrent();
if ( gpm )
glXDestroyGLXPixmap( d->paintDevice->x11Display(), (GLXPixmap)gpm );
gpm = 0;
glXDestroyContext( d->paintDevice->x11Display(), (GLXContext)cx );
if ( vi )
XFree( vi );
vi = 0;
cx = 0;
d->crWin = FALSE;
d->sharing = FALSE;
d->valid = FALSE;
d->transpColor = TQColor();
d->initDone = FALSE;
}
void TQGLContext::makeCurrent()
{
if ( !d->valid ) {
#if defined(TQT_CHECK_STATE)
qWarning("TQGLContext::makeCurrent(): Cannot make invalid context current.");
#endif
return;
}
bool ok = TRUE;
if ( tqdeviceIsPixmap() )
ok = glXMakeCurrent( d->paintDevice->x11Display(),
(GLXPixmap)gpm,
(GLXContext)cx );
else
ok = glXMakeCurrent( d->paintDevice->x11Display(),
((TQWidget *)d->paintDevice)->winId(),
(GLXContext)cx );
#if defined(TQT_CHECK_NULL)
// qDebug("makeCurrent: %i, vi=%i, vi->vi=%i, vi->id=%i", (int)this, (int)vi, (int)((XVisualInfo*)vi)->visual, (int)((XVisualInfo*)vi)->visualid );
if ( !ok )
qWarning("TQGLContext::makeCurrent(): Failed.");
#endif
if ( ok )
currentCtx = this;
}
void TQGLContext::doneCurrent()
{
glXMakeCurrent( d->paintDevice->x11Display(), 0, 0 );
currentCtx = 0;
}
void TQGLContext::swapBuffers() const
{
if ( !d->valid )
return;
if ( !tqdeviceIsPixmap() )
glXSwapBuffers( d->paintDevice->x11Display(),
((TQWidget *)d->paintDevice)->winId() );
}
TQColor TQGLContext::overlayTransparentColor() const
{
//### make more efficient using the transpColor member
if ( isValid() ) {
if ( !trans_colors_init )
find_trans_colors();
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VisualID myVisualId = ((XVisualInfo*)vi)->visualid;
int myScreen = ((XVisualInfo*)vi)->screen;
for ( int i = 0; i < (int)trans_colors.size(); i++ ) {
if ( trans_colors[i].vis == myVisualId &&
trans_colors[i].screen == myScreen ) {
XColor col;
col.pixel = trans_colors[i].color;
col.red = col.green = col.blue = 0;
col.flags = 0;
Display *dpy = d->paintDevice->x11Display();
if (col.pixel > (uint) ((XVisualInfo *)vi)->colormap_size - 1)
col.pixel = ((XVisualInfo *)vi)->colormap_size - 1;
XQueryColor(dpy, choose_cmap(dpy, (XVisualInfo *) vi), &col);
uchar r = (uchar)((col.red / 65535.0) * 255.0 + 0.5);
uchar g = (uchar)((col.green / 65535.0) * 255.0 + 0.5);
uchar b = (uchar)((col.blue / 65535.0) * 255.0 + 0.5);
return TQColor(tqRgb(r,g,b), trans_colors[i].color);
}
}
}
return TQColor(); // Invalid color
}
uint TQGLContext::colorIndex( const TQColor& c ) const
{
int screen = ((XVisualInfo *)vi)->screen;
if ( isValid() ) {
if ( format().plane()
&& c.pixel( screen ) == overlayTransparentColor().pixel( screen ) )
return c.pixel( screen ); // Special; don't look-up
if ( ((XVisualInfo*)vi)->visualid ==
XVisualIDFromVisual( (Visual*)TQPaintDevice::x11AppVisual( screen ) ) )
return c.pixel( screen ); // We're using TQColor's cmap
XVisualInfo *info = (XVisualInfo *) vi;
CMapEntry *x = cmap_dict->find( (long) info->visualid + ( info->screen * 256 ) );
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if ( x && !x->alloc) { // It's a standard colormap
int rf = (int)(((float)c.red() * (x->scmap.red_max+1))/256.0);
int gf = (int)(((float)c.green() * (x->scmap.green_max+1))/256.0);
int bf = (int)(((float)c.blue() * (x->scmap.blue_max+1))/256.0);
uint p = x->scmap.base_pixel
+ ( rf * x->scmap.red_mult )
+ ( gf * x->scmap.green_mult )
+ ( bf * x->scmap.blue_mult );
return p;
} else {
if (!qglcmap_dict) {
qglcmap_dict = new TQIntDict< TQMap<int, TQRgb> >;
}
TQMap<int, TQRgb> *cmap;
if ((cmap = qglcmap_dict->find((long) info->visualid)) == 0) {
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cmap = new TQMap<int, TQRgb>;
qglcmap_dict->insert((long) info->visualid, cmap);
}
// already in the map?
TQRgb target = c.rgb();
TQMap<int, TQRgb>::Iterator it = cmap->begin();
for (; it != cmap->end(); ++it) {
if ((*it) == target)
return it.key();
}
// need to alloc color
unsigned long plane_mask[2];
unsigned long color_map_entry;
if (!XAllocColorCells (TQPaintDevice::x11AppDisplay(), x->cmap, TRUE, plane_mask, 0,
&color_map_entry, 1))
return c.pixel(screen);
XColor col;
col.flags = DoRed | DoGreen | DoBlue;
col.pixel = color_map_entry;
col.red = (ushort)((tqRed(c.rgb()) / 255.0) * 65535.0 + 0.5);
col.green = (ushort)((tqGreen(c.rgb()) / 255.0) * 65535.0 + 0.5);
col.blue = (ushort)((tqBlue(c.rgb()) / 255.0) * 65535.0 + 0.5);
XStoreColor(TQPaintDevice::x11AppDisplay(), x->cmap, &col);
cmap->insert(color_map_entry, target);
return color_map_entry;
}
}
return 0;
}
#ifdef USE_QT4
// [FIXME] Implement this or switch to Qt4's OpenGL classes (preferred)
void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase )
{
printf("[FIXME] void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase ) unimplemented\n\r");
}
#else // USE_QT4
#ifndef TQT_NO_XFTFREETYPE
/*! \internal
This is basically a substitute for glxUseXFont() which can only
handle XLFD fonts. This version relies on XFT v2 to render the
glyphs, but it works with all fonts that XFT2 provides - both
antialiased and aliased bitmap and outline fonts.
*/
void qgl_use_font(TQFontEngineXft *engine, int first, int count, int listBase)
{
GLfloat color[4];
glGetFloatv(GL_CURRENT_COLOR, color);
// save the pixel unpack state
GLint gl_swapbytes, gl_lsbfirst, gl_rowlength, gl_skiprows, gl_skippixels, gl_tqalignment;
glGetIntegerv (GL_UNPACK_SWAP_BYTES, &gl_swapbytes);
glGetIntegerv (GL_UNPACK_LSB_FIRST, &gl_lsbfirst);
glGetIntegerv (GL_UNPACK_ROW_LENGTH, &gl_rowlength);
glGetIntegerv (GL_UNPACK_SKIP_ROWS, &gl_skiprows);
glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &gl_skippixels);
glGetIntegerv (GL_UNPACK_ALIGNMENT, &gl_tqalignment);
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
Bool antialiased = False;
#if 0 // disable antialias support for now
XftPatternGetBool(engine->pattern(), XFT_ANTIALIAS, 0, &antialiased);
#endif
#ifdef TQT_XFT2
FT_Face face = XftLockFace(engine->font());
#else
FT_Face face = engine->face();
#endif
// start generating font glyphs
for (int i = first; i < count; ++i) {
int list = listBase + i;
GLfloat x0, y0, dx, dy;
FT_Error err;
err = FT_Load_Glyph(face, FT_Get_Char_Index(face, i), FT_LOAD_DEFAULT);
if (err) {
qDebug("failed loading glyph %d from font", i);
TQ_ASSERT(!err);
}
err = FT_Render_Glyph(face->glyph, (antialiased ? ft_render_mode_normal
: ft_render_mode_mono));
if (err) {
qDebug("failed rendering glyph %d from font", i);
TQ_ASSERT(!err);
}
FT_Bitmap bm = face->glyph->bitmap;
x0 = face->glyph->metrics.horiBearingX >> 6;
y0 = (face->glyph->metrics.height - face->glyph->metrics.horiBearingY) >> 6;
dx = face->glyph->metrics.horiAdvance >> 6;
dy = 0;
int sz = bm.pitch * bm.rows;
uint *aa_glyph = 0;
uchar *ua_glyph = 0;
if (antialiased)
aa_glyph = new uint[sz];
else
ua_glyph = new uchar[sz];
// convert to GL format
for (int y = 0; y < bm.rows; ++y) {
for (int x = 0; x < bm.pitch; ++x) {
int c1 = y*bm.pitch + x;
int c2 = (bm.rows - y - 1) > 0 ? (bm.rows-y-1)*bm.pitch + x : x;
if (antialiased) {
aa_glyph[c1] = (int(color[0]*255) << 24)
| (int(color[1]*255) << 16)
| (int(color[2]*255) << 8) | bm.buffer[c2];
} else {
ua_glyph[c1] = bm.buffer[c2];
}
}
}
glNewList(list, GL_COMPILE);
if (antialiased) {
// calling glBitmap() is just a trick to move the current
// raster pos, since glGet*() won't work in display lists
glBitmap(0, 0, 0, 0, x0, -y0, 0);
glDrawPixels(bm.pitch, bm.rows, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, aa_glyph);
glBitmap(0, 0, 0, 0, dx-x0, y0, 0);
} else {
glBitmap(bm.pitch*8, bm.rows, -x0, y0, dx, dy, ua_glyph);
}
glEndList();
antialiased ? delete[] aa_glyph : delete[] ua_glyph;
}
#ifdef TQT_XFT2
XftUnlockFace(engine->font());
#endif
// restore pixel unpack settings
glPixelStorei(GL_UNPACK_SWAP_BYTES, gl_swapbytes);
glPixelStorei(GL_UNPACK_LSB_FIRST, gl_lsbfirst);
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl_rowlength);
glPixelStorei(GL_UNPACK_SKIP_ROWS, gl_skiprows);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, gl_skippixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, gl_tqalignment);
}
#endif
void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase )
{
TQFont f(fnt);
TQFontEngine *engine = f.d->engineForScript(TQFont::Latin);
#ifndef TQT_NO_XFTFREETYPE
if(engine->type() == TQFontEngine::Xft) {
qgl_use_font((TQFontEngineXft *) engine, 0, 256, listBase);
return;
}
#endif
// glXUseXFont() only works with XLFD font structures and a few GL
// drivers crash if 0 is passed as the font handle
f.setStyleStrategy(TQFont::OpenGLCompatible);
if (f.handle() && (engine->type() == TQFontEngine::XLFD
|| engine->type() == TQFontEngine::LatinXLFD)) {
glXUseXFont((Font) f.handle(), 0, 256, listBase);
}
}
#endif // USE_QT4
/*****************************************************************************
TQGLOverlayWidget (Internal overlay class for X11)
*****************************************************************************/
class TQGLOverlayWidget : public TQGLWidget
{
TQ_OBJECT
public:
TQGLOverlayWidget( const TQGLFormat& format, TQGLWidget* parent,
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const char* name=0, const TQGLWidget* shareWidget=0 );
protected:
void initializeGL();
void paintGL();
void resizeGL( int w, int h );
private:
TQGLWidget* realWidget;
private: // Disabled copy constructor and operator=
#if defined(TQ_DISABLE_COPY)
TQGLOverlayWidget( const TQGLOverlayWidget& );
TQGLOverlayWidget& operator=( const TQGLOverlayWidget& );
#endif
};
TQGLOverlayWidget::TQGLOverlayWidget( const TQGLFormat& format, TQGLWidget* parent,
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const char* name,
const TQGLWidget* shareWidget )
: TQGLWidget( format, parent, name, shareWidget ? shareWidget->olw : 0 )
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{
realWidget = parent;
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}
void TQGLOverlayWidget::initializeGL()
{
TQColor transparentColor = context()->overlayTransparentColor();
if ( transparentColor.isValid() )
qglClearColor( transparentColor );
else
qWarning( "TQGLOverlayWidget::initializeGL(): Could not get transparent color" );
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realWidget->initializeOverlayGL();
}
void TQGLOverlayWidget::resizeGL( int w, int h )
{
glViewport( 0, 0, w, h );
realWidget->resizeOverlayGL( w, h );
}
void TQGLOverlayWidget::paintGL()
{
realWidget->paintOverlayGL();
}
#undef Bool
#include "tqgl_x11.tqmoc"
/*****************************************************************************
TQGLWidget UNIX/GLX-specific code
*****************************************************************************/
void TQGLWidget::init( TQGLContext *context, const TQGLWidget *shareWidget )
{
qt_resolve_gl_symbols();
glcx = 0;
olw = 0;
autoSwap = TRUE;
if ( !context->tqdevice() )
context->setDevice( TQT_TQPAINTDEVICE(this) );
if ( shareWidget )
setContext( context, shareWidget->context() );
else
setContext( context );
setBackgroundMode( TQt::NoBackground );
if ( isValid() && context->format().hasOverlay() ) {
TQCString olwName( name() );
olwName += "-TQGL_internal_overlay_widget";
olw = new TQGLOverlayWidget( TQGLFormat::defaultOverlayFormat(),
this, olwName, shareWidget );
if ( olw->isValid() ) {
olw->setAutoBufferSwap( FALSE );
olw->setFocusProxy( this );
}
else {
delete olw;
olw = 0;
glcx->glFormat.setOverlay( FALSE );
}
}
}
/*! \reimp */
void TQGLWidget::reparent( TQWidget* parent, WFlags f, const TQPoint& p,
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bool showIt )
{
if (glcx)
glcx->doneCurrent();
TQWidget::reparent( parent, f, p, FALSE );
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if ( showIt )
show();
}
void TQGLWidget::setMouseTracking( bool enable )
{
if ( olw )
olw->setMouseTracking( enable );
TQWidget::setMouseTracking( enable );
}
void TQGLWidget::resizeEvent( TQResizeEvent * )
{
if ( !isValid() )
return;
makeCurrent();
if ( !glcx->initialized() )
glInit();
glXWaitX();
resizeGL( width(), height() );
if ( olw )
olw->setGeometry( rect() );
}
const TQGLContext* TQGLWidget::overlayContext() const
{
if ( olw )
return olw->context();
else
return 0;
}
void TQGLWidget::makeOverlayCurrent()
{
if ( olw )
olw->makeCurrent();
}
void TQGLWidget::updateOverlayGL()
{
if ( olw )
olw->updateGL();
}
void TQGLWidget::setContext( TQGLContext *context,
const TQGLContext* shareContext,
bool deleteOldContext )
{
if ( context == 0 ) {
#if defined(TQT_CHECK_NULL)
qWarning( "TQGLWidget::setContext: Cannot set null context" );
#endif
return;
}
if ( !context->tqdeviceIsPixmap() && context->tqdevice() != TQT_TQPAINTDEVICE(this) ) {
#if defined(TQT_CHECK_STATE)
qWarning( "TQGLWidget::setContext: Context must refer to this widget" );
#endif
return;
}
if ( glcx )
glcx->doneCurrent();
TQGLContext* oldcx = glcx;
glcx = context;
bool createFailed = FALSE;
if ( !glcx->isValid() ) {
if ( !glcx->create( shareContext ? shareContext : oldcx ) )
createFailed = TRUE;
}
if ( createFailed ) {
if ( deleteOldContext )
delete oldcx;
return;
}
if ( glcx->windowCreated() || glcx->tqdeviceIsPixmap() ) {
if ( deleteOldContext )
delete oldcx;
return;
}
bool visible = isVisible();
if ( visible )
hide();
XVisualInfo *vi = (XVisualInfo*)glcx->vi;
XSetWindowAttributes a;
a.colormap = choose_cmap( x11Display(), vi ); // find best colormap
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a.background_pixel = backgroundColor().pixel( vi->screen );
a.border_pixel = TQt::black.pixel( vi->screen );
Window p = RootWindow( x11Display(), vi->screen );
if ( parentWidget() )
p = parentWidget()->winId();
Window w = XCreateWindow( x11Display(), p, x(), y(), width(), height(),
0, vi->depth, InputOutput, vi->visual,
CWBackPixel|CWBorderPixel|CWColormap, &a );
Window *cmw;
Window *cmwret;
int count;
if ( XGetWMColormapWindows( x11Display(), tqtopLevelWidget()->winId(),
&cmwret, &count ) ) {
cmw = new Window[count+1];
memcpy( (char *)cmw, (char *)cmwret, sizeof(Window)*count );
XFree( (char *)cmwret );
int i;
for ( i=0; i<count; i++ ) {
if ( cmw[i] == winId() ) { // replace old window
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cmw[i] = w;
break;
}
}
if ( i >= count ) // append new window
cmw[count++] = w;
} else {
count = 1;
cmw = new Window[count];
cmw[0] = w;
}
#if defined(GLX_MESA_release_buffers) && defined(TQGL_USE_MESA_EXT)
if ( oldcx && oldcx->windowCreated() )
glXReleaseBuffersMESA( x11Display(), winId() );
#endif
if ( deleteOldContext )
delete oldcx;
oldcx = 0;
create( w );
XSetWMColormapWindows( x11Display(), tqtopLevelWidget()->winId(), cmw,
count );
delete [] cmw;
if ( visible )
show();
XFlush( x11Display() );
glcx->setWindowCreated( TRUE );
}
bool TQGLWidget::renderCxPm( TQPixmap* pm )
{
if ( ((XVisualInfo*)glcx->vi)->depth != pm->depth() )
return FALSE;
GLXPixmap glPm;
#if defined(GLX_MESA_pixmap_colormap) && defined(TQGL_USE_MESA_EXT)
glPm = glXCreateGLXPixmapMESA( x11Display(),
(XVisualInfo*)glcx->vi,
(Pixmap)pm->handle(),
choose_cmap( pm->x11Display(),
(XVisualInfo*)glcx->vi ) );
#else
glPm = (TQ_UINT32)glXCreateGLXPixmap( x11Display(),
(XVisualInfo*)glcx->vi,
(Pixmap)pm->handle() );
#endif
if ( !glXMakeCurrent( x11Display(), glPm, (GLXContext)glcx->cx ) ) {
glXDestroyGLXPixmap( x11Display(), glPm );
return FALSE;
}
glDrawBuffer( GL_FRONT );
if ( !glcx->initialized() )
glInit();
resizeGL( pm->width(), pm->height() );
paintGL();
glFlush();
makeCurrent();
glXDestroyGLXPixmap( x11Display(), glPm );
resizeGL( width(), height() );
return TRUE;
}
const TQGLColormap & TQGLWidget::colormap() const
{
return cmap;
}
/*\internal
Store color values in the given colormap.
*/
static void qStoreColors( TQWidget * tlw, Colormap cmap,
const TQGLColormap & cols )
{
XColor c;
TQRgb color;
for ( int i = 0; i < cols.size(); i++ ) {
color = cols.entryRgb( i );
c.pixel = i;
c.red = (ushort)( (tqRed( color ) / 255.0) * 65535.0 + 0.5 );
c.green = (ushort)( (tqGreen( color ) / 255.0) * 65535.0 + 0.5 );
c.blue = (ushort)( (tqBlue( color ) / 255.0) * 65535.0 + 0.5 );
c.flags = DoRed | DoGreen | DoBlue;
XStoreColor( tlw->x11Display(), cmap, &c );
}
}
#ifdef USE_QT4
/*\internal
Check whether the given visual supports dynamic colormaps or not.
*/
static bool qCanAllocColors( TQWidget * w )
{
return false;
}
#else // USE_QT4
/*\internal
Check whether the given visual supports dynamic colormaps or not.
*/
static bool qCanAllocColors( TQWidget * w )
{
bool validVisual = FALSE;
int numVisuals;
long mask;
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XVisualInfo templ;
XVisualInfo * visuals;
VisualID id = XVisualIDFromVisual( (Visual *)
w->tqtopLevelWidget()->x11Visual() );
mask = VisualScreenMask;
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templ.screen = w->x11Screen();
visuals = XGetVisualInfo( w->x11Display(), mask, &templ, &numVisuals );
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for ( int i = 0; i < numVisuals; i++ ) {
if ( visuals[i].visualid == id ) {
switch ( visuals[i].c_class ) {
case TrueColor:
case StaticColor:
case StaticGray:
case GrayScale:
validVisual = FALSE;
break;
case DirectColor:
case PseudoColor:
validVisual = TRUE;
break;
}
break;
}
}
XFree( visuals );
if ( !validVisual )
return FALSE;
return TRUE;
}
void TQGLWidget::setColormap( const TQGLColormap & c )
{
TQWidget * tlw = tqtopLevelWidget(); // must return a valid widget
cmap = c;
if ( !cmap.d )
return;
if ( !cmap.d->cmapHandle && !qCanAllocColors( this ) ) {
qWarning( "TQGLWidget::setColormap: Cannot create a read/write "
"colormap for this visual" );
return;
}
// If the child GL widget is not of the same visual class as the
// toplevel widget we will get in trouble..
Window wid = tlw->winId();
Visual * vis = (Visual *) tlw->x11Visual();;
VisualID cvId = XVisualIDFromVisual( (Visual *) x11Visual() );
VisualID tvId = XVisualIDFromVisual( (Visual *) tlw->x11Visual() );
if ( cvId != tvId ) {
wid = winId();
vis = (Visual *) x11Visual();
}
if ( !cmap.d->cmapHandle ) // allocate a cmap if necessary
cmap.d->cmapHandle = XCreateColormap( x11Display(), wid, vis,
AllocAll );
qStoreColors( this, (Colormap) cmap.d->cmapHandle, c );
XSetWindowColormap( x11Display(), wid, (Colormap) cmap.d->cmapHandle );
// tell the wm that this window has a special colormap
Window * cmw;
Window * cmwret;
int count;
if ( XGetWMColormapWindows( x11Display(), tlw->winId(), &cmwret,
&count ) )
{
cmw = new Window[count+1];
memcpy( (char *) cmw, (char *) cmwret, sizeof(Window) * count );
XFree( (char *) cmwret );
int i;
for ( i = 0; i < count; i++ ) {
if ( cmw[i] == winId() ) {
break;
}
}
if ( i >= count ) // append new window only if not in the list
cmw[count++] = winId();
} else {
count = 1;
cmw = new Window[count];
cmw[0] = winId();
}
XSetWMColormapWindows( x11Display(), tlw->winId(), cmw, count );
delete [] cmw;
}
#endif // USE_QT4
/*! \internal
Free up any allocated colormaps. This fn is only called for
top-level widgets.
*/
void TQGLWidget::cleanupColormaps()
{
if ( !cmap.d )
return;
if ( cmap.d->cmapHandle ) {
XFreeColormap( tqtopLevelWidget()->x11Display(),
(Colormap) cmap.d->cmapHandle );
cmap.d->cmapHandle = 0;
}
}
void TQGLWidget::macInternalFixBufferRect()
{
}
#endif