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86 lines
2.4 KiB
86 lines
2.4 KiB
/************************************************************************
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Visual C++ 5/6 configuration header.
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Manually generated from config.h.in.
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************************************************************************/
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/* Define this if your compiler doesn't support the new C++ 'bool' type */
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#define HAVE_BOOL 1
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/* Define if your system supports rint() */
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/* #define HAVE_RINT 1 */
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/* Define if your system supports getrusage() */
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/* #undef HAVE_GETRUSAGE */
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/* Define if your system does not support getrusage() but supports times() */
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/* #undef HAVE_TIMES */
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/* Define if your system supports random() as opposed to just rand() */
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/* #undef HAVE_RANDOM */
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/* Define if the STL hash_map template is available */
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/* #undef HAVE_HASH_MAP */
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/* Define if the STL hash_set template is available */
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/*#undef HAVE_HASH_SET */
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/* GCC v3 puts hash_map and hash_set in an 'ext' directory */
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/* #undef HAVE_EXT_HASH_MAP */
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/* #undef HAVE_EXT_HASH_SET */
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/* Define if the STL valarray template is available */
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#define HAVE_VALARRAY 1
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/* Define if the ANSI standard <sstream> is available */
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#define HAVE_SSTREAM 1
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/* Define if the pre-ANSI <strstream> is available */
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/* #undef HAVE_STRSTREAM */
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/* Define if the FLTK GUI toolkit is available */
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#define HAVE_FLTK 1
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/* Define if FLTK OpenGL support is available */
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#define HAVE_FLTK_GL 1
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/* Define if Sam Leffler's libtiff is available */
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#define HAVE_LIBTIFF 1
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/* Define if libpng is available */
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#define HAVE_LIBPNG 1
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/* Define if the Independent JPEG Group's libjpeg is available */
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#define HAVE_LIBJPEG 1
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/* ***** OpenGL configuration section ***** */
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/* Define to the name of OpenGL implementation (e.g., "OpenGL" or "Mesa") */
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#define HAVE_OPENGL "OpenGL"
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/* Define if glPolygonOffsetEXT is available */
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/* #undef HAVE_POLYOFFSET_EXT */
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/* Define if glPolygonOffset is available */
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#define HAVE_POLYOFFSET 1
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/* Define if <GL/glext.h> header is available */
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#define HAVE_GL_GLEXT_H 1
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/* Define if <GL/glxext.h> header is available */
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/* #undef HAVE_GL_GLXEXT_H */
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/* Define if <GL/wglext.h> header is available */
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#define HAVE_GL_WGLEXT_H 1
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/* Visual C++ gets confused by too many casting and [] operators */
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#define HAVE_CASTING_LIMITS 1
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#if defined(_DEBUG) && defined(_MSC_VER)
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// STL makes Visual C++ complain about identifiers longer than 255
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// characters. Unfortunately, this may limit the debugability of
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// code that uses STL.
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#pragma warning (disable : 4786)
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#endif
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