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132 lines
1.9 KiB
132 lines
1.9 KiB
#include <stdio.h>
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char* const*foo1 = (char* const*)"foo";
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char* const *foo2 = (char* const *)"foo";
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char * const*foo3 = (char* const*)"foo";
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char * const *foo4 = (char* const *)"foo";
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char * const *foo5 = (char* const *)"foo";
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char*const*foo6 = (char*const*)"foo";
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char* const*foo7(char* const*);
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char* const *foo8(char* const *);
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int*const *bar0(int);
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char*const*bar1(char* const*);
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char*const *bar2(char* const *);
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char *const *bar3(char* const *);
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char *const *bar4(char* const *);
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void *operator new(int size);
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void*operator new(int size);
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void* operator new(int size);
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void *operator new(int size);
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void* operator new(int size);
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void *::alloc1(int size);
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void*::alloc2(int size);
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void* ::alloc3(int size);
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void * ::alloc4(int size);
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void * ::alloc5(int size);
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void * ::alloc6(int size);
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class Test {
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void* method1();
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void *method2();
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void *method3();
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void* method4();
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void * method5();
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};
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void* Test::method1() {
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return nullptr;
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}
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void *Test::method2() {
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return NULL;
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}
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void *Test::method3() {
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return NULL;
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}
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void* Test::method4() {
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return nullptr;
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}
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void * Test::method5() {
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return 0;
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}
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namespace testing {
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int *func1();
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int*func2();
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int *func3();
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int*func4();
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int*func5();
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namespace test {
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int *foo();
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}
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}
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int *testing::func1() {
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return nullptr;
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}
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int* testing::func2() {
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return NULL;
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}
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int *testing::func3() {
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return nullptr;
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}
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int * testing::func4() {
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return NULL;
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}
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int * testing::func5() {
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return NULL;
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}
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int*testing::test::foo()
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{
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return NULL;
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}
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namespace Bar {
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class Foo {
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int*operator[] (int x) {
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}
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Foo *get();
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}
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}
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Bar::Foo*Bar::Foo::get() {
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}
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void* not_malloc(const int);
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void*::not_malloc(const int n)
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{
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}
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int main()
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{
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void (* name)();
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int *const *x;
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int *const*x;
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(int* )x;
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(const int *const)x;
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(int const*)x;
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(int const *)x;
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int y = 2+*x;
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return 0;
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}
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auto baz1() -> char* const*;
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auto baz2() -> char* const *;
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auto baz3() -> char * const *;
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auto baz4() -> char*const *;
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