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#include <stdio.h>
char* const*foo1 = (char* const*)"foo";
char* const *foo2 = (char* const *)"foo";
char * const*foo3 = (char* const*)"foo";
char * const *foo4 = (char* const *)"foo";
char * const *foo5 = (char* const *)"foo";
char*const*foo6 = (char*const*)"foo";
char* const*foo7(char* const*);
char* const *foo8(char* const *);
int*const *bar0(int);
char*const*bar1(char* const*);
char*const *bar2(char* const *);
char *const *bar3(char* const *);
char *const *bar4(char* const *);
void *operator new(int size);
void*operator new(int size);
void* operator new(int size);
void *operator new(int size);
void* operator new(int size);
void *::alloc1(int size);
void*::alloc2(int size);
void* ::alloc3(int size);
void * ::alloc4(int size);
void * ::alloc5(int size);
void * ::alloc6(int size);
class Test {
void* method1();
void *method2();
void *method3();
void* method4();
void * method5();
};
void* Test::method1() {
return nullptr;
}
void*Test::method2() {
return NULL;
}
void*Test::method3() {
return NULL;
}
void* Test::method4() {
return nullptr;
}
void* Test::method5() {
return 0;
}
namespace testing {
int *func1();
int*func2();
int *func3();
int*func4();
int*func5();
namespace test {
int *foo();
}
}
int*testing::func1() {
return nullptr;
}
int* testing::func2() {
return NULL;
}
int*testing::func3() {
return nullptr;
}
int* testing::func4() {
return NULL;
}
int* testing::func5() {
return NULL;
}
int*testing::test::foo()
{
return NULL;
}
namespace Bar {
class Foo {
int*operator[] (int x) {
}
Foo *get();
}
}
Bar::Foo*Bar::Foo::get() {
}
void* not_malloc(const int);
void*::not_malloc(const int n)
{
}
int main()
{
void (* name)();
int *const *x;
int *const*x;
(int* )x;
(const int *const)x;
(int const*)x;
(int const *)x;
int y = 2+*x;
return 0;
}
auto baz1() -> char* const*;
auto baz2() -> char* const *;
auto baz3() -> char * const *;
auto baz4() -> char*const *;