You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
151 lines
3.3 KiB
151 lines
3.3 KiB
# Microsoft Developer Studio Generated NMAKE File, Based on libslpattr.dsp
|
|
!IF "$(CFG)" == ""
|
|
CFG=libslpattr - Win32 Debug
|
|
!MESSAGE No configuration specified. Defaulting to libslpattr - Win32 Debug.
|
|
!ENDIF
|
|
|
|
!IF "$(CFG)" != "libslpattr - Win32 Release" && "$(CFG)" != "libslpattr - Win32 Debug"
|
|
!MESSAGE Invalid configuration "$(CFG)" specified.
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "libslpattr.mak" CFG="libslpattr - Win32 Debug"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "libslpattr - Win32 Release" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "libslpattr - Win32 Debug" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE
|
|
!ERROR An invalid configuration is specified.
|
|
!ENDIF
|
|
|
|
!IF "$(OS)" == "Windows_NT"
|
|
NULL=
|
|
!ELSE
|
|
NULL=nul
|
|
!ENDIF
|
|
|
|
CPP=cl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "libslpattr - Win32 Release"
|
|
|
|
OUTDIR=.\Release
|
|
INTDIR=.\Release
|
|
# Begin Custom Macros
|
|
OutDir=.\Release
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\libslpattr.lib"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\libslpattr.obj"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(OUTDIR)\libslpattr.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I ".\\" /I "..\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBSLP_EXPORTS" /Fp"$(INTDIR)\libslpattr.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\libslpattr.bsc"
|
|
BSC32_SBRS= \
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libslpattr.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\libslpattr.obj"
|
|
|
|
"$(OUTDIR)\libslpattr.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ELSEIF "$(CFG)" == "libslpattr - Win32 Debug"
|
|
|
|
OUTDIR=.\Debug
|
|
INTDIR=.\Debug
|
|
# Begin Custom Macros
|
|
OutDir=.\Debug
|
|
# End Custom Macros
|
|
|
|
ALL : "$(OUTDIR)\libslpattr.lib"
|
|
|
|
|
|
CLEAN :
|
|
-@erase "$(INTDIR)\libslpattr.obj"
|
|
-@erase "$(INTDIR)\vc60.idb"
|
|
-@erase "$(INTDIR)\vc60.pdb"
|
|
-@erase "$(OUTDIR)\libslpattr.lib"
|
|
|
|
"$(OUTDIR)" :
|
|
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
|
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /I ".\\" /I "..\common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBSLP_EXPORTS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
|
|
BSC32=bscmake.exe
|
|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\libslpattr.bsc"
|
|
BSC32_SBRS= \
|
|
|
|
LIB32=link.exe -lib
|
|
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libslpattr.lib"
|
|
LIB32_OBJS= \
|
|
"$(INTDIR)\libslpattr.obj"
|
|
|
|
"$(OUTDIR)\libslpattr.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
|
|
$(LIB32) @<<
|
|
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
|
|
<<
|
|
|
|
!ENDIF
|
|
|
|
.c{$(INTDIR)}.obj::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cpp{$(INTDIR)}.obj::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cxx{$(INTDIR)}.obj::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.c{$(INTDIR)}.sbr::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cpp{$(INTDIR)}.sbr::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
.cxx{$(INTDIR)}.sbr::
|
|
$(CPP) @<<
|
|
$(CPP_PROJ) $<
|
|
<<
|
|
|
|
|
|
!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
|
!IF EXISTS("libslpattr.dep")
|
|
!INCLUDE "libslpattr.dep"
|
|
!ELSE
|
|
!MESSAGE Warning: cannot find "libslpattr.dep"
|
|
!ENDIF
|
|
!ENDIF
|
|
|
|
|
|
!IF "$(CFG)" == "libslpattr - Win32 Release" || "$(CFG)" == "libslpattr - Win32 Debug"
|
|
SOURCE=.\libslpattr.c
|
|
|
|
"$(INTDIR)\libslpattr.obj" : $(SOURCE) "$(INTDIR)"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|