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/*
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*
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* $Id: k3bradioaction.h 619556 2007-01-03 17:38:12Z trueg $
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* Copyright (C) 2005 Sebastian Trueg <trueg@k3b.org>
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*
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* This file is part of the K3b project.
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* Copyright (C) 1998-2007 Sebastian Trueg <trueg@k3b.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* See the file "COPYING" for the exact licensing terms.
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*/
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#ifndef _K3B_RADIO_ACTION_H_
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#define _K3B_RADIO_ACTION_H_
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#include <tdeactionclasses.h>
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#include "k3b_export.h"
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/**
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* This differs from TDERadioAction only in the boolean
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* flag which says if it should always emit the signals
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* even if it was checked twice.
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*
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* Docu copied from tdelibs
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*/
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class LIBK3B_EXPORT K3bRadioAction : public TDEToggleAction
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{
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Q_OBJECT
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public:
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/**
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* Constructs a radio action with text and potential keyboard
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* accelerator but nothing else. Use this only if you really
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* know what you are doing.
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*
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* @param text The text that will be displayed.
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* @param cut The corresponding keyboard accelerator (shortcut).
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( const TQString& text, const TDEShortcut& cut = TDEShortcut(), TQObject* parent = 0, const char* name = 0 );
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/**
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* @param text The text that will be displayed.
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* @param cut The corresponding keyboard accelerator (shortcut).
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* @param receiver The SLOT's parent.
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* @param slot The TQT_SLOT to invoke to execute this action.
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( const TQString& text, const TDEShortcut& cut,
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const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
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/**
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* @param text The text that will be displayed.
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* @param pix The icons that go with this action.
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* @param cut The corresponding keyboard accelerator (shortcut).
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut = TDEShortcut(),
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TQObject* parent = 0, const char* name = 0 );
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/**
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* @param text The text that will be displayed.
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* @param pix The dynamically loaded icon that goes with this action.
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* @param cut The corresponding keyboard accelerator (shortcut).
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( const TQString& text, const TQString& pix, const TDEShortcut& cut = TDEShortcut(),
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TQObject* parent = 0, const char* name = 0 );
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/**
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* @param text The text that will be displayed.
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* @param pix The icons that go with this action.
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* @param cut The corresponding keyboard accelerator (shortcut).
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* @param receiver The SLOT's parent.
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* @param slot The TQT_SLOT to invoke to execute this action.
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( const TQString& text, const TQIconSet& pix, const TDEShortcut& cut,
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const TQObject* receiver, const char* slot, TQObject* parent, const char* name = 0 );
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/**
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* @param text The text that will be displayed.
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* @param pix The dynamically loaded icon that goes with this action.
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* @param cut The corresponding keyboard accelerator (shortcut).
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* @param receiver The SLOT's parent.
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* @param slot The TQT_SLOT to invoke to execute this action.
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( const TQString& text, const TQString& pix, const TDEShortcut& cut,
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const TQObject* receiver, const char* slot,
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TQObject* parent, const char* name = 0 );
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/**
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* @param parent This action's parent.
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* @param name An internal name for this action.
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*/
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K3bRadioAction( TQObject* parent = 0, const char* name = 0 );
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/**
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* @param b if true the action will always emit the activated signal
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* even if the toggled state did not change. The default is false.
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* which is the same behaviour as TDERadioAction
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*/
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void setAlwaysEmitActivated( bool b ) { m_alwaysEmit = b; }
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protected:
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virtual void slotActivated();
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private:
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bool m_alwaysEmit;
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};
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#endif
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